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WA3 Crowd Sourcing: Game Icon [Closed and Winner Selected]
Posted: Tue Jun 11, 2013 4:53 pm
by Midnight Synergy
Another crowd sourcing for WA3. As suggested in another thread, the game needs a good icon. An lord knows, I'm not very good with those (they've been very basic so far).
In fact, I will start this off by asking for some suggestions for a good (free, so folks don't have to pay for this) icon maker. Ideally the icon should be scalable (or come in different versions for different sizes).
Also, post suggested icons in a large size, e.g. 256x256 pixels. Keep in mind that icons should be clean and should look good scaled down to smaller sizes (if it's a just a blobby mess at 32x32, then you have too much visual info in your icon).
The selected icon gets its creator in the credit, and a free copy of the game as well.
Again, thank you in advance... I hope you guys don't think I'm taking advantage of you... I have to admit I'm just having way too much fun seeing what you come up with and can add to WA3, given that the game was a 100% solo project up to this point. Plus, it does shave a bit of time off the development.
Re: WA3 Crowd Sourcing: The Game Icon
Posted: Tue Jun 11, 2013 5:33 pm
by Nobody
Midnight Synergy wrote:I hope you guys don't think I'm taking advantage of you... I have to admit I'm just having way too much fun seeing what you come up with and can add to WA3, given that the game was a 100% solo project up to this point.
We're having fun too.
I think...
Posted: Tue Jun 11, 2013 8:27 pm
by janetgalle
Here is a basic botty on a rainbow field.
Made with IMAGICON.
Free from
http://deviouscodeworks.co.uk
Can convert most any image to:
.JPG
.BMP
.PNG
.ICO
in sizes 16X16 to 128X128
Posted: Tue Jun 11, 2013 8:38 pm
by llarson
Here is mine Scaled / Not Scaled
Posted: Tue Jun 11, 2013 11:55 pm
by tyteen4a03
I'm sticking with Paint.NET.
Posted: Wed Jun 12, 2013 1:08 am
by jdl
tyteen4a03 wrote:I'm sticking with Paint.NET.
Same here, it's free.
If anyone wants to use Paint.NET with this, simply download the program here:
http://www.getpaint.net/
and then download this DLL:
http://www.evanolds.com/dl/IcoCur.dll
Stick the DLL in the FileTypes folder that's in Paint.NET's root directory.
Size your canvas to 256x256 and draw away, then save-as an .ico. When saving, select the sizes you want built in the icon for automatic resizing by Windows... Hopefully this makes sense.

Posted: Wed Jun 12, 2013 3:08 am
by Technos72
My icon. In the 32x32 I scaled fine-tuned it to make it look like a proper 32x32 icon
Posted: Wed Jun 12, 2013 2:16 pm
by jdl
I've managed to come up with 4 pixeled Icons.
All icons I submit are in .ico format and are ready to be put in the game.
Is there a deadline for this Patrick?
icons
Posted: Thu Jun 13, 2013 12:05 am
by VirtLands
Aha, I see the nice icons jdl created.

I was wondering if desktop icons can be animated, but upon some research,
I discovered that it takes special software to force Windows to animate them.
Oh well, that could have been a swell idea. 
http://www.microangelo.us/desktop-icon/ ... -icons.asp
http://desktop-icon-toy.en.softonic.com/
Re: icons
Posted: Thu Jun 13, 2013 5:55 am
by md
Yeah, the .ico format does not support animated images. Only .gif supports it.
Posted: Thu Jun 13, 2013 2:50 pm
by Pawelec
My (probably not the last) entry - the spaceship icon. Proper .ico files for both XP and Vista/W7 are in the .zip archive, the screenshot is only for preview.
Posted: Thu Jun 13, 2013 3:57 pm
by Midnight Synergy
Some nice entries so far. One note - try to keep it to a single image (e.g. a single space ship or z-bot or star etc)... for example the one that jdl sent with lots of little things looks nice in the larger format, but watch it in a "details" view and it's just some blurry pixels.

