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New Level - Decoy
Posted: Mon Sep 30, 2013 12:48 pm
by Mark
Thank you Anne for inspiring this.
Have Fun!
MARK265
Posted: Mon Sep 30, 2013 3:47 pm
by Amnon
Wow, totally amazing!!!
And then in such a small area - unbelievable!
So Peegue has worked really hard and finally gone south through the exit-gate to rest.
Thanks, Mark!
Posted: Mon Sep 30, 2013 9:32 pm
by annedanner
Hey Mark,
I sure wish being an inspiration automatically gave me insight into solving this wonderful puzzle of yours.
May I please have some help with the left part, please? I believe I've figured out most of the right part, but am somehow not seeing how the two are connected.
Posted: Mon Sep 30, 2013 10:27 pm
by Amnon
but am somehow not seeing how the two are connected.
The connection is:
the cannon from the right side blows the barrels of the left side.
Posted: Mon Sep 30, 2013 10:35 pm
by Mark
annedanner wrote:Hey Mark,
I sure wish being an inspiration automatically gave me insight into solving this wonderful puzzle of yours.
May I please have some help with the left part, please? I believe I've figured out most of the right part, but am somehow not seeing how the two are connected.
Hi Anne,
The layout of the generator and a few tramps provided the springboard for this level.
Speaking of which, the old saying, "Leap, and the net will appear." is good advice.
But make
arrangements before taking that plunge.

Posted: Tue Oct 01, 2013 4:54 pm
by annedanner
Thanks for the hints Amnon and Mark. I've attached a screenshot as to where I am in the game. I've tried all combinations of boxes, etc., but always seem to come up with one short.
May I please have the next few steps?
Posted: Tue Oct 01, 2013 6:14 pm
by Chip
Hi Mark
It's great to see a new level from you.
A lot of action in a small area - as always. Like Anne I'm still searching the connection between the left and the right part. Hope the

will come soon.
Thanks for the challenge.
Posted: Tue Oct 01, 2013 10:29 pm
by Amnon
I've tried all combinations of boxes, etc., but always seem to come up with one short.
Here is where the boxes go:
First box come from the left side of the generator and goes in the left-most water. Second box come from below the generator WHILE ANOTHER IS STILL AVAILABLE ON ITS LEFT SIDE - so make sure the generator does not shoot the left-side box while you deal with the box from below the generator, placing it on the very left, below the first.
Now you can push the barrel to the right and the cannon up and have an infinite supply of boxes, so long as you hide the cannon while using the box from below the generator.
Posted: Wed Oct 02, 2013 5:26 pm
by Chip
Hi Mark
Peegue made with the hints in your PM.
This was an exciting adventure full of surprises. Many thanks for it.
Posted: Wed Oct 02, 2013 8:30 pm
by annedanner
OK, I'm feeling really dumb here.

Will you please tell me how to get the cannon to shoot the barrels? I have the cannon on the left side now.
Mark, this is a wonderfully challenging level. I'm afraid that I'll kick myself when I find out what I'm missing.
Thanks, Amnon, for more hints and, Mark, for the pm.
Posted: Wed Oct 02, 2013 9:41 pm
by Amnon
Will you please tell me how to get the cannon to shoot the barrels? I have the cannon on the left side now.
I do very much hope that
you did not take that very first coin in the beginning!
Posted: Wed Oct 02, 2013 10:01 pm
by annedanner
OK, I think I have it. Where I hang myself up is thinking through something and deciding it won't work and discard the idea before I try it. That's what I was doing with the end.
Thanks, Mark.
UGGH!
Posted: Thu Oct 03, 2013 2:06 am
by leenallrad
Have all the boxes I need and have filled every place with them, I can push the cannon over but I can't seem to figure out the jumping pattern.
Posted: Thu Oct 03, 2013 4:18 am
by Amnon
but I can't seem to figure out the jumping pattern.
Here is the jumping pattern:
Right-Right-Left-Left-Up. To do that, you must first change the direction of the conveyor so it points to the right: you can do it by stepping on it when it is idle. To make it idle, place a box on the conveyor-button.
Posted: Tue Oct 08, 2013 11:25 am
by Liz Mayhew
Still working on this total enigma Mark.
It's incredible how you pack so much puzzlement into such a small space.
Back later ...

Mark265
Posted: Thu Oct 10, 2013 12:17 am
by VirtLands
I managed to get this far.
It's time for me to read those clues....

Posted: Thu Oct 10, 2013 1:50 am
by Amnon
It's time for me to read those clues....
Oh where has your cannon disappeared in the second shot?
Mark265
Posted: Thu Oct 10, 2013 7:54 pm
by VirtLands
Amnon wrote:Oh where has your cannon disappeared in the second shot?
I accidentally destroyed the cannon, ...oops. 
Posted: Sun Oct 13, 2013 7:05 am
by Liz Mayhew
Posted: Sun Oct 13, 2013 7:18 am
by Amnon
I can't even get anything in the water for the cannon to land on.
What about the wooden box, the one where the cannon is embedded?
Posted: Sun Oct 13, 2013 7:39 am
by Liz Mayhew
I have tried that Amnon, and I can only get these two outcomes.
The box is where Peegue will land when he jumps.
The box is trapped in the transporters.
Posted: Sun Oct 13, 2013 7:50 am
by Amnon
Or the box can land on the coin in the water, Liz.
Posted: Sun Oct 13, 2013 10:47 am
by annedanner
Here you go, Liz.
Spoiler:
Four rapid moves - push cannon up, prism left, box right, Peegue up and back two. Cannon will land in front of Peegue.
Posted: Mon Oct 21, 2013 6:42 am
by Liz Mayhew
Thanks so much for the help Anne, and also thanks to Mark who helped me a bit more!
What a wonderful level Mark. Full of surprises.
You always come up with these totally original puzzles.
Excellent fun my friend

Posted: Fri Nov 22, 2013 7:19 pm
by bob roest
I don't generally like to bump levels that most people have already played but in this case I just had to say what an amazing challenge this was. I was stuck over and over and had to keep going back to set things up differently until it all fell into place.
Fine job Mark, big-time fun, my thanks!