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New Level -- Quadruple Play

Posted: Tue Jul 30, 2013 8:29 pm
by Muzozavr
In my search for new ideas I have realized that I underused some objects and types of puzzles - most notably, shadow stinkers.

This is a simple "almost" symmetrical puzzle that shouldn't take too much time to complete. :wink:

Free Loof by using four Stinkys to press four buttons!

Posted: Wed Jul 31, 2013 12:36 am
by Amnon
Thanks for the fun!

Posted: Wed Jul 31, 2013 2:11 pm
by Chip
Hi Muz
It's great to see a new level from you. :D
After an exhaustive brainstorming Stinky found the appropriate tile to win (or to lose?) a step.
Thanks for this clever puzzle.

Posted: Wed Jul 31, 2013 3:08 pm
by Muzozavr
Chip wrote:Hi Muz
It's great to see a new level from you. :D
After an exhaustive brainstorming Stinky found the appropriate tile to win (or to lose?) a step.
Thanks for this clever puzzle.
If you know how, this level can be ended with 4:53 on the clock. :P The solution itself doesn't take that much time, but finding it is a bit tricky. :wink:

Posted: Wed Jul 31, 2013 11:24 pm
by Mark
Welcome back, Muzo! :D
What an awesome idea for a puzzle!
I got it on the first try, though it took me awhile.
But I'm not too sure if I could do it again.

Posted: Tue Aug 06, 2013 7:44 am
by Liz Mayhew
Nice to see you back on the Forum Muzo! :D :D

As usual I'm completely stumped by your level and haven't managed to find the magic route yet. :roll:

Posted: Tue Aug 06, 2013 10:07 am
by Muzozavr
The key is to synchronize the top two shadows horizontally, while desynchronizing them by one vertical tile.
If you can do that, the rest of the level will be much easier.