(not picking on jdl specifically, of course, just using his last icon as a good example).
Clean lines, good contrast, that seems to work best.
Posted: Thu Jun 13, 2013 10:43 pm
by boh123321
Pawelec wrote:My (probably not the last) entry - the spaceship icon. Proper .ico files for both XP and Vista/W7 are in the .zip archive, the screenshot is only for preview.
Nice!
Posted: Fri Jun 14, 2013 6:47 am
by md
So far, graphical wise, the spaceship looks the best. I like the spaceship one, but in my opinion, I think something to do with Planets or Z-Bot's would look better for Planet of the Z-Bots.
Posted: Fri Jun 14, 2013 2:39 pm
by Pawelec
The second project by me, based on my Gas Giant planet render. Again, screenshot for preview pruposes and .ico files in the .zip archive.
Posted: Fri Jun 14, 2013 6:56 pm
by Pawelec
D-P, but I made another icon (Z-Bot this time!) during my dizzy car journey on a typical hole-over-a-hole Polish road. It felt like playing Twister onboard of a Viking ship.
Anyway, enjoy the icon!
Posted: Fri Jun 14, 2013 9:29 pm
by md
The planet one looks really good, that's the best so far that fits into the game in my opinion.
However, the larger scale icon of the planet looks a little bit blurry.
Why do you have separate icons for Windows XP and Vista/7 anyway?
By the way, if any of you guys have Photoshop, you can get this plug-in that allows you to open and save files as .ico format...
http://www.telegraphics.com.au/svn/icof ... EADME.html
Posted: Fri Jun 14, 2013 9:38 pm
by Pawelec
md wrote:Why do you have separate icons for Windows XP and Vista/7 anyway?
The .ico format was revised and upgraded in Windows Vista. New .ico standard allows large scale icons (256x256 px), while in XP max icon size is 48x48 px. There are also few more minor tweaks, so I decided to upload both .ico files to avoid compatibility troubles.
Posted: Fri Jun 14, 2013 9:40 pm
by md
Pawelec wrote:md wrote:Why do you have separate icons for Windows XP and Vista/7 anyway?
The .ico format was revised and upgraded in Windows Vista. New .ico standard allows large scale icons (256x256 px), while in XP max icon size is 48x48 px. There are also few more minor tweaks, so I decided to upload both .ico files to avoid compatibility troubles.
Okay, yeah, I thought it might have something to do with that.
Posted: Fri Jun 14, 2013 9:42 pm
by Pawelec
About the blur in planet icon: this can be easily fixed.
EDIT: fixed, see my post below.
Posted: Sun Jun 16, 2013 4:01 am
by janetgalle
I am having trouble getting these down to a viewable 32x32.
The .pngs look good though!
Posted: Sun Jun 16, 2013 4:09 am
by janetgalle
variation of the other one.
Posted: Sun Jun 16, 2013 4:24 am
by janetgalle
3rd variation
Posted: Sun Jun 16, 2013 4:37 am
by Blazeknight
WOW! Pawelec's icons are really wonderful

Posted: Sun Jun 16, 2013 11:24 am
by jdl
Nice icons Janet!

Posted: Wed Jun 19, 2013 3:25 am
by Wonderland King
I finished mine!

It looks better smaller. (And I downloaded the Z-Bot image online from a RTW picture.)
Hope ya like it! And again, sorry about the size. Will this be a problem?
Posted: Sun Jun 30, 2013 11:17 pm
by Wonderland King
My second icon: Wysp in space. And after this, I'm going to (attempt to) make .zip files for both my icons. On another note, what's the deadline?
EDIT: I investigated a little, and now I don't think I'll need the .zip files. But is a .png enough?
Posted: Fri Jul 05, 2013 10:49 pm
by Wonderland King
Why has this thread been so lonely lately?

The last time someone besides me posted here was June 16.
Posted: Sat Jul 06, 2013 8:32 am
by Pawelec
I've remade Gas Giant icon: relighted and some blur fixed, however it won't be better due to the renderer engine.
Also about the .ico format: XP perfectly supports Vista/W7 icons, it only cannot use the high resolution icon and uses 48x48 instead of 256x256, but it works perfectly.
Posted: Mon Jul 15, 2013 11:36 am
by MINERAYMAN
I enrolled as a transparent background . less looks better . BIG 256x256 SMALL 50X50