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Tribute Level - Nights Of The Collapsing Chair *

Posted: Tue Feb 25, 2014 8:42 pm
by Mark
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This is a small tribute to Chip and his awesome series! 8)

Have Fun! :)

MARK286

Posted: Wed Feb 26, 2014 12:44 am
by Amnon
Great fun, thanks!

Apparently I used that short-cut because I walked over what now is a flame, but then I only had to change a tiny bit and everything else was the same.

Posted: Wed Feb 26, 2014 6:54 am
by Mark
Amnon wrote:Apparently I used that short-cut.
Regret not having you test this one.
You've already found two shortcuts.

I just uploaded the second revision:

Changed the direction on two ice tiles.
It now has a yellow and green sphere.

Posted: Wed Feb 26, 2014 7:35 am
by Amnon
Sorry, but even with the second revision my strategy has not changed significantly - What I do is still to take all 3 coins first and only then invite my friends in .

Posted: Wed Feb 26, 2014 7:44 am
by Liz Mayhew
Mark - this is a great tribute level for Chip :D :D

Love the hilarious title and signs :lol: :lol:

Needless to say I'm still working on it ...

Posted: Wed Feb 26, 2014 8:33 am
by Mark
Liz Mayhew wrote:Mark - this is a great tribute level for Chip :D :D

Love the hilarious title and signs :lol: :lol:

Needless to say I'm still working on it ...
Thank you Liz! :)

I'm having problems with loopholes and shortcuts.
I just uploaded Revision # 3 with the three flames.

Enjoy! :wink:

Posted: Wed Feb 26, 2014 8:52 am
by Amnon
I've done the third revision, now the solution is different and requires accurate timing in two instances of the first puzzle. Is this the intended solution, I wonder?!

Posted: Wed Feb 26, 2014 8:59 am
by Mark
Amnon wrote:I've done the third revision, now the solution is different and requires accurate timing in two instances of the first puzzle. Is this the intended solution, I wonder?!
I found a boo-boo in revision # 3 so I corrected it with #4.
Yes, accurate timing is involved in two instances.
Sounds like you did it the intended way. :D
Though I found a shortcut that didn't require special timing. :lol:

Posted: Wed Feb 26, 2014 9:06 am
by Amnon
Well, your latest change in revision #4 thwarted my former solution, so I still think that I found it first!

Still in my new solution there are two instances (in the first puzzle) where accurate timing is needed, so perhaps this is the intended one now?

Posted: Wed Feb 26, 2014 9:22 am
by Mark
Amnon wrote:Well, your latest change in revision #4 thwarted my former solution, so I still think that I found it first!
There's no special timing for the shortcut I found in Revision 3.
So perhaps you found a different loop-hole or something new. :?
I messaged you the path I take for the first part of the puzzle.
Amnon wrote:Still in my new solution there are two instances (in the first puzzle) where accurate timing is needed, so perhaps this is the intended one now?
You're correct. You found the intended way! :)
Looks like Revision #4 will be the Final One!
So whoever said the third time's the charm? :lol:

EDIT:

It appears that you were solving it the intended way.
Except for one move, which I fixed in the last version.
.

Posted: Wed Feb 26, 2014 5:09 pm
by Liz Mayhew
I think I've got Revision 2 at the moment.

Never mind loopholes, I keep wiping out in the white TP area. I don't know how to avoid getting bouldered :roll:

Posted: Wed Feb 26, 2014 5:34 pm
by Mark
Liz Mayhew wrote:I think I've got Revision 2 at the moment.

Never mind loopholes, I keep wiping out in the white TP area. I don't know how to avoid getting bouldered :roll:
Hi Liz,

I sent you an email earlier today to help. Did you receive it?
Be sure to use the version with the coin on the center tramp.
The information that I sent you is for that particular version.
I additionally sent you a PM for that particular area you're in.

Posted: Wed Feb 26, 2014 5:40 pm
by bob roest
If that breaktile below the light blue timer was a 3 step I'ld be off to the races but it's not and that means I keep losing the boulder.

Just how far off course am I?

Posted: Wed Feb 26, 2014 5:43 pm
by Mark
bob roest wrote:If that breaktile below the light blue timer was a 3 step I'ld be off to the races but it's not and that means I keep losing the boulder.

Just how far off course am I?
Hi Bob,

Do you mean one of the spheres?
I am not sure what you're doing. :?
I just sent you a private message.

Posted: Wed Feb 26, 2014 6:20 pm
by bob roest
I got your pm and I'm doing the first part right but yes the boulder keeps rolling south and into the drink.

Back to the drawing board. :D

Posted: Wed Feb 26, 2014 7:05 pm
by Chip
Logbook entry 7,1 - Vice Admiral Goof:
"Screwy, Louie and I just came home from a long working day. And what a surprise!
There was a tribute level in our mailbox. In the name of the whole crew I'd like to say:

:D THANK YOU, THANK YOU, THANK YOU, :D

dear Sir Fancy-Lot, for the unexpected grant of honors and for sharing your exciting Aqua Park with us.
Off in search for the Unholy Bane now..."

