Page 1 of 2
WA - Polar Frostie Quest (DEMO v1.1)
Posted: Sun Jun 16, 2013 7:28 am
by Blazeknight
INTRODUCTION
Okay, now that I don't have access to my TNPQ, I can't do that. Neither can I sit simply. So here's what I came up with a new idea. I'm making another hub here in my Grandpa's PC. He doesn't use the computer often. So, I'll be working here making this new hub I wanted to start. It's about an ICE island.
STORY-LINE
The story is as follows. There's some strange tremor happening and blizzard strikes mainland from the northern poles. So you cross Foggy mountains and go to FROSTIE ISLAND to find out the reason behind the tremors. On reaching there, your first quest is to find the legendary WHITE wisp who controls the life-force of the element "ICE". Once you find him you'll know what to do.
IMPORTANT
I'm Blazeknight the player and all you forum-people will play the role of NPC stinkers in the hub. Tell me what role each of you want.
Posted: Sun Jun 16, 2013 7:29 am
by Blazeknight
Posted: Sun Jun 16, 2013 7:29 am
by Blazeknight
Mayor - JEMBOT
Shop Owner - BOH
Brr Wizard - YZFM
Blink Wizard - ARVIS
Pop Wizard - TB
Temple Keeper 1 - YOTYOT
Posted: Sun Jun 16, 2013 7:30 am
by Blazeknight
RESERVED (for miscellaneous stuff)
Posted: Sun Jun 16, 2013 8:45 am
by Yzfm
Looks Interesting!
As for NPC Role, mind if you mention some?
Posted: Sun Jun 16, 2013 2:07 pm
by Blazeknight
Oh sorry I forgot earlier. The roles are mayor and wizards of pop, brr, blink and a temple keeper. 5 roles. First come, first serve basis
Posted: Sun Jun 16, 2013 3:08 pm
by Yzfm
I want to be the brr wizard, please.
Posted: Sun Jun 16, 2013 4:05 pm
by Fluffshery
Darn, I wanted to be the brr wizard.
Posted: Sun Jun 16, 2013 8:00 pm
by yot yot5
Can I be the temple keeper? Just make sure you give me an indigo builder's hat.

Posted: Mon Jun 17, 2013 2:09 am
by Jembot
Could I please be the mayor.
Posted: Tue Jun 18, 2013 11:48 am
by Blazeknight
Okay, the slots are confirmed. I don't know about fluff sherry. I am sorry for you that brr slot is taken. Now, who wants to be the shopowner? Fluff sherry will be one of white wisp's 2 guardians if he wishes (great role). The roles for other demos will be discussed soon.
Posted: Tue Jun 18, 2013 1:19 pm
by arvis36
I don't see any other wizard volunteers. So... I volunteer to play the wizard of blink role.

Posted: Tue Jun 18, 2013 4:08 pm
by boh123321
Can I be the shop owner?
Posted: Tue Jun 18, 2013 5:21 pm
by Fluffshery
Blazeknight wrote:Okay, the slots are confirmed. I don't know about fluff sherry. I am sorry for you that brr slot is taken. Now, who wants to be the shopowner? Fluff sherry will be one of white wisp's 2 guardians if he wishes (great role). The roles for other demos will be discussed soon.
Sure! That sounds like a good role.

Posted: Thu Jun 20, 2013 4:03 am
by Blazeknight
okay sure. my internet is not working. so i cant upload.
adv. 18/20
hub. 0/10
dia. 0/10
Posted: Sat Jun 22, 2013 4:07 am
by Blazeknight
Posted: Sat Jun 22, 2013 9:23 am
by Yzfm
That's really awsome!
Looking forward to play this.
Posted: Sun Jun 23, 2013 2:17 am
by tb
i want to be the pop wizard. if everyone plays as blazeknight, there s are a good chance that if you have enemies, they'll play to get you dead everytime on purpose
Posted: Sun Jun 23, 2013 2:24 am
by Blazeknight
tb wrote:i want to be the pop wizard. if everyone plays as blazeknight, there s are a good chance that if you have enemies, they'll play to get you dead everytime on purpose
HA HA HA HA HA HA! Good joke! Let them do what they want...
Here are some new screenshots till adv15

Posted: Sun Jun 23, 2013 4:13 am
by tb
looks nice
Posted: Sun Jun 23, 2013 4:54 am
by Blazeknight
REPORT - 75%
Adventures - 20/20
Hub Rooms - 0/10
Dialogues - 10/10
These are the last screenshots of the demo featuring the first of the 3 temples of ice in your quest.
Posted: Sun Jun 23, 2013 11:59 am
by Blazeknight
Fully done... I'm testing it now
Posted: Sun Jun 23, 2013 12:46 pm
by Blazeknight
Uploading... another 20 minutes for the release

Posted: Sun Jun 23, 2013 1:13 pm
by Blazeknight
So, DEMO IS RELEASED
Posted: Sun Jun 23, 2013 2:27 pm
by Yzfm
Whoa, you're fast!
Downloading, will send feedback within a while.
Posted: Sun Jun 23, 2013 3:25 pm
by Yzfm
So, uh, Blazeknight, I think you were a bit too fast that you missed important things.
-You neither changed the loading screen nor the main menu files. Not that it matters, but just pointing it out.
-In the first adventure, there was only one indigo teleporter and none on the other side, making the adventure unwinnable.
-I procceeded to the second adventure by taking the first adventure into the editor and putting the other teleporter on the other side (I may have used the cheat code, anyways... And the second adventure has the following faults:
1. You can use the purple transporter and the rotator button to skip the alternating bridges (most of them) upwards.
2. You can avoid releasing the chomper by simply walking diagonally around the button.
3. The Gold star is missing, which makes the adventure unwinnable.
-Furthermore, having the important parts of the story and having the main goal being told into the introduction makes the game lack interest. And having you start on the island makes how you journey there unknown. I know you used a similarish style in TNPQ, but this is much worse.
With so many faults, I decided you must have a re look through the game and perform a full test on everything, and then publishing the fixed version.
Posted: Mon Jun 24, 2013 3:56 am
by Blazeknight
Oops! Sorry for the first adventure fault. The second adventure very much has NO errors. Please note that. Also if you use purple rotators to skip the alt bridges, you can't collect the gems. And the introduction tells you what to do next. It doesn't tell you the goal of the game. You'll know the game goal only when you reach the town.
Actually the reason I was too impatient was because yesterday it was the final game of ICC CHAMPIONS TROPHY. So, I lost concentration in the adventures....
Please copy and fix this file into DATA/ADVENTURES and restart please...

Posted: Mon Jun 24, 2013 4:36 am
by tb
i played till town. i think the adventuers are shorter than tnpq but not simpler
Posted: Mon Jun 24, 2013 7:29 am
by Blazeknight
Demo 1.1 is done with my own logos and proper stuff. Do not download the attachment if you download demo 1.1
Posted: Mon Jun 24, 2013 8:05 am
by tb
There's a place near brr wizard that allows you to suicide into water