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New Level - Days Of Cosmic Encounters 12

Posted: Thu Apr 25, 2013 2:11 pm
by Chip
Days Of Cosmic Encounters 12

Hyperion, April 2013


Dear pilgrim from Wonderland

With great pleasure we took note of your intention
to visit our lovely planet. We're awaiting you eagerly,
and we'll do our very best to serve you with our
well-known and warm-hearted care. Welcome!

For the tourist office of Hyperion:
Best regards,
The Shrike.

Posted: Thu Apr 25, 2013 3:28 pm
by Amnon
Since I tested this, a few of the surprises were moved around - wouldn't it be nice to have levels that change a bit every time you play them?

In any case, the level has not changed in essence and is great fun!

Posted: Thu Apr 25, 2013 11:28 pm
by annedanner
Whoa, now THAT was a scary exit! Thanks, again, Chip for your challenging levels.

Posted: Fri Apr 26, 2013 4:02 am
by Mark
HOLY HYPERION! :shock:

Chip, this is a miniature masterpiece! 8)
The concept is wonderfully ingenious! :D
The puzzles just blew my mind away! :o
You crafted this so meticulously...
I can't fathom another way. :wink:

Thanks again! :)

.

Posted: Fri Apr 26, 2013 4:59 pm
by Chip
Hi Anne
Thanks for your reply. :D
There are two ways to finish the level:
A very risky one (probably the way you did it) and a puzzling one.
Can you find the other solution too? :)

Posted: Fri Apr 26, 2013 7:55 pm
by Mark
Chip wrote:There are two ways to finish the level: A very risky one and a puzzling one.
I gave that Shrike a taste of plasma...
Was that the risky or the puzzling one?

Posted: Fri Apr 26, 2013 8:56 pm
by Chip
Hi Mark
That was puzzling. Risky is:
1. Take a deep breath...
2. ...plunge in...
3. ...and pray for England.
But this method is really not everybody's first choice. :lol:

Posted: Sat Apr 27, 2013 12:12 am
by Mark
YIKES! Was this how Anne did it? :o
That's gotta be the SCARIEST way I've every seen! :shock:
Loof cried before uttering his signature victory giggle. :lol:

Posted: Sat Apr 27, 2013 1:52 am
by Chip
Hi Mark

Yes, it's possible to win and to die at the same time. :wink:
This is a humble tribute to Dan Simmons' first chapter of the novel about Father Paul Duré - the scariest tale I've ever read.

But I hope most of the players will prefer the puzzling way.
It's more challenging, more fun and the nasty Shrike...

...I'm sure they will figure it out on their own. :)

Posted: Sat Apr 27, 2013 1:51 pm
by Liz Mayhew
I actually did manage this one all on my own! :D :D
Though The Nasty Shrike caused me several restarts :twisted:

Marvellous from start to finish Chip. The whole generator set-up was so clever.

Thanks!

Posted: Sat Apr 27, 2013 2:21 pm
by bob roest
Your ghost took me out the first time then I decided there had to be a way to rid myself of him...and there was. :D

Fun one Chip, very clever, thanks!

Posted: Sat Apr 27, 2013 3:28 pm
by Mark
And here I thought you dreamed up the Hyperion Universe.
Well, I'm afraid I haven't been keeping up with the Classics. :lol:

Image

Posted: Sat Apr 27, 2013 9:07 pm
by Chip
Hi Mark
The book cover shows exactly the locations I used for the level:
In the background you can see the trees of the Flame Forest.
In the centre the pilgrims pass the Sea Of Grass in their vessel.
And in the foreground there's a certain coeval guarding the Time Tombs.
Thanks for excavating the picture. :D

Posted: Thu May 02, 2013 5:32 pm
by Chip
Here's 'The Hitchhiker's Guide To Hyperion'. Enjoy!

http://www.youtube.com/watch?v=2aDv7koPI8U