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Forgot How To Make A Hub...

Posted: Mon Aug 08, 2011 8:32 am
by dig 222
Can somone remind me how i make a hub please?

Posted: Mon Aug 08, 2011 1:24 pm
by Serlan
I not forgot how.

Make a adventure named Hub. That is the main one. Sure you downloaded Adventure Star and jafo's editor tools. Put the Adventure star in the place you want to start a adventure. Change the Data0 to 1, that means you will start Adventure1, okay then, make an adventure that the filename is Adventure1, when finished edit the lose and win conditions. Note that jafo´s
in the MasterDatEditor put Lose Conditions instead of Win Conditions. Then make a copy of MoFI and name it Testbed Copy. Then test it. Be sure to copy Hub and Adventure1 from WA Editor v096/User Data/Adventures/Editing/Current to the MoFI Data/Adventures folder.

I misspelled something? :D [/list]

Posted: Sat Aug 13, 2011 1:46 pm
by jafo1015
Note: I fixed the Win/Lose bug on a later release of Editor Tools.

Posted: Mon Aug 15, 2011 11:09 am
by Olly Poppalis
I followed the instructions but I still have a problem. When I start the MOFI "Testbed Copy" then select start game, it does not go to my hub level, it goes to a blank level instead. It works with the intended first level for MOFI (in Wonderfalls), but it won't work for my level; it just goes to an area where the player is surrounded by blankness. I happen to know that if one gets to the hub level then it will function properly, but one cannot get to the hub level, because when one starts the game, it goes to the blank area instead.

Posted: Sun Aug 21, 2011 12:29 am
by Olly Poppalis
Has everyone forgotten how to make a hub? :lol:

Posted: Sun Aug 21, 2011 6:31 pm
by ab-47
Olly Poppalis wrote:Has everyone forgotten how to make a hub? :lol:
no.... but which confuses you most?

-levels: -make a level. put it in the adventure file. master it and all done!
-adv. stars: -data: is the level no. E.G star data:5. will load what's in adventure 5
- hub: -make a hub. put it in hub folder.
-Conversion: to use MOFI elements. use jafo's editor tools...

btw. you are new to the forum. do you know how to make hub levels. You need to have a very good designing by making atleast 5 adventures. If you are good... feel free to do whatever you want. :D

Posted: Sun Aug 21, 2011 7:41 pm
by Olly Poppalis
I have made many adventures, I have not uploaded them (I will use them in the hub). :wink:

I'm not new, but I haven't posted many posts. :wink:

The last one confuses me: "-Conversion: to use MOFI elements. use jafo's editor tools...". :)

Posted: Sun Aug 21, 2011 7:54 pm
by Master Wonder Mage
A user named jafo1015 created a program called Editor Tools. It can convert a WOP that represents a MOFI object into the object from MOFI. This allows you to use MOFI objects in your adventures.

Posted: Mon Aug 22, 2011 4:54 pm
by Olly Poppalis
I have used WA - Editor Tools to use the adventure star. To be able to use MOFI elements has no part in being able to make hubs.

Posted: Mon Aug 22, 2011 11:13 pm
by Olly Poppalis
OK, so we're clearly getting nowhere with this. :|

I'll repeat the problem.

When the testbed copy is started, it does not go to the hub, it goes to a blank area instead. The hub works, everything works, except that when you start the game, it goes to a blank area instead of the hub.

So it's simple really. I don't understand why no one can help me. :(

Posted: Tue Aug 23, 2011 5:10 am
by ab-47
MOFI game starting point is a main point they had made. when you start MOFI. you'll start in the beggining point (this is the blank area where you always Die).

as a tip: find this blank area. put a floor and level exit rather a wall.

and that's it! :)

Posted: Tue Aug 23, 2011 4:33 pm
by Olly Poppalis
It works! Thank you! :D :D :D

Posted: Wed Aug 24, 2011 10:33 am
by ab-47
Olly Poppalis wrote:It works! Thank you! :D :D :D
No problem :D