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Rainbow collobration
Posted: Wed Oct 20, 2010 6:24 pm
by ^_^
Here are some textures for it, and an epic glitch.
My Loof is giant and avoids the spikeyball by one tile.
This isn't a hub, but the stars will be items.
Posted: Wed Oct 20, 2010 6:33 pm
by jozsefkoma
Here is mine but i already posted in Indigo star topic.

Posted: Wed Oct 20, 2010 6:42 pm
by jozsefkoma
multi colour
Posted: Sun Oct 24, 2010 2:09 pm
by ^_^
OOH! THAT ONE WILL BE USED FOR THE ENDING STAR THING!
Posted: Sun Oct 24, 2010 2:11 pm
by StinkerSquad01
We still haven't confirmed who's doing the colors other than indigo and violet though.

Posted: Sun Oct 24, 2010 3:00 pm
by ^_^
Violet is purple, in wonderland games.

Posted: Sun Oct 24, 2010 7:30 pm
by StinkerSquad01
Well then why is it when you make a dialog the 'purple' has a v? for violet?not that i really care though....

Posted: Mon Oct 25, 2010 7:15 am
by ^_^
Stinkers don't say violet, they say purple.

Posted: Mon Oct 25, 2010 12:44 pm
by jozsefkoma
I can make more colours. Wich colours do you need?
Posted: Mon Oct 25, 2010 1:38 pm
by ^_^
Orange and indigo, and light blue.
Posted: Mon Oct 25, 2010 2:00 pm
by jozsefkoma
I can make a collectible star in an adventure not in hub.
And at finish of level some star rock to act like a gate.
Rainbow collobration
Posted: Mon Oct 25, 2010 2:04 pm
by Qwerty20000
Why don't you just place an ordinary star with custom texture like purple or red in an hub game and test it in MOFI?
I believe it worked for me
Posted: Mon Oct 25, 2010 3:23 pm
by ^_^
Because hub is way harder to make than a single adventure.
Posted: Tue Oct 26, 2010 9:28 pm
by StinkerSquad01
eww no hub, i'm terrible at that