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Adventure #42: Mr. Zurkon's Retarded Holiday II
Posted: Tue Dec 27, 2011 12:39 pm
by MyNameIsKooky
This adventure requires
my music pack and
Master Wonder Mage's Music Pack. It also requires my
Rainbow Duck textures.
Oh boy! I've worked for two weeks with no food or water and it's finally finished! The long-awaited sequel to
Mr. Zurkon's Retarded Holiday is here! It's called Mr. Zurkon's Retarded Holiday II. Go figure.
Mr. Zurkon's Retarded Holiday II has 53 wlv files and 55 dia files! It was 4.5 Megabytes big before getting zipped! It takes me almost 2 hours to beat the adventure, and I already know the solutions to all of the puzzles! It certainly puts the measly 30 minutes of gameplay in the original Mr. Zurkon's Retarded Holiday to shame!
In this adventure, you decide to go on a walk in the woods with Mr. Zurkon. What could possibly go wrong?
Thanks to all of you adventure players and designers that have kept me going over the months. I really appreciate it!
Special thanks goes to Emerald141 who helped me fix a problem with Command 22. This adventure was the first time I've used it, and I've learned something from making Mr. Zurkon's Retarded Holiday II, I suppose. Also, you're still managing to scramble a few adventures ahead of my grasp after a year, Emerald. I'll catch you... some day...
Anyways, enjoy the adventure.
NOTE: Make sure you save often and use multiple saves when playing this adventure! You don't want to have to start the entire adventure over after making a mistake!
Posted: Tue Dec 27, 2011 12:41 pm
by |Cookie|
First who download it !
i hope it's will be cool advennture !

Posted: Tue Dec 27, 2011 5:04 pm
by Emerald141
Posted: Tue Dec 27, 2011 5:04 pm
by TheThaumaturge
It's going to take awhile to complete, that's for sure.

Going to try it now.
Posted: Tue Dec 27, 2011 5:23 pm
by MyNameIsKooky
Sorry for the late response.
Emerald141 wrote:I'm stuck in the Prehistoric Times- I have the Orange Key and package and have sprung the fast Chomper northwest (and I'm on the island with the spring), but I can't seem to get to the gate and back safely. Halp?
Spring the Chomper northeast to kill it.
Posted: Tue Dec 27, 2011 7:53 pm
by Sammy_P
I can't destroy the fireflowers in my garden!
Posted: Tue Dec 27, 2011 7:57 pm
by MyNameIsKooky
Get them to shoot each other.
Posted: Tue Dec 27, 2011 8:01 pm
by Sammy_P
MyNameIsKooky wrote:Get them to shoot each other.
i end up 2 flowers which i can't get to shoot eachother
*kill the top and bottom right ones = end up with top and bottom left ones, unable to shoot them
*kill the top ones = bottom ones can't shoot eachother
Posted: Tue Dec 27, 2011 8:02 pm
by MyNameIsKooky
Sammy_P wrote:*kill the top ones = bottom ones can't shoot eachother
Walk back and forth between the bottom two to try to get them to shoot diagonally at each other.
Posted: Tue Dec 27, 2011 8:16 pm
by TheThaumaturge
That disactivating pop charger part is KILLING me. D:
Posted: Tue Dec 27, 2011 8:25 pm
by MyNameIsKooky
The Spikeyball used to be faster.
Just shoot onto the tile that you're about to go on next. That way you'll only need to move your mouse if the path changes direction. Also, right click as soon as you step onto a charger, left click to shoot one Pop, then press one arrow key to make another step.
Posted: Tue Dec 27, 2011 8:26 pm
by TheThaumaturge
YES HAHA I BEAT YOU STUPID SPIKEYBALL
That's what I did, my mouse was brutally murdered by my clicks.

Posted: Tue Dec 27, 2011 8:27 pm
by MyNameIsKooky
Congratulations!

