New Level - Tales Of Faraway Oceans 23
Posted: Thu Mar 04, 2010 2:04 pm
Mission possible.
A place to discuss all things Wonderland!
https://www.pcpuzzle.com/forum/
I certainly know the works of Dante and Dumas and we've all seen the film Papillon but some of the other lines were a little vague.Do you know the authors of the other inscriptions too?
1. Go to the right side below the sign "This is the trap.". There are two kegs to your left: Push the upper one L into the water, then the lower one D and L too. You'll need it later to collect the bonus coin.
2. Go back and use the pink TP. Again, the professor's construction has an Achilles' heel. It's the missing tree between the cannons in the top right corner. Go on the correspondent sign and from there: 2xR, 2xD (pushing a keg) and 2xL (pushing another keg into the water). You're just below the cannons now. Push the right one 2xU and the left one 2xL and 3xR. Stay aside and wait for the next shot. Push the same cannon 1xR again and the other one 13xD into the water. Follow with the other cannon to build a first bridge. Use the keg between the trees to enlarge this bridge to the left. You can reach an ice curve now.
3. Wait, until the boulder goes D, then step on the ice. The raft will bring you U. In the next circle, there are boulders running anticlockwise. Follow one of them as close as possible. Run around the fort, until you are below the green TP. Step R on the raft and push the keg into the trap. Collect the bonus coin, push the steel box on the green button and stay aside.
4. Switch to Loof and go D,R and D in the opened gate. Wait until the inner shot has passed, then run D, 3xL (pushing the reflector 1xL) and 1xR to eliminate the shots. Push the same reflector 1xL again to stop the inner boulders, but don't interrupt the next circle.
5. Try to reach the blue button and push the steel box 1xD. Wait, until it blocks the next boulder, then push it 1xD again into the water. Go 7xU, wait, until a boulder is ready, and push it D to complete the bridge to the lowest coin. Collect it and stand on the blue button.
6. Switch to Qookie and collect the two coins on the left side in the same way, but push a reflector on the red button to keep the red gate open. Go to the top of the fort, collect the two coins there and wait on the yellow button.
7. Switch back to Loof and collect the two coins on the right side. Then bring both, Stinky and Loof, back to the center of the fort.
8. Switch to Qookie and use two boulders to build a bridge up to the prisons. (If needed: Use reflectors to bring them in place.) Release the lower Kaboom! to the meadow by standing on the cyan, then on the white button. Step right to close the white gate and wait here.
9. Switch to another character and push a reflector on the sign "More prisons!". Switch back to Qookie and wait, until the first Kaboom! has passed the white gate. Then release the upper Kaboom! to the meadow by standing on the pink, then on the white button.
10. Use the reflector to force one of the Kaboom!s on the conveyor timers, solve the puzzle inside the prisons and leave.
PS: Use two reflectors to collect the second bonus coin via the white TP.