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Post Pictures and Progress of In-Progress Adventures Here
Posted: Sat Dec 11, 2010 7:26 pm
by MyNameIsKooky
For the sake of sparing the Custom Adventures forum from the plague of adventures that never actually get off the ground.
Posted: Sat Dec 11, 2010 7:38 pm
by DEEMAN223344
Good idea.
Part 3 preview of "The Internet":
Posted: Sat Dec 11, 2010 7:45 pm
by Emerald141
Posted: Sat Dec 11, 2010 9:46 pm
by gameboy991
Shh, what's this???
EDIT: Yeay! Smallest filesize! *shot*
Posted: Sat Dec 11, 2010 9:56 pm
by StinkerSquad01
Scary mountain of blink?

Posted: Sat Dec 11, 2010 9:56 pm
by boywhoflies
Gameboy, that looks EPIC!

Posted: Sat Dec 11, 2010 10:14 pm
by DEEMAN223344
Looks like the Foggy Mountains from WSW.
Posted: Sat Dec 11, 2010 10:15 pm
by gameboy991
boywhoflies wrote:Gameboy, that looks EPIC!

Oh, no, now you made me feel bad! The adventure is actually really short! D=
I guess I could make it longer... but I wanted to make it so you only get nine
BLINK charges and I already used them all up.
And no, it is not Mountain of Blink. This adventure is actually intended for
Emerald141 and his QftRS hub project.
Posted: Sat Dec 11, 2010 10:15 pm
by StinkerSquad01
@MNIK
Mr. Zurkons Retarded Holiday.
...
LOLOLOLOLOL
Edit: CHRISTMAS IS FUN. SO ARE PRETTY DECORATIONS.
Posted: Sun Dec 12, 2010 1:37 am
by boywhoflies
gameboy991 wrote:boywhoflies wrote:Gameboy, that looks EPIC!

Oh, no, now you made me feel bad! The adventure is actually really short! D=
I guess I could make it longer... but I wanted to make it so you only get nine
BLINK charges and I already used them all up.
And no, it is not Mountain of Blink. This adventure is actually intended for
Emerald141 and his QftRS hub project.
I was refering to the dezine.Don't feel bad about it!

Posted: Sun Dec 12, 2010 3:45 am
by Guppy Star
gameboy991 wrote:Shh, what's this???
EDIT: Yeay! Smallest filesize! *shot*
This picture is really cool Gameboy
Posted: Mon Dec 13, 2010 2:23 am
by Emerald141
Posted: Mon Dec 13, 2010 2:27 am
by MyNameIsKooky
The idea for my Christmas adventure:
Future MyNameIsKooky wrote:Mr. Zurkon recently ordered a game of POTZ for Christmas, but to his surprise, he was too stupid to find and enter the serial key correctly, so he calls you up. You come over and conveniently enter the wrong serial key, so you and him get devoured by the vortex between realism and the computer game world into a place of mindless mayhem. Can you escape, or be trapped forever and be imprisoned by a gang of evil ducks?
Posted: Mon Dec 13, 2010 2:30 am
by Emerald141
Posted: Mon Dec 13, 2010 2:31 am
by MyNameIsKooky
Of course. Just remember that he's my property.

Posted: Wed Dec 15, 2010 1:58 am
by DEEMAN223344
This for my sequel to my old adventure "grandma's house". This sequel is called "Gas Station", as that is where the last adventure left off.
This looks unsafe, doesn't it?
Posted: Sat Dec 18, 2010 3:41 am
by Emerald141
Posted: Sat Dec 18, 2010 3:51 am
by MyNameIsKooky
Well, sweet. So I'm not the only one trying to make an overly massive adventure.
I'm trying to make a thingy where's there's this main area that branches off to 11 other different areas, each with their own mini-storyline leading up to the finale.
Posted: Sat Dec 18, 2010 4:21 am
by maxnick
Hmmmm, perhaps I should make an Chistmas Adventure...
Anyway looks cool everyone, keep at it

!
Posted: Sat Dec 18, 2010 2:46 pm
by Emerald141
Posted: Sat Dec 18, 2010 4:08 pm
by StinkerSquad01
That sounds tricky.
Offtopic: Emerald you have a new avatar!
Posted: Sat Dec 18, 2010 4:12 pm
by Emerald141
Posted: Sat Dec 18, 2010 4:14 pm
by StinkerSquad01
Here, this might help.
Performs an 'Item Check' for an Item with ID #Data. If the player doesn't have it, InterChange+1 is started. If the player does have it, it is deleted from the inventory, and InterChange+2 is started.
Posted: Sat Dec 18, 2010 4:30 pm
by Emerald141
Posted: Sat Dec 18, 2010 5:43 pm
by Emerald141
Posted: Sat Dec 18, 2010 8:03 pm
by MyNameIsKooky
Emerald141 wrote:involves going through all 49 rooms.

49 .wlvs?!
Sweet Jesus...
I estimate mine to have at least 25.
Posted: Sat Dec 18, 2010 9:54 pm
by Emerald141
Posted: Sat Dec 18, 2010 10:40 pm
by MyNameIsKooky
Oh.
ROOMS. 
Posted: Sat Dec 18, 2010 11:48 pm
by gameboy991
Emerald141 wrote:Still no luck.
I've attached a file of the experimental adventure I made here. Can someone look over it and see if it works?
I found the problem- set FN ID to 5 and see what happens.
I had the same problem not too long ago, and I had to figure it out on my own. So consider yourself lucky.

Posted: Sat Dec 18, 2010 11:52 pm
by MyNameIsKooky
The Evil Door Duck of Death and Despair (TED) watches you everywhere you go within the dimension between reality and video games.