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New Level (Advanced) - Skull Island
Posted: Wed Apr 01, 2009 3:16 pm
by LEMARQUIS
Hi everybody,
Welcome to the Ultimate Challenge in Wonderland: the mysteries of SKULL ISLAND!!!
I want to say many many thanks to Popo for her wonderful help in this project! Again, you will eventually understand why....
Enjoy!
LeMarquis
Posted: Wed Apr 01, 2009 3:41 pm
by annedanner
Hey Mark,
Where does the first zip file go?
Posted: Wed Apr 01, 2009 4:15 pm
by kiki
Anne wrote:Where does the first zip file go?
If Popo has a hand in this level I would guess a model.

Posted: Wed Apr 01, 2009 4:38 pm
by LEMARQUIS
Good observation Kiki!

hey hey... Looks too easy of a model attached to involve Popo... right???
First Zip file is model... sorry for that! My mistake...
Posted: Wed Apr 01, 2009 4:41 pm
by Salin
Posted: Wed Apr 01, 2009 6:46 pm
by annedanner
Well, shoot! What does the model look like? I don't see anything different with the level since I downloaded it.
Posted: Wed Apr 01, 2009 6:54 pm
by LEMARQUIS
No worries... it will all make sense soon...

Well I guess you will have to solve it to find out!!!
Posted: Wed Apr 01, 2009 8:43 pm
by LEMARQUIS
I'm very sorry... I worked til 4am on this level last night! I decided to flip the level vertically for logic reasons at the last minute but ended up making this level impossible to solve! I just reverted to my previous version.
The right version should have the UFO on the right side! Not the left!!! And should have a conveyor button under the top right reflector.
My mistake... I appologize...
Posted: Wed Apr 01, 2009 9:37 pm
by Salin
Posted: Thu Apr 02, 2009 3:26 am
by Amnon
Got so far as the numeric clue on the 2nd island, but one coin is still missing - don't worry, I'll keep working on it, just want to make sure that I've got the correct version: how do I tell I do?
Posted: Thu Apr 02, 2009 4:07 am
by Amnon
Now Loof picked up all the coins and exited through the second island.
He can also fill-in the question-mark,
but he has not found skull-island yet...
Thank you very much, LeMarquis!
Skull Island...
Posted: Thu Apr 02, 2009 5:58 pm
by LEMARQUIS
Ok guys,
I just made a small revision to help with the clues...
Please redownload the level and the models (Lemarquis09.lv6 and MarquisM9.zip)
Thank you!
Posted: Thu Apr 02, 2009 8:40 pm
by bob roest
That was interesting, I guess.
Hardcore stuff or April 1st?

Posted: Thu Apr 02, 2009 9:34 pm
by LEMARQUIS
Hey Bob,
Congratulations on getting that far!
And no it's not April 1st!... The 1st part was just to lead you to clues... just a warm up for what's next!
I guess you haven't found "Skull Island" yet... please read the clues and may light be with you!
Let me know as the adventure unfold...
Good luck!
Posted: Thu Apr 02, 2009 11:15 pm
by kiki
I guess we will see Skull Island in a up coming level.
I do recognize some of the symbols but that's about it.

Skull island...
Posted: Thu Apr 02, 2009 11:43 pm
by LEMARQUIS
"I guess we will see Skull Island in a up coming level"
No I won't release an upcoming Level... If you solve the clues, you will find Skull Island...

Posted: Sat Apr 04, 2009 8:31 am
by Salin
Sorry mate, can't solve the clues, I'm clueless
I've seen all the signs and all the code-signs, but no

came to rescue.
I will try to play "the level" referred to, we'll see

Posted: Sat Apr 04, 2009 11:14 am
by Dragon900x
Lol Gd Keep it up

Posted: Sat Apr 04, 2009 1:01 pm
by Salin
WOW
Oh my, we should start to flirt!!!!
Louis!!!
Was that the Skull Island? I'm NOT disappointed, I can tell you that

Skull Island...
Posted: Sat Apr 04, 2009 1:20 pm
by LEMARQUIS
For the ones who found "Skull Island", I just added CustomVoices so that you should hear the "Pirates of the Carribeans soundtrack" when you start the level...
Make sure you rename so that it doesn't play for all levels...
Thank you,
LeMarquis
Posted: Sat Apr 04, 2009 5:02 pm
by Marinus
Le Marquis, if there would be a match who can make the hardest, most challenging levels, I think you'll be the winner.

I think I've figured out the whole level now, but I can't do the tricky move with the UFO. If I try to do it the right way. I'll send you a PM about it. With one extra bridge I would be able to finish.
I also think I know what the question-mark should be, but I've no idea what it means how to find Skull Island.
Posted: Sat Apr 04, 2009 5:15 pm
by Salin
Skull island
Posted: Sat Apr 04, 2009 10:19 pm
by LEMARQUIS
Marinus,
Just PMed you!
you got the symbol puzzle right! still need to find Skull Island!
Hint: read the 3 messages...
You don't need an extra bridge...
Posted: Sat Apr 04, 2009 11:29 pm
by Marinus
Posted: Sun Apr 05, 2009 2:58 pm
by LEMARQUIS
Marinus made me realize a possible solution I was trying to avoid in the level... I just updated it!
Just took a tile off under the top right trampoline
Thx Marinus
Posted: Sun Apr 05, 2009 3:32 pm
by bob roest
LEMARQUIS wrote:Welcome to the Ultimate Challenge in Wonderland
I'm beginning to think the 'Ultimate Challenge in Wonderland' is seeing how many times you edit this level. What are we up to 13 now?
BTW, in this latest version I can't see the symbols anymore. Is that by design or have I done something wrong?

Posted: Sun Apr 05, 2009 4:10 pm
by LEMARQUIS
Sorry Bob,
This is the last update!!! The other updates were mistakes because I was rushing... This one is a small possibility I miss.
If you don't see the symbols, it means you have the wrong models!
Please redownload the models...
Posted: Sun Apr 05, 2009 4:39 pm
by bob roest
Please redownload the models...
I did, twice! I can see them in the model file but they're not showing up on the board. Oh well, it's no matter, I know what they look like.

Skull Island...
Posted: Mon Apr 06, 2009 2:10 am
by LEMARQUIS
That's weird... If you could the symbols before, there's no reasons you shouldn't see them now! Couldn't be your graphics card!!!
I know it doesn't matter anyway since you solved it but maybe delete models, level, textures and redownload everything! If not.. no idea what happened! it works fine on my hand...
Posted: Mon Apr 06, 2009 5:17 am
by bob roest
Forget the symbols. Both levels are solved.
I won't lie though, to get through 'Skull Island' I had to break it into parts to practise the timing moves. Especially the boulder/chomper/reflector/blue button sequence and the move with the reflector to blow the second box.
Even after I had it down it took a lot of restarts.
Thanks for the challenge!