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New Level - Loopy Lowray

Posted: Sun Nov 15, 2009 7:22 pm
by kiki
Dozens of my levels have been inspired by playing other level makers levels.
My Wonderlander series is a tip of the hat to all those I have encountered here, past and present.
There is no storyline, its just my way of saying thanks for all the fun and inspiration from other wonderlanders over the years.
Thanks and carry on. :)

Thanks to Marinus for taking the time to test this level.

Order will be very important with this one. :wink:

KIKI968

Posted: Mon Nov 16, 2009 12:22 pm
by Marinus
Great level. Thanks! :D

Posted: Mon Nov 16, 2009 10:19 pm
by bob roest
Are you kidding!! :shock:

After working through all that I get caught on a conveyor to nowhere and I have to start again! :twisted:

This level is not sweetness and light and you're off my Christmas card list for putting me through it! :wink:

Thanks for the challenge (hmmmm....)

Posted: Tue Nov 17, 2009 1:52 am
by kiki
Sorry about that! You should have seen the original. :twisted:
This is one of those levels that just didn't work from the get go and just morphed into what is is now from many revisions.
It was twice the size it is now with a whole other puzzle to work thru to get to the exit.
My next level will be the left overs from this level...if I can make it work that is. :)

PS - There are hints for those who want them.

Posted: Tue Nov 17, 2009 9:44 am
by Liz Mayhew
Don't want the hints yet Keeks, but I am working on it! (and working, and working and working). :P :P :P

Enjoying it too! :D :D

Posted: Tue Nov 17, 2009 5:49 pm
by annedanner
Roll, roll, roll the bolders
Gently down the stream
Merrily, merrily, merrily, merrily
At the end it could get mean.

Kiki's right. Order is very important as I found out over and over and over again. Thanks, Kiki. Another great level!

Posted: Wed Nov 18, 2009 7:29 am
by Liz Mayhew
I think I'm going to have to ask for hints Keeks. At the moment I'm sacrificing one boulder to get another into the water below the blue sphere and I'm sure I'm not supposed to do that because I have nothing to cover the light blue button.

Got the dark blue button and the red button covered. Bumped off one coiley but not the one in the yellow gate room, and that's another whole part which I can't do.

So :lol: help perleeeeeeese!

Posted: Wed Nov 18, 2009 8:41 am
by kiki
PM sent Liz. :)

Posted: Wed Nov 18, 2009 6:04 pm
by Liz Mayhew
I knew I shouldn't have wasted that boulder, but I just couldn't see a way round it! Brain malfunction ... beep ... zzzz ...

I was nearly there in so many areas, but so far from a solution I don't think I'd ever have made it without the help.

Thanks for another brilliant tour de force Keeks! :stinkyhappy:

Posted: Sat Nov 21, 2009 8:05 pm
by Caro
Hi Kiki,
I think I need a little hint for the beginning. I cannot put the boulders in a right order. :oops:
caro

Posted: Sat Nov 21, 2009 8:25 pm
by Marinus
Here is the first part:
1. Push boulder (upper of 2) left. Lower one ULU on pink button. Through pink gate and push right boulder down. Left boulder DLURU. (in water below tramp/blue sphere) Right boulder LULD LURU to the same place. Lower-left boulder UU in the water below the coily.

loopy Lowry

Posted: Sat Nov 21, 2009 10:55 pm
by doodlebug
How do you block the coily on the white button without killing him. Is that how you cover the white button. Thanks

Annie

Posted: Sat Nov 21, 2009 11:06 pm
by Marinus
Annie, if you take a look behind every tree, you'll find the answer. :wink:

loopy Lowry

Posted: Sat Nov 21, 2009 11:23 pm
by doodlebug
That is so funny. I should of looked in the editor. Thanks for the hint.

Annie

loopy Lowry

Posted: Sun Nov 22, 2009 1:08 am
by doodlebug
Thanks Kiki for the crazy level. It made me want to jump and scream but with Marinus hints I finally got it. It was a lot of fun. Thanks

Annie

Posted: Sun Nov 22, 2009 1:18 am
by kiki
Way to hang in there Annie, thanks Marinus coming to the rescue. :)

Posted: Wed Nov 25, 2009 1:50 pm
by Teri1255
I get the beginning and I kill coileys and the only part I can't seem to get is how to cover the hole left when you get the first blue sphere? I can fill it, but however I am doing it is leaving the blue button uncovered so I can't get the last few and get out. What on earth order am I messing up here??????

Posted: Wed Nov 25, 2009 2:26 pm
by kiki
Here is a walkthru courtesy of Marinus.

1. Push boulder (upper of 2) left. Lower one ULU on pink button. Through pink gate and push right boulder down. Left boulder DLURU. (in water below tramp/blue sphere) Right boulder LULD LURU to the same place. Lower-left boulder UU in the water below the coily.

2. Push plasmacube L 3U 2L in flame. Boulder on pink left to blue button, and get coin on ice. Jump L, push boulder from blue R, and step on/off breaktile above blue button. Stand on yellow button and push cube 2R.

3. Jump U over blue sphere, get coin and push box down in water. Sphere DLU to destroy coily. After a short time follow, get coin on red, travel down, and push boulder U to red, before new sphere arrives.

4. Push cube 4L 2D in yellow gate. Get coin on square white button, on lightblue button, and push boulder up to lightblue. Push 2 blue spheres up in water, and quickly get coin behind green gate and run back before new sphere arrives.

5. Run through the conveyor-timer room and exit.

Posted: Wed Nov 25, 2009 8:55 pm
by Marinus
Someone sent me a pm about the walkthrough, and now I noticed that I made a mistake in line 2.

Of course the boulder has to cover the blue button, before you can get that plasmacube.

Sorry about that.

Edit: It also happens sometimes that I exchange up and down or left and right. It's just, when I think about how to write a walkthrough, I use to stand on my head, so up is down and left is right. :lol:

Posted: Tue Dec 01, 2009 7:17 am
by Amnon
Stinky made it safely home and had lots of fun on the way.
However, he didn't use the paved road: for example he's never hurt that coily next to the transpoter and never activated the ice-cube generator.

I can see how Marinus' solution is so much easier, oh well... Thanks for the fun!

Posted: Tue Dec 01, 2009 12:20 pm
by Marinus
I must have overlooked a possibillity. I didn't play it your way yet, Amnon, but I guess the blue sphere generator has been working for many extra "hours".

Posted: Tue Dec 01, 2009 12:26 pm
by Amnon
but I guess the blue sphere generator has been working for many extra "hours"
It certainly did :twisted:

Posted: Tue Dec 01, 2009 7:25 pm
by Marinus
I could also play it your way, Amnon, and indeed, although some things were not used, it's definitaly not easier then the intended way. Let's say it's a double-challenging level. 8)