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WA: The Next Generation!: A new Hub Project (in Making)
Posted: Fri Dec 07, 2012 11:39 pm
by ROCKYROCKY
Hey Guys! I'm not a big FAN of making small, tiny adventures, and I love making BIG ones! So I decided to start a hub project and the game is called:
THE NEXT GENERATION!
The story is supposed to be about you being in Wonderland, 25 years later, but a special twist would happen!
That's when YOU, viewers of this forum, can help me with this project and you can also be the storymaker, level maker, etc!
(Note: I don't when the project will be done, so don't ask.)

Posted: Sat Dec 08, 2012 12:46 am
by Wonderman109
Welcome to the forum, Rocky. I suggest you try making adventures before you start on a hub as hubs are a little more complicated. After you've done a few, you can start on your hub with experience. Check out the guides here to help you.
For starters, try making a medium-sized Holiday Special of sorts. It would be good material to make a bigger level as you said you don't like small levels.
Posted: Sat Dec 08, 2012 2:28 am
by ROCKYROCKY
I've already made some of my own (privately) levels. One of my levels is called "Follow The Leader."

Posted: Sat Dec 08, 2012 7:39 am
by Yzfm
First of all, Welcome to the forums ROCKYROCKY!
I like the idea of this hub, it looks awesome!!
To be a level maker, well, I don't know if I'm good at puzzles or making them. I can try as I made a puzzle that IS good in my hub.
To be a storymaker, that's a good choice! I have some good ideas. Wanna get them PM'd or written here?
Posted: Sat Dec 08, 2012 5:20 pm
by Wonderman109
ROCKYROCKY wrote:I've already made some of my own (privately) levels. One of my levels is called "Follow The Leader."

Could you release these adventures? We'd like to see your ideas.
Posted: Sat Dec 08, 2012 8:30 pm
by Master Wonder Mage
You should get some criticism on your adventures before you start on a hub. Although adventures poorly received can be disheartening, it's much better than a failed hub.
Posted: Sat Dec 08, 2012 9:22 pm
by Fluffshery
I think it's fine to start a hub before releasing adventures. That's what I did. True, I gave up on mine, but that was because I couldn't convert the adventures not because the adventures weren't good. Maybe release a few adventures, then resume work on this?
Posted: Sun Dec 09, 2012 8:42 am
by Pawelec
Fluffshery wrote:I think it's fine to start a hub before releasing adventures. That's what I did. True, I gave up on mine, but that was because I couldn't convert the adventures not because the adventures weren't good. Maybe release a few adventures, then resume work on this?
For me releasing hub before your adv.s is very good idea - you can use all adv.s you made in the hub.
Posted: Mon Dec 31, 2012 1:23 am
by Wonderman109
So, how's this going?
Posted: Mon Dec 31, 2012 10:29 am
by Dark Drago
Fluffshery wrote:I think it's fine to start a hub before releasing adventures. That's what I did. True, I gave up on mine, but that was because I couldn't convert the adventures not because the adventures weren't good. Maybe release a few adventures, then resume work on this?
That's what even I did two years ago!
But people were much more friendly and receiving that time
