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New Sharing Level - Foundation1
Posted: Thu Jan 28, 2010 12:24 pm
by Liz Mayhew
As promised here's my starter level.
The blue sphere and boulders have to be destroyed and the kaboom must be used. Also keep the basic structure of the level. Any other changes are completely up to you.
So come on! Anyone who wants can join in and make a level from this foundation. Looking forward to your variations.

Posted: Thu Jan 28, 2010 6:11 pm
by annedanner
I'm in. Thanks, Liz.
Posted: Fri Jan 29, 2010 1:18 am
by kiki
I'm always in,

It might be a few days before I can put something together but I will have something soon.
Thanks for carrying on Liz.

Posted: Fri Jan 29, 2010 6:48 pm
by jcvalcar2
Here is my contribution, I'm hoping I did this as you requested, Liz.
This is a cool idea,

I wish now I could have joined in the fun of the other group levels, but I'm still working on a few of them.
I don't think this is too hard.
It's cold and dreary here so I used Greyday, I'm not certain who made it but I thank you for posting it.
Edit: Here's a sign level

Posted: Fri Jan 29, 2010 11:52 pm
by annedanner
Here is my contribution. Please download the anasazi texture if you don't have it.
I'll take the next round and provide a starter level when this one is about over.
I'm afraid this might be a bit difficult, so if you need help just yell.
Posted: Sat Jan 30, 2010 12:04 am
by annedanner
Hey Cathy,
May I have a hint as to how to get past the sphere and boulder? It is so good to see a level from you!
Posted: Sat Jan 30, 2010 12:19 am
by jcvalcar2
Hi to you too, Anne!

I'll send you a nudge.
How soon did you all post the levels with signs?
Edit: Wow Anne what a humdinger of a level this is! That xxxxx and then the xxxx took me for quite a ride.
Thank you so much for this challenge!

Posted: Sat Jan 30, 2010 3:16 pm
by Liz Mayhew
Here's my build on the Foundation1.
I'm still working on Anne's and Cathy's levels. Thanks to both of you for joining in
Back later girlies!
I'm using my Dartmoor texture which has been used often before, but I've included it here just in case you don't have it.
Posted: Sat Jan 30, 2010 4:25 pm
by Liz Mayhew
Anne - I've finished your level and had lots of fun with it.
Loved the beginning and the red sphere part. Then I was completely stumped about how to get from one side to the other for quite a while, but finally
Amazing how different all the levels are.
Love the texture. Thanks so much.
Cathy - I'm STILL working on yours. It's really difficult, but I think I'm gradually getting there. This is me with your level:
EDIT: Hours later I've finally made it! Phew! That was a real stinker Cathy! The beginning didn't cause me any trouble but it was the red gate/kaboom combination that was the real problem. Then I thought the blue gates would never open again, but finally they did and Peegue could join Qookie and go home for a nice cuppa tea.
Thanks for the fun!

Posted: Sat Jan 30, 2010 5:37 pm
by Amnon
That was quite hard, Cathy, but both Qookie and Peegue got home safely. Thanks.
Posted: Sat Jan 30, 2010 6:12 pm
by Amnon
Cool, Anne - quite easy after Cathy's. Thanks!
Posted: Sat Jan 30, 2010 7:47 pm
by jcvalcar2
Posted: Sat Jan 30, 2010 7:59 pm
by bob roest
Here's my contribution, it's a little wacky but it works.
And now I can try the other levels!
Using Liz's 'ship' texture, thanks.

Posted: Sat Jan 30, 2010 9:30 pm
by bob roest
Just finished Anne's level and discovered that order was very important!
Lots of fun, thank-you, Anne!
Posted: Sat Jan 30, 2010 10:01 pm
by Chip
Hi Liz
Here are my ideas. Have fun!
Posted: Sun Jan 31, 2010 12:32 am
by jcvalcar2
Jeepers Liz that was quite a challenge for me, thank you and thanks for putting this together for us

.....moving on to the next one

hopefully I'll be back to comment on those

Posted: Sun Jan 31, 2010 12:30 pm
by Chip
Hi Anne
Just finished yours and loved the opening move. But what a stress to get the boomer trained!
Thanks for the fun.

