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The indigo star.

Posted: Mon Oct 11, 2010 2:17 am
by StinkerSquad01
I'm making adventures for WA now! :D Perhaps i will continue my long lost huge hole series! For now, I'm making an adventure about an indigo star. I will make demos! :P

Posted: Mon Oct 11, 2010 6:55 am
by jozsefkoma
I made indigo star texture for your adv.

Posted: Mon Oct 11, 2010 2:16 pm
by StinkerSquad01
Awesome!!! I was going to use a boring plain indigo star but this is way cooler! Thank you! :D

Posted: Thu Oct 14, 2010 9:05 pm
by StinkerSquad01
There's going to be a sort of prequel, where you meet some characters that are recurring characters in the indigo star. 8) EDIT: ok im sorry but im kinda freaked out on how nobodys talking about wonderland its all off topic. i wish people would talk wonderland more :x :? :oops: :cry:

Posted: Fri Oct 15, 2010 7:51 pm
by jozsefkoma
Can I help you more?
I can make other texture or add new objects on your editor.

Posted: Fri Oct 15, 2010 8:02 pm
by StinkerSquad01
Help is always great. And so is the flip glitch. :D Textures and objects will be nice. 8)

Posted: Fri Oct 15, 2010 8:10 pm
by jozsefkoma
Tell me if you want to use on of this objects.
1. A Indigo star to act like a scritter
2.Star texture for all colours from rainbow
3.Another model or texture you want

Posted: Fri Oct 15, 2010 9:38 pm
by StinkerSquad01
Progress on the prequel, Escape, is coming well.

Posted: Fri Oct 15, 2010 10:19 pm
by StinkerSquad01
But it will be postponed, so its like you play the level then you play another and learn who some of the characters are. 8)

Posted: Sat Oct 16, 2010 12:22 am
by StinkerSquad01
Would anyone like to help?

Posted: Sat Oct 16, 2010 2:40 am
by StinkerSquad01
DP, i need help, how do you toggle gates and teleporters with dialog CMD?
:oops: :( :oops: Help? Please? Pretty please with indigo glovecharges ontop? :lol: Why does everyone have to be in the off topic section? :cry: :cry: :cry:

Posted: Sat Oct 16, 2010 4:43 am
by StinkerSquad01
Please...I need it so much for this adventure.

Posted: Sat Oct 16, 2010 5:09 am
by tails the fox
StinkerSquad01 wrote:DP, i need help, how do you toggle gates and teleporters with dialog CMD?
:oops: :( :oops: Help? Please? Pretty please with indigo glovecharges ontop? :lol: Why does everyone have to be in the off topic section? :cry: :cry: :cry:
Like AUTO from WALL-E says.
"N0T P0SSIBLE!"
But it is P0SSIBLE.
Oh yes it is.
Just not with CMD.
go to buttons scroll the buttons section untill you meet up with Inv square or Inv dimond.
Inv-Invisible.
It will be unseen in the player.
Use that.
Advice:
To control gate's open and closing AKA toggling and de-toggling:Use dimond.
For permanent Toggling and de-toggling: use dimond once.
And i would like to be a tester.

Posted: Sat Oct 16, 2010 5:14 am
by StinkerSquad01
Ahhh. I've also learned that *i think* CMD 61 makes a npc move! Also, you've been granted to be a...............TESTER! :D

Posted: Sat Oct 16, 2010 5:17 am
by tails the fox
YAY!
*rides on AUTO from WALL-E*
AUTO:Desist! Desist! Desist!

Posted: Sat Oct 16, 2010 5:23 am
by ~xpr'd~
jozsefkoma wrote:I made indigo star texture for your adv.
bad resolution and quality, no offense

Posted: Sat Oct 16, 2010 6:04 am
by StinkerSquad01
heres demo 1

Posted: Sat Oct 16, 2010 6:21 am
by jozsefkoma
~xpr'd~ wrote:
jozsefkoma wrote:I made indigo star texture for your adv.
bad resolution and quality, no offense
WOW! :shock:
Is better like mine.

Posted: Sat Oct 16, 2010 6:24 am
by jozsefkoma
Again sorry for double post but dear StinkerSquad01;Next time compile adventure and post wa2 file from your Downloads Outbox folder (in wa E folder/user data/adventures/Downloads Outbox)
is more easy to publish and play a wa2 format adventure.

Posted: Sat Oct 16, 2010 7:59 am
by tails the fox
Finished testing.
Nice job!
Dialog is fine.
Everything else:Sweet.
86%/150

Posted: Sat Oct 16, 2010 8:04 am
by tails the fox
I just tested both star textures.
Heres a test adventure that i made.
This is for you StinkerSquad01.
Try it out and tell me which version is better.
Low resolotion,
Or
High resolotion.
IMPORTANT NOTE!
Save both texture files.
IF you alrady have it. save them somewhere else name the first indigo star texture given to you Ancientstar1
And the seccond one (DEEMAN) Ancientstar2
Or else it wont work.

Posted: Sat Oct 16, 2010 2:15 pm
by StinkerSquad01
lol I realized that the wizard in wondertown puts you in a dialog loop

Posted: Sat Oct 16, 2010 2:44 pm
by StinkerSquad01
dp
ok now im getting the hang of gc and cmd's

Posted: Sat Oct 16, 2010 3:05 pm
by ^_^
Both textures should be other.
Its INDIGO, not PURPLE. :P
INDIGO is blue, but not too dark and not too bright.

Posted: Sun Oct 17, 2010 3:23 am
by StinkerSquad01
yeah

Posted: Sun Oct 17, 2010 3:28 am
by StinkerSquad01
If someone could make all the normal texture palettes, but black and white, like old TV, that'd be great. :) EDIT: Actually i just used GIMP. (Go GIMP!)

Posted: Sun Oct 17, 2010 4:00 pm
by StinkerSquad01
I was able to make teleporter pads! (Not using teleporters. (ie CMD 7)) :D

Posted: Sun Oct 17, 2010 7:48 pm
by StinkerSquad01
Can someone make a collectible star?Not the boxy item thingy, like an actual star shape.

Posted: Sun Oct 17, 2010 8:28 pm
by StinkerSquad01
Hello? :?

Posted: Mon Oct 18, 2010 10:12 am
by ^_^
Look in QFTRS topic.
There are some wops, just change textures.