New Level - Sagas Of Rainbow Islands 22
Posted: Sun Nov 04, 2012 6:03 pm
Sagas Of Rainbow Islands 22
THE BOSS LEVEL
Good luck and have fun!
THE BOSS LEVEL
Good luck and have fun!
A place to discuss all things Wonderland!
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Thanks for your fantastic persistence.1. The guards (Loof's and Peegue's shadows) are no help with the buttons. Better you deal with them early.
2. Stinky has to free his crew to get help with the buttons. Hm... A major problem.
3. You can always use <alt>+<x>+<numeric keys> to get the big picture.
4. Signs are important in my levels. Did you read all of them?
5. Really? Even the poor lonely one in a particular corner of the scene?
6. It has a very short text. But in this case the position is crucial...
7. You're not alone. Share your discoveries with other players, maybe one of them has found another end of the thread.
Good luck!1. Stinky alone can outrun the cannons, the others aren't fast enough.
2. An easy way to deal with the guards: Bring them in a fatal (for them, not for you...) position before Stinky starts running.
It's difficult, I know, but it's the boss level of a long series.1. Stinky goes U on the second sign and 3xL near the second bridge from right.
2. Loof steps U on the conveyor and U again on the second sign. His shadow moves 2xD.
3. Qookie goes U and 2xR near the second bridge from left.
4. Peegue steps U on the conveyor and U again. His shadow moves 2xD.
5. Stinky waits for the next shot and runs close behind it over the second bridge from right. On the other side he turns immediately L to evade the next shot and to get the coin over there. The two guards will eliminate each other when Stinky passes.
6. Now Stinky tries to free his crew...
"Where have all the reflectors gone..."
Still working on it ...I've placed the reflectors where I can't recover them. I have tried to find alternative positions for the 2 top ones so that I can get one of them to the button, but so far I haven't managed it.
The cannons:1. Stinky goes U on the second sign and 3xL near the second bridge from right.
2. Loof steps U on the conveyor and U again on the second sign. His shadow moves 2xD.
3. Qookie goes U and 2xR near the second bridge from left.
4. Peegue steps U on the conveyor and U again. His shadow moves 2xD.
5. Stinky waits for the next shot and runs close behind it over the second bridge from right. On the other side he turns immediately L to evade the next shot and to get the coin over there. The two guards will eliminate each other when Stinky passes.
The catapults and the mines:1. Stinky goes (avoiding the fire) to the rightmost reflector.
2. He pushes it 2xL,2xU,6xL,4xD,1xR,3xD,7xL and 15xD onto the lonely sign in the lower left corner of the scene.
3. He pushes the left reflector D above the left bridge and 5xL against the wall.
4. Finally he pushes the central reflector 4xD. The cannons will destroy themselves.
5. Bring two other characters across the lake to continue.
The rams and the grenades:1. You're absolutely safe on the 'ventilation shafts'.
2. There are only 3 electro tiles to pass:
a. The first (type 4) to get beneath the right tree.
b. The next two tiles to your left (type 2 and 4) to reach the center.
3. The rest of the way up can be done with simple jumps. Just watch the spheres before you use the trampolines.
4. The jumps are: U,L,U,R,D,R,U and U. Push the upper ice block 2xU to stop the left conveyors and the lower one D.
The boss:1. You have to safe one of the kegs here, because you'll need it to defeat the boss.
2. There are different approaches to the puzzle. Here's an easy solution that allows you to save the lowest keg:
a. Start on the sign and let the next wave pass. Then quickly go R and 5xU to get the left coin.
b. Wait for the next wave and get the central coin.
c. Wait again, then jump U and push the central keg 3xR against the wall. Quickly get the last coin to stand save.
d. The next wave will destroy the kegs. Use the top tramp to get between the two rightmost TPs.
e. Watch the spheres before you step U through the white TP.
3. Push the upper ice block 2xU to stop the right conveyors and the lower one D.
The exit:1. Use Stinky, Loof or Qookie to distract the fire of the boss down against the clock or right against the steel box.
2. Use Peegue to collect the bonus coins in front of the boss and to read the signs. Wait on the left sign.
3. Use a third character to push the remaining keg U over the lowest tramp, U again and L over the left tramp.
4. Switch back to Peegue and push the keg R and D. (Don't forget to distract the fire!)
Good luck!1. Walk over the last bridge(s) and use the rafts to get the remaining two bonus coins.
2. Then steer both rafts to the upper side of the lake and let them collide beneath the flower and the central reflector.
3. Push the reflector onto the blue button (there are always free tiles in the meadow) to exit with the whole crew.