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What Can You Do
Posted: Wed Jan 20, 2010 12:44 am
by kiki
Lets give it a go and see what you can come up with.
The challenge is to use the items I have provided and to put the chomper to use, the boxes must go and of course the exits must be in the room that I put them in, move them around to fit your needs just leave them in that room.
Also leave the level the size it is and the room boarders kinda

as they are,
Of course add whatever it takes to make a level work, there is plenty to work with in size so have fun.

Posted: Thu Jan 21, 2010 2:37 am
by bob roest
Posted: Thu Jan 21, 2010 5:56 am
by kiki
Posted: Thu Jan 21, 2010 6:01 am
by tyteen4a03
Is it okay to change the music?
Is it okay to change the level name?

Posted: Thu Jan 21, 2010 9:41 am
by Liz Mayhew
Hi Keeks
Thanks for taking up Bob's challenge!
I've had a lot of fun with this one, and have tried to stick to the rules, with the exception of a couple of TP's and quite a few fake walls.
Of course I've changed the texture

.
Once again using my desertisland texture used many times before.
Download here if you need to:
http://www.pcpuzzle.com/forum/viewtopic.php?t=20079
I've done the same level again with signs if you need help.
Hope you have as much fun as I did.
Posted: Thu Jan 21, 2010 10:00 am
by kiki
Thanks for taking the time Liz and the rules are really just guide lines.
Can't wait to try it out.

Posted: Thu Jan 21, 2010 1:39 pm
by annedanner
Thanks, Kiki, for carrying on with Bob's idea. I can't wait to give this one a try.
Posted: Thu Jan 21, 2010 3:36 pm
by kiki
Here is my contributions, one level with signs and one without.
I will give out more hints if needed.
Enjoy!

Posted: Thu Jan 21, 2010 5:43 pm
by Liz Mayhew
Great level Keeks! I actually managed this one without the signs.
Found the red button room the hardest to do, and then I got caught by a certain trap near the end!
Lots of fun thanks

Posted: Thu Jan 21, 2010 10:09 pm
by bob roest
I'm dying to try both your levels but I haven't had a chance to take a run at this yet and I don't want to be unwittingly influenced by what you two may have done. So I'll have to wait.

Posted: Fri Jan 22, 2010 12:26 am
by annedanner
Ooops, I've already started playing Liz's. Influences stay away! Great level so far, Liz. I just downloaded yours, Kiki. Back soon.
Posted: Fri Jan 22, 2010 10:31 am
by kiki
Masterful level Liz, I must admit I had a look at the level with signs but even still it took me step by step to get thru to the exit.
You really have to watch your step along the way.
Great fun and thank you so much for participating.

Posted: Fri Jan 22, 2010 5:17 pm
by annedanner
I enjoyed all of your puzzles, Kiki. Thanks for continuing this way of creating levels. Off to finish Liz's now and build my own.
Posted: Sat Jan 23, 2010 4:07 am
by annedanner
I really enjoyed playing your level, Liz. I especially liked how to got rid of the boxes and the tramps.
Posted: Sat Jan 23, 2010 12:49 pm
by Amnon
Brilliant, Liz - what a masterpiece!
I am off now to try Kiki's version.
Posted: Sat Jan 23, 2010 1:30 pm
by Amnon
Well, Kiki's version was much simpler than Liz's - thanks for the fun!
Posted: Sun Jan 24, 2010 8:33 pm
by Marinus
First I tried Liz' level but I only could finish the first area so far. Then I tried Kiki's level. Challenging all the way, but at least I couls finish. First time I did not use the plasmacube, but when I tried the second time I knew it.

Thanks!
Now I try again Liz' level. Be back later.
Posted: Sun Jan 24, 2010 9:10 pm
by annedanner
I hope I'm not too late with posting this level. Please download a new texture and enjoy playing!
1whatcanyoudoanne
Posted: Sun Jan 24, 2010 10:09 pm
by bob roest
Here's my effort. The B version has signs.
Using the 'alias' texture, thanks Loirae.

Posted: Sun Jan 24, 2010 10:42 pm
by kiki
Anne wrote:I hope I'm not too late with posting this level
Its never too late Anne, thank you so much to the both you and Bob for your levels I look forward to playing them.

Posted: Sun Jan 24, 2010 11:06 pm
by Marinus
Finally I finished Liz' level. Also a big challenge. The second area with the boxes in the gates took me the longest time. I'm glad you made some walls higher.
Thanks.
Posted: Sun Jan 24, 2010 11:29 pm
by kiki
Brilliant opening Anne, took me a good bit to sort it all out, loved all the set up for the chomper and the UFO and BTW, I was able to destroy that pesky UFO with a generated box, not that I planned it that way...I just got lucky.
Thanks again for playing "What Can You Do" I hope we all do it again soon.

Posted: Mon Jan 25, 2010 12:57 am
by kiki
Tricky stuff Bob, once I figured out what the cube was for, the path became clear to me.
Brilliant misdirection, you sure had me trying all sorts of stuff that was going nowhere.
Thanks again for your contribution and for carrying on.

Posted: Mon Jan 25, 2010 8:49 am
by Liz Mayhew
Great jumping fun Anne!

Took me quite a while to sort out that first room. Very cleverly done.
Then I was worried about losing my chomper
The UFO didn't give me any trouble either.
Loved the z-bot area.
Off to try Bob's version now!
Keeks - I'll try to set one of these up later in the week.
Posted: Mon Jan 25, 2010 9:17 am
by Amnon
Great fun, Anne. Like Kiki I mostly enjoyed seeing the bad UFO destroyed. Thanks!
Posted: Mon Jan 25, 2010 11:49 am
by kiki
Liz wrote:I'll try to set one of these up later in the week
Sounds like fun Liz, can't wait.

Posted: Mon Jan 25, 2010 1:18 pm
by Amnon
Bob's was certainly the hardest, but Stinky made it finally home with gold. Thanks!
Posted: Mon Jan 25, 2010 5:49 pm
by Liz Mayhew
Just managed to finish Bob's after many, many restarts. I have to admit I resorted to the signs
What a challenge! Excellent brain strain thanks Bob!:stinkyhappy:
Posted: Mon Jan 25, 2010 6:03 pm
by annedanner
Hey Bob,
Even with the signs I'm just not seeing the moves. I'm assuming that I have to jump over to the pink button, right? If so, will you please tell me the steps?
Posted: Mon Jan 25, 2010 7:41 pm
by bob roest
Push the ice cube into the lower blue tp, follow when it's safe, you'll land on the yellow timer. Now tramp up, up, right.
