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New Level (Custom) - Wonderland '13 - Trek 7
Posted: Sun Jan 06, 2013 8:19 pm
by annedanner
Anne041
I don't THINK there are any loopholes and I have no idea whether this is hard or easy. All that I know for certain is that, for right now, I know how to do it.
Enjoy?
Posted: Sun Jan 06, 2013 9:35 pm
by Amnon
That was easy because Qookie is known to be a thrifty girl.
Thanks!
Posted: Sun Jan 06, 2013 9:39 pm
by L'Carpetron Dookmarriot 3
Isn't this Trek 7? Off to play now.
Posted: Sun Jan 06, 2013 9:45 pm
by annedanner
Loopholes, Amnon? All items should be used.
You're right, LCD. It should be Trek 7. Title has been changed.
Posted: Sun Jan 06, 2013 10:04 pm
by Amnon
Inventory above ground when finished: two green cannons, three boulders and one wooden box.
Posted: Sun Jan 06, 2013 10:10 pm
by annedanner
Will you please tell me how you completed the level so that I can patch holes?
Posted: Sun Jan 06, 2013 10:50 pm
by Amnon
Will you please tell me how you completed the level so that I can patch holes?
I used the cannon to extinguish 3 flames in the middle. Also to destroy 2 boxes in the 6-block.
Posted: Sun Jan 06, 2013 11:28 pm
by annedanner
Akkk! I didn't know that cannons could extinguish flames!
Oh, well. Nice to know for future levels.
Thanks, Amnon.
Posted: Sun Jan 06, 2013 11:38 pm
by Amnon
Akkk! I didn't know that cannons could extinguish flames!
The only objects that do not extinguish flames are prisms and ghosts.
Wonderland '13 - Trek 7
Posted: Mon Jan 07, 2013 12:59 am
by doodlebug
Fun level.
Thanks
Annie
Posted: Mon Jan 07, 2013 12:43 pm
by Blazeknight
This seemed a very different ever level. This' the first advanced level, I faced. And its good

Posted: Mon Jan 07, 2013 3:49 pm
by annedanner
Hi Blazeknight,
This is a very different level from the kind that I make.
Don't let the word "advanced" stop you from playing. All that word means in this forum is that there is a custom texture, background or model attached to the level.
Thanks for commenting.
Posted: Mon Jan 07, 2013 4:50 pm
by annedanner
Hey Amnon,
I can't figure out how your completed the level and had those items leftover. Will you please PM me with your moves?
Posted: Wed Jan 09, 2013 1:11 am
by Amnon
Don't let the word "advanced" stop you from playing. All that word means in this forum is that there is a custom texture, background or model attached to the level.
Do we still need this convention?
Perhaps it all started because earlier versions of the game did not support the custom features, but now this should no longer be an issue. Maybe use this parentheses space to inform of a
(really difficult) level?
Posted: Wed Jan 09, 2013 1:54 pm
by annedanner
Still working on the revised edition for this level. There are way too many unused items for my comfort.

Thanks go to Amnon for bringing these to my attention.
Amnon, since I am one of the newer level makers here, I don't feel comfortable changing "protocol". I'm fine revising the titles of my posts if the folks who put the protocol in place say that it's ok.
Also, for me, it's difficult to say if a level is easy or difficult. Once I think I've competed a level, my objectivity is gone! I've posted "easy" levels which others could not complete or "hard" levels which others found really easy. Go figure...

Posted: Wed Jan 09, 2013 2:46 pm
by annedanner
Revised level posted.
Posted: Wed Jan 09, 2013 3:07 pm
by Liz Mayhew
I've had exactly the same experiences Anne. It's very hard for a level maker to decide what's easy or difficult.
And I have to agree with Amnon that the (adv) tag in the title is a bit redundant these days, and should probably have been called (custom) anyway. So many people have been confused by this.
Back to your level, I enjoyed playing, and yes it was easy but not too easy.
I also used a cannon to extinguish the flames and had a few other items left over. Can't remember which now, but it's the fun that counts.
Thanks Anne!

Posted: Wed Jan 09, 2013 3:30 pm
by Amnon
Sorry, but even with the revised version I still have a box and two boulders left above ground. That is because a pillar was removed.
Posted: Wed Jan 09, 2013 3:32 pm
by Amnon
the (adv) tag in the title is a bit redundant these days, and should probably have been called (custom) anyway.
Yes,
(custom) is best!
Posted: Wed Jan 09, 2013 4:55 pm
by annedanner
"Custom" it is then! Sure hope I remember
Amnon, it really helps me become a better level maker when you tell me about items left over. So...thank you!
Posted: Wed Jan 09, 2013 10:25 pm
by L'Carpetron Dookmarriot 3
I had both of the cannons, one boulder and one box left. I also didn't use the transporter. What was the transporter and the other cannon used for?
Posted: Thu Jan 10, 2013 2:50 am
by Amnon
I also didn't use the transporter. What was the transporter and the other cannon used for?
The other cannon was used to give you trouble and the transporter for an irrecoverable fun ride around the world. The transporter is no longer there.
Posted: Fri Jan 25, 2013 7:07 pm
by bob roest
I've played all of this series up to this point and decided to post on this one because I was curious to see how others had completed it.
As for me I used everything that wasn't nailed down

I can probably work out away to leave a few things but I figure if they're there and they're not red herrings...go for it!
So far this series has been lots of fun, great little twists here and there and some intriquing sphere puzzles, big thanks Anne.
Also, I was wondering what that (custom) designation was all about on some of the levels I see posted, makes sense. Besides if Liz says it's a good idea then it is!

Posted: Fri Jan 25, 2013 10:59 pm
by annedanner
Hey Bob,
There were some folks who thought "advanced" meant difficult. So, Amnon suggested to not use "advanced" and Liz suggested we use "custom".
As for me? I just do what I'm told.