Posted: Sun Jan 31, 2010 1:58 pm
by Liz Mayhew
Bob - I just finished yours. Great fun to solve, but very very dangerous. So many restarts for each area. I like the way you used the conveyors and timers.
Thanks!

Posted: Sun Jan 31, 2010 5:33 pm
by bob roest
And I'm happy to report that I just finished your level Liz.
My biggest challenge was trying to work out how many waterholes to fill with what objects and when, fortunately I got lucky with the boomer and then a quick move with the rafts and all was well.
Thanks for the fun, off to give Cathy's a go!
Posted: Sun Jan 31, 2010 7:25 pm
by bob roest
I was making Cathy's version much harder than I needed to.
Once I realized the easy way to destroy a certain item everything fell into place and the duo was finally able to exit!
Great fun, big thanks!
Posted: Sun Jan 31, 2010 9:40 pm
by bob roest
I couldn't figure out what you wanted done with the boomer Chip.

So I let him help out in his own way.
An enjoyable challenge, thanks!
Posted: Mon Feb 01, 2010 7:40 am
by Liz Mayhew
Needless to say I'm stuck on yours Chip. Still working on it. Back later!

Posted: Tue Feb 02, 2010 3:41 am
by kiki
Here is my contribution using Lowray's "Solid" texture.
Enjoy!

Posted: Tue Feb 02, 2010 9:20 am
by Liz Mayhew
Great fun Keeks!
And it looks splendid with Loops's golden texture.
I had the most problems with the beginning and trying to get those 3 items to co-operate given the simple couple of changes you made.
Liked the kaboom bit too!
Thanks for taking the time away from your run up to 1000!

Posted: Tue Feb 02, 2010 4:01 pm
by kiki
Got your level done Anne, I was destroying when an item when I needed to use it somewhere else, I finally seen the light and made it to the exit but only after one gazillion restarts, Ace all the way, thanks!
Still struggling with your Cathy, I will take that nudge or maybe a level with signs.

Posted: Tue Feb 02, 2010 4:48 pm
by jcvalcar2
kiki wrote:Still struggling with your Cathy, I will take that nudge or maybe a level with signs.

I'll get that posted this afternoon for ya

sorry, I'll be tied up for a little bit.
Posted: Tue Feb 02, 2010 6:05 pm
by kiki
Got thru yours Bob, alot going on but it all came together nicely in the end but not before some tricky moves to be made.
Thanks for all the fun.
Liz, still working on yours, it looks fabulous.
Posted: Tue Feb 02, 2010 10:13 pm
by jcvalcar2
I posted a sign level but here is a little nudge for the beginning:
Have Qookie step on the timer and swicth to Peegue. Let Peegue walk over the yellow buttons to the black tp, time it so he can slip thru to stop the blue sphere. Once the sphere is stopped have Qookie push the steel box down and use the blue sphere to break the boulder. Once you break the bolder, send the sphere around the red timer (move the steel inside the circle so you can use the steel box to break the sphere when you are ready)
Posted: Wed Feb 03, 2010 2:08 am
by jcvalcar2
Just finished your gem Bob. I sure danced the two step with a chomper quite a bit till I made my way to the exit

and then I had to do it again cuz I missed a bonus coin.

But I remembered the dance well the second time thru.
Thanks for another fun level
Still working on Kiki's and Chips..................
Posted: Wed Feb 03, 2010 2:11 pm
by kiki
Finally after many restarts I made it Cathy, I kept forgetting one coin on the water when I was poised to exit
so when I actually walked both into the exit it was with a great sense of accomplishment.
Thanks for posting a level and thanks for a great challenge.
