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New Level - Screaming Mimi *
Posted: Thu Apr 18, 2013 3:48 pm
by Mark
Thanks again to Amnon for Proofing & Liz for the Video!
Enjoy!
MARK253
Posted: Thu Apr 18, 2013 8:06 pm
by bob roest
I've stared at this for about an hour and tried everything I could think of but I don't know how to cover the light blue button.
Is there a glitch?
Posted: Thu Apr 18, 2013 8:15 pm
by Mark
bob roest wrote:I've stared at this for about an hour and tried everything I could think of but I don't know how to cover the light blue button.
Is there a glitch?
Hi Bob,
There's no glitch for covering the light blue button.
I cover it with something
transparent.
But I'll give you a clue to solving this section:
In "Mortimer Snerd" there's an odd thing that can happen at the very beginning if you take the right coin and then...

Posted: Thu Apr 18, 2013 8:46 pm
by Sammy_P
Whoa, 3 levels released in about a week's time? Suprisingly fast.
I'll try this one out... soonish.
Posted: Thu Apr 18, 2013 8:48 pm
by Mark
Sammy_P wrote:Whoa, 3 levels released in about a week's time? Suprisingly fast.
Hi Sammy
The Tribute I did for Marinus is from December of 2011.
Though my last two levels I engineered this week.
Posted: Thu Apr 18, 2013 8:50 pm
by Sammy_P
Mark wrote:Sammy_P wrote:Whoa, 3 levels released in about a week's time? Suprisingly fast.
Hi Sammy
The Tribute I did for Marinus is from December of 2011.
Though my last two levels I engineered this week.
keyword: released
But wow, late 2011? I wonder what other unfinished masterpieces will come up next...
Posted: Thu Apr 18, 2013 11:09 pm
by Mark
Sammy_P wrote:I wonder what other unfinished masterpieces will come up next...
Hi Sammy,
Just one other that I did with Roger Meline.
But I need his permission before I post it.
Posted: Fri Apr 19, 2013 2:45 pm
by bob roest
Covering the light blue button was the key to making this work for me and I have to thank Mark for pointing out the way.
There's a lot of cool moves in this small space and it still took me a fair bit of time to finally exit with the gold.
Thanks for the challenge Mark!
Posted: Fri Apr 19, 2013 3:21 pm
by annedanner
Hey Mark,
I got that phenomenon to happen once as I was moving every which way, and now I don't remember how to get it to happen again. May I have the five steps after the initial jump, please?
Posted: Fri Apr 19, 2013 3:59 pm
by Mark
annedanner wrote:May I have the five steps after the initial jump, please?
Hi Anne,
Here are the first 5 steps I sent Bob...
1) Push bottom steel box 1 left
2) Push plasma cube 1 down
3) Push sphere inside boulder down
4) Tramp 1 left and 1 down
5) Slide plasma cube right, up, then tramp
Posted: Fri Apr 19, 2013 7:44 pm
by annedanner
Hey Mark,
I agree with Bob - this was a fun level to work through - many, many puzzles in a small amount of space.
Thanks for your help with the beginning.
Posted: Thu Apr 25, 2013 9:44 pm
by Chip
Hi Mark
Wow, so many cool moves with so little tiles!
I needed a long time for this one, but I enjoyed every minute. Thanks.
Posted: Fri Apr 26, 2013 7:54 am
by Liz Mayhew
Hi Mark
Yet another fantastic puzzle which I still can't complete
I have a major problem with how to keep that white timer going constantly. There's a waterhole, a boulder and a blue sphere which fill that water, leaving no rolling stock to keep the timer going. Now if I could access one of those nice steel boxes that would be grand, but it doesn't seem possible.
Confused!
Posted: Fri Apr 26, 2013 8:32 am
by Mark
Liz Mayhew wrote:I have a major problem with how to keep that white timer going constantly.
Here's a hint:
A boulder can magically melt through certain rotating objects while travelling on a ...
Posted: Sat Apr 27, 2013 7:04 am
by Liz Mayhew
Thanks so much for the help Mark
That is a truly magical effect with the white timer. I'd never have thought of that.
Such a fun level to play and so much complexity in a small space.
Carry on my friend!

Video Solution
Posted: Sat Apr 27, 2013 3:40 pm
by Mark
Liz Mayhew has kindly created a visual solution for this.
Thank you again, my dear!
Video Solution
.