Posted: Wed Feb 26, 2014 7:23 pm
by Mark
Chip wrote: :D THANK YOU, THANK YOU, THANK YOU, :D
You are most welcome, my friend! :D
Liz and I were sharing how much we enjoy your levels and your consistent contribution to our forum! :)

The first thought I had when I woke up yesterday, was to make a tribute to celebrate you and your wonderful series! 8)

I only wish my puzzles could have done justice to your amazing style.
Unfortunately, like a leopard, I'm not able to change my spots or in my case... marks. :wink:

Posted: Wed Feb 26, 2014 8:10 pm
by bob roest
Mark wrote:accurate timing is involved in two instances.
No kidding. :evil:
I had the first part sussed out but I didn't see the millisecond move in the second room, thanks for the help on that Mark.
Challenging level and hopefully we will continue to look for the 'bane'. :D

Posted: Wed Feb 26, 2014 8:58 pm
by Mark
bob roest wrote:I had the first part sussed out but I didn't see the millisecond move in the second room
Ah, you mean the millisecond non-move. :wink:
bob roest wrote:Challenging level and hopefully we will continue to look for the 'bane'.
Unfortunately, Vice Admiral Goof got lost at sea after this adventure and was never heard from again. :(

Posted: Wed Feb 26, 2014 10:42 pm
by Jutomi
Aww. :(

Maybe they'll find him, like they did with the pirates on Fire Island?

Posted: Wed Feb 26, 2014 11:23 pm
by Mark
Jutomi wrote:Maybe they'll find him, like they did with the pirates on Fire Island?
'Twas the curse of the Unholy Bane. :twisted:

Posted: Thu Feb 27, 2014 8:50 am
by Liz Mayhew
Thanks Mark.
I got your email and PM. :D :D
Sadly I haven't got timing :roll: :roll:
The boulder either rolls south and doesn't cover the green button, or it comes and steamrollers Loof/Goof.
He'll keep trying because he's a brave little trooper! :P 8)

Posted: Thu Feb 27, 2014 11:31 am
by Chip
Logbook entry 7,2 - Vice Admiral Goof:
"I'm happy to report that Screwy, Louie and I finished our adventure in the Aqua Park.
And now, after our experiences above the white TP, we know why this bane is called the 'unholy' one.
(We found the glitch pretty fast, but to repeat it after a restart was another task.)
Thanks again, Sir Fancy-Lot, for this great challenge."

Posted: Thu Feb 27, 2014 1:54 pm
by Mark
Chip wrote:(We found the glitch pretty fast, but to repeat it after a restart was another task.)
Hi Chip,

What glitch did you find?
I was not aware of any. :?

Nights Of The Collapsing Chair

Posted: Thu Feb 27, 2014 4:06 pm
by doodlebug
How do I do the upper boulder part to cover the buttons. I don't think I am fast enough for what I am trying to do.

Annie

Re: Nights Of The Collapsing Chair

Posted: Thu Feb 27, 2014 4:39 pm
by Mark
doodlebug wrote:How do I do the upper boulder part to cover the buttons. I don't think I am fast enough for what I am trying to do.
Hi Annie,
1. Step up into TP and take coin.
2. Step right into TP to return.
3. Step left into TP and quickly step on blue button for a millisecond, then slide up ice to push sphere down and press left against blue gate until it opens.

Posted: Thu Feb 27, 2014 4:42 pm
by Liz Mayhew
At last I did it!

Thanks for the help Mark. :D :D

What an entertaining level to play (with the exception of the fiendish white TP section) :twisted:

I hope there will be more Collapsing Chair instalments. :stinkycool:

Re: Nights Of The Collapsing Chair

Posted: Fri Feb 28, 2014 9:04 pm
by doodlebug
Mark wrote:
doodlebug wrote:How do I do the upper boulder part to cover the buttons. I don't think I am fast enough for what I am trying to do.
Hi Annie,
1. Step up into TP and take coin.
2. Step right into TP to return.
3. Step left into TP and quickly step on blue button for a millisecond, then slide up ice to push sphere down and press left against blue gate until it opens.
Thanks for the help Mark but I am just not fast enough to get the green button part. It was a great level to try though.

Solution for "Nights Of The Collapsing Chair"

Posted: Mon Mar 03, 2014 4:59 am
by Mark
Solution for "Nights Of The Collapsing Chair"

Roll the yellow sphere U.
Take conveyor U and push yellow sphere L.
Step down on L break-tile and jump D + D + U.
Take coin on ice and roll yellow sphere R.
Step on R break-tile and jump D + D + U.
Take coin on ice and roll yellow sphere L and follow.
Step D on the center break-tile and jump 5x D
When yellow sphere is on the R side roll green sphere U.
Right after the yellow sphere stops on the timer
Take conveyor U and quickly step D on the break-tile.
When the yellow sphere stops, quickly push it U and stand on the white button.
Remain there until the yellow sphere stops.

Step U into TP and take coin.
Step R into TP to return.
Step L into TP and quickly step on blue button for a millisecond, then
slide U ice to push sphere D and press L against blue gate until it opens.

Take travelator L + U + R + D.
Push box R.
After box is destroyed, tramp cannon U and jump U + U + D.
Jump U, and then D + L onto yellow button.

Step D into the TP.
After yellow gate opens, tramp cannon U and jump U + U + D.
Then jump U and D + D.
Finally jump U + U + R.
Take last coin and exit.
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