Posted: Tue Dec 27, 2011 8:39 pm
by TheThaumaturge
The Evil Fat Overlord looked HILARIOUS.

Posted: Tue Dec 27, 2011 8:41 pm
by MyNameIsKooky
Thanks. He's yet another one of the caricatures from the depths of my brain.

Posted: Tue Dec 27, 2011 9:22 pm
by Emerald141
Posted: Tue Dec 27, 2011 9:34 pm
by MyNameIsKooky
Emerald141 wrote:Made it to the Big Bang so far. How am I supposed to get a GlowGem?
Visit TheThaumaturge again.
Posted: Tue Dec 27, 2011 10:06 pm
by TheThaumaturge
I got fried countless times in the Big Bang.
I'm in The Future now. The fat stinkers amuse me.

Posted: Tue Dec 27, 2011 10:50 pm
by TheThaumaturge
Kooky, what music files did you use in the levels before you push Ted and after? Cause I'm not getting any music.
Posted: Tue Dec 27, 2011 10:55 pm
by MyNameIsKooky
Master Wonder Mage's Music Pack. There's a link in the first post.
Posted: Tue Dec 27, 2011 11:06 pm
by Emerald141
Posted: Tue Dec 27, 2011 11:07 pm
by TheThaumaturge
Oh. Weird, I had already downloaded it before. I'll redownload it then.
Posted: Tue Dec 27, 2011 11:08 pm
by MyNameIsKooky
Emerald141 wrote:That was probably the best adventure I've ever seen! The puzzles were fantastic!

Thanks!
Emerald141 wrote:The final boss was incredibly devious, by the way. The race was pretty intense and I got killed in the Blink maze quite a few times.

I actually thought it wasn't hard enough.

Posted: Wed Dec 28, 2011 1:29 am
by Master Wonder Mage
Emerald141 wrote:I'm stuck in the Prehistoric Times- I have the Orange Key and package and have sprung the fast Chomper northwest (and I'm on the island with the spring), but I can't seem to get to the gate and back safely. Halp?
How do I even get the orange key and package there?
Posted: Wed Dec 28, 2011 1:38 am
by Emerald141
Posted: Wed Dec 28, 2011 2:14 am
by LittleZbot
I know this makes me sound stupid, but how do you get through the part right after the nature walk(with the Indigo & Cyan Teleporters)?
Posted: Wed Dec 28, 2011 2:19 am
by Emerald141
Posted: Wed Dec 28, 2011 2:40 am
by TheThaumaturge
YES I DID IT!!!!!!!!!!!!
Kooky, let me tell you, this is probably the MOST EPIC ADVENTURE EVER! Excellent job!
And I just noticed it took me a whole day to complete it......

Posted: Wed Dec 28, 2011 5:34 am
by LittleZbot
Now I'm stuck with the Garden Fireflowers. As soon as I start that section, I get fried.
Posted: Wed Dec 28, 2011 4:07 pm
by MyNameIsKooky
Emerald141 wrote:That area is probably the hardest part of the adventure.
spoiler wrote:Get the three turtles to form a bridge to the spring island.
Spring upwards to the northern island.
Collect the two coins near the Chomper. Do not collect the key.
Go back to the spring island by the lower path and stand in a spot where the Chomper will get sprung upwards.
Quickly rotate the spring so that the Chomper will get sprung northwest instead.
Rotate the Spring to face northeast- the Chomper will not bother you during this part.
Walk to the southern end of the island, then quickly walk back again- this should get the Chomper to chase you again.
Spring the Chomper northeast to kill it.
Spring yourself northwest to open the TollGate.
Collect the Orange Key and use it on the gate to get out, collecting the package in the process.
I didn't even have to spring the Chomper Northwest. The Chomper didn't bother me after I sprung it north. Maybe that's because I went to rotate the spring as soon as the Chomper touched the spring.
LittleZbot wrote:Now I'm stuck with the Garden Fireflowers. As soon as I start that section, I get fried.
Quickly get to a safe location.