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Wizards' Council

Posted: Sat Jan 29, 2011 5:58 pm
by jozsefkoma
My new wonderland adventure project is currently a secret but I will post here previews of new objects and parts of adventures, hub and other.

No more secrets,this is The Wizards' Council.

Preview for Bridge EasyFix,a new item very useful if the bridge is collapsed.
Click here

Posted: Sat Jan 29, 2011 6:00 pm
by boywhoflies
Thats realy cool! :D

Posted: Sat Jan 29, 2011 6:03 pm
by jozsefkoma
Thanks!
This is just first but will come much more things...
(dig 222,I forgotten to say in previous post but you will help me with dialogs If you want)

Posted: Sat Jan 29, 2011 6:15 pm
by dig 222
Yes please!

Posted: Sat Jan 29, 2011 8:11 pm
by jozsefkoma
Dig 222,please verify your inbox.
Please don't modify FNC,Data,Dat1,Dat2,Dat3,Dat4 from dialogs.
Also please don't modify the subject o dialogs.Example: if dialog is about wysp please don't change the subject into Morklin

Posted: Sat Jan 29, 2011 8:44 pm
by dig 222
right. what dialog shall i do first?

Posted: Sat Jan 29, 2011 8:48 pm
by jozsefkoma
Wich you want.

Posted: Sat Jan 29, 2011 8:55 pm
by dig 222
Can I do a shop dialaog?

Posted: Sat Jan 29, 2011 9:12 pm
by jozsefkoma
dig 222 wrote:Can I do a shop dialaog?
Not now,Maybe in future.
Currently I need a dialog for wysp.
Wysp will test you after (I can't say this part of project because is a secret),needs a interchange every adventure,7 adv in total.Set FNC 1 and Data=current interchange# between adv interchange,I will make it get to next interchange with command after adv.
Anyway after all 7 advs wysp will teleport on a new place called(secret).
For more info PM me

Posted: Mon Jan 31, 2011 3:38 pm
by jozsefkoma
A new preview of Project.
The intro:
Image

Posted: Mon Jan 31, 2011 9:19 pm
by jozsefkoma
I need some ideas for new items (like Bridge EasyFix) or other thing,models,textures...

Posted: Mon Jan 31, 2011 11:16 pm
by boywhoflies
I don't know if this is possible but what about something that lets you warp anywhere withput blink, even past walls?(the xyzzy or however you spell it)

Posted: Tue Feb 01, 2011 6:42 am
by jozsefkoma
boywhoflies wrote:I don't know if this is possible but what about something that lets you warp anywhere withput blink, even past walls?(the xyzzy or however you spell it)
Is a good idea but is very hard to make it work in current editor.
I will try to make it because I have an idea...

Posted: Tue Feb 01, 2011 7:40 am
by jozsefkoma
Yay!
BEST thing I ever do.
The Xyzzy Work!!! :D :) :lol:

Posted: Tue Feb 01, 2011 9:07 am
by jozsefkoma
I forgotten how cost a xyzzy.
Can anybody help me?

Posted: Tue Feb 01, 2011 9:18 am
by Guppy Star
Simple, if you have my WA EI, go to the shopping dialogue by getting HUB inside editor. You follow same way

Posted: Tue Feb 01, 2011 9:31 am
by jozsefkoma
Thanks!

Posted: Tue Feb 01, 2011 11:06 am
by Guppy Star
You played it?

Posted: Tue Feb 01, 2011 11:08 am
by jozsefkoma
Wich model look like Xyzzy? My opinion is 4b.

Posted: Tue Feb 01, 2011 2:05 pm
by ~xpr'd~
4a. If there was a yellow chrome one I'd choose that.

Posted: Tue Feb 01, 2011 2:24 pm
by jozsefkoma
Yellow Xyzzy
Edit:Is B model textured but it work on model A.

Posted: Tue Feb 01, 2011 2:28 pm
by ~xpr'd~
Could you maybe have one inbetween those two? That one would be the best, I think.

Posted: Tue Feb 01, 2011 2:45 pm
by jozsefkoma
First+Second=This

Posted: Tue Feb 01, 2011 5:00 pm
by jozsefkoma
I need more opinions...

And more ideas for new items...

Posted: Tue Feb 01, 2011 6:17 pm
by dig 222
What about a tripple key?
Example: you can open 3 gates that are the same colour as the key

Posted: Tue Feb 01, 2011 6:39 pm
by jozsefkoma
I don't know if it can made.And if is possible, I'm sure that is difficult.
Anyway I will try to make it.

Posted: Wed Feb 02, 2011 12:29 am
by boywhoflies
jozsefkoma wrote:Yay!
BEST thing I ever do.
The Xyzzy Work!!! :D :) :lol:
Yay, I had a good idea! :lol:

Posted: Wed Feb 02, 2011 12:38 am
by DEEMAN223344
Uh, No.
That's impossible and Custom Models don't work very well.
Please don't force the player to use cheat engines because that is worthless and a waste of time.

Posted: Wed Feb 02, 2011 2:49 am
by maxnick
DEEMAN223344 wrote:Uh, No.
That's impossible and Custom Models don't work very well.
Please don't force the player to use cheat engines because that is worthless and a waste of time.
Ok, I don't think he's expecting players to use cheat engines. He's just good at hacking.

You really need to stop saying that things are impossible, a few years ago, you probably would have thought that a lot of the things cbloopy did were impossible, but they aren't impossible.

How would you like it if you found out how to do a cool new thing on the editor and somebody said that it was worthless and impossible. Because thats what you keep saying to jozsefkoma.

Basically I think it would be good for you to be more open to new ideas and stop instantly debunking ideas without substantial proof. And even if you do have proof, try to be a little nicer than "Uh, no." Try to say something more like "Hmmm, how did you do that? That seems impossible to me..."

Sorry if I seem harsh, this really doesn't have anything to do with me, but I'm sure jozsefkoma worked hard on this project and for you to say that it's impossible might offend him.

Posted: Wed Feb 02, 2011 5:44 am
by tyteen4a03
DEEMAN223344 wrote:Please don't force the player to use cheat engines because that is worthless and a waste of time.
It will decrease the want of player to play your game if you require Cheat Engine. It is considered as a virus (though actually false-positive) in different AVs, and CE is advanced stuff that computer beginners probably won't know how to use them, even with a detailed tutorial.