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Post Pictures and Progress of In-Progress Adventures Here

Posted: Wed Mar 05, 2014 5:12 am
by Fluffshery
MyNameIsKooky wrote:For the sake of sparing the Custom Adventures forum from the plague of adventures that never actually get off the ground.
I figured that with the release of the WA Editor 3.00 and the creation of the new forum subcategories for it, we should restart this topic in the proper forum.

Here's part of my 11th adventure.

Posted: Wed Mar 05, 2014 5:30 am
by Wonderland King
Good idea, and the level looks cool! :D I don't have any pictures yet, but I've planned out the storyline of my hub, and the hub's initials will be MI. Speculate away. :twisted:

Posted: Wed Mar 05, 2014 5:31 am
by Jutomi
I'm looking forward to that! :D

As of right now, the only new picture I have is for RTW.
I don't even know why I took it, I just did. :lol:

Posted: Wed Mar 05, 2014 6:22 am
by Fluffshery
Wonderland King wrote:Good idea, and the level looks cool! :D I don't have any pictures yet, but I've planned out the storyline of my hub, and the hub's initials will be MI. Speculate away. :twisted:
Let me guess... Mysteries of Island? :lol:

If I were to give an actual guess, I would say Magic Incorporated.

Posted: Wed Mar 05, 2014 6:28 am
by Wonderland King
Fluffshery wrote:If I were to give an actual guess, I would say Magic Incorporated.
Halfway there...

Posted: Wed Mar 05, 2014 7:02 am
by Muzozavr
Wonderland King wrote:
Fluffshery wrote:If I were to give an actual guess, I would say Magic Incorporated.
Halfway there...
Magic Impossible? :lol:

Posted: Wed Mar 05, 2014 2:21 pm
by samuelthx
Wonderland King wrote:Good idea, and the level looks cool! :D I don't have any pictures yet, but I've planned out the storyline of my hub, and the hub's initials will be MI. Speculate away. :twisted:
Majesty Incorporated?

Posted: Wed Mar 05, 2014 8:13 pm
by dig 222
Stinky just got a new ride. 8)

Posted: Wed Mar 05, 2014 8:58 pm
by Jutomi
:shock:

I think I'm going to faint...

Posted: Wed Mar 05, 2014 9:27 pm
by StinkerSquad01
I remember that.. *shifty glances*

Posted: Wed Mar 05, 2014 9:49 pm
by Midnight Synergy
Love the signs! :)

Posted: Thu Mar 06, 2014 1:01 am
by Master Wonder Mage
Was working on my main series. First test run, I discover I accidentally changed all the floor to wall logic. :roll:

Anyways, a screenshot of the upper-class area of my Wonderfalls town.

Posted: Thu Mar 06, 2014 8:07 pm
by Jutomi
Yes!

I'm making progress! :mrgreen:

Posted: Thu Mar 06, 2014 9:28 pm
by MyNameIsKooky
This duplication command is one of the best things to happen to WA. It's also terrifying.

Image

Posted: Fri Mar 07, 2014 5:32 am
by Qloof234
MyNameIsKooky wrote:Image
Image

On another note...

Image

Trying to combat my habit of making larger, emptier levels by making more compact ones (not like the image really shows it).

Posted: Fri Mar 07, 2014 7:36 pm
by Jutomi
Well, I came up with a fairly interesting concept,
until I learned, too late, that coily don't use transporters like UFOs do...

Posted: Fri Mar 07, 2014 10:38 pm
by Jutomi
Warning: Slight spoilers may be shown in this post

All right, so, I was trying something else out, and got some...
interesting results.

Lets take a look, shall we?

The Matter of Coily
Some more coily mischief.

Yes, some of these are names from my first game that were never officially made; don't mind that.

Here are those pictures, too, which make me want to post this in this section. :mrgreen:

Posted: Sat Mar 08, 2014 6:03 am
by peegman
A preview of a level for my possible hub creation

Posted: Sat Mar 08, 2014 6:06 am
by Jutomi
Oh, I all ready like the looks of this. :mrgreen:

Posted: Sat Mar 08, 2014 6:50 am
by Krishiv738
Jutomi wrote:Warning: Slight spoilers may be shown in this post

All right, so, I was trying something else out, and got some...
interesting results.

Lets take a look, shall we?

The Matter of Coily
Some more coily mischief.

Yes, some of these are names from my first game that were never officially made; don't mind that.

Here are those pictures, too, which make me want to post this in this section. :mrgreen:

THAT HAPPENS WHEN COILY GOES ON ICE TOO.

Posted: Sat Mar 08, 2014 7:01 am
by Jutomi
Oh, neat!

I've not tested coily's logic to brr pads, rainbow drops, or the magics yet.

Though, I'm presuming pow works the same because fireflowers do seem to kill coily, and I doubt that Pop does much.

Posted: Sat Mar 08, 2014 1:07 pm
by jdl
Image

Just thought I would give a little update with what I'm going to be doing to MOPI. Here's my current to-do list:

- separate hubs from adventures
- rename wlv files and dialog files for adventures and the hub once separated
- fix levelexits and things that use dialogs to use the correct numbers once the above is done
- delete unneeded custom object textures
- change some custom icons
- reassign custom object textures with the new wops for convenience
- fix fireflowers that shoot floing
- fix hub levels for adventure stars
- fix endings of adventures to have winning stars/winning objects
- put objects you get from adventures on the hub instead
- redesign adventures for cloudzlee and house of zafalad
- maybe make the hub a little bigger
- add a floing menu somewhere
- change the end-game reward a little

Posted: Sat Mar 08, 2014 7:48 pm
by yot yot5
Some people may have been wondering why I haven't released any POTZ adventures yet. The reason is, when the transition from the WA editor to the POTZ editor happened, I was in the middle of working on my "deluxe" adventure (think my equivalent of Mr. Zurkon's Retarded Holiday 2). Anyway, I'm still working on that adventure, and because it's going to be so big, it won't be released for at least a few weeks (probably longer).

But here's a sneak peak, just to keep you interested.

Posted: Sun Mar 09, 2014 2:23 am
by Krishiv738
It's a custom model

Posted: Sun Mar 09, 2014 2:30 am
by samuelthx
Jutomi wrote:Warning: Slight spoilers may be shown in this post

All right, so, I was trying something else out, and got some...
interesting results.

Lets take a look, shall we?

The Matter of Coily
Some more coily mischief.

Yes, some of these are names from my first game that were never officially made; don't mind that.

Here are those pictures, too, which make me want to post this in this section. :mrgreen:
OOOOOHHHHH MMMYYYY GOOOSHH!!!!!!11111 :o :twisted:
Krishiv738 wrote:THAT HAPPENS WHEN COILY GOES ON ICE TOO.
Lol actually I think this exploit won't work unless there's a way of predicting which way the coily will bounce towards.

@jdl I think you have to keep in mind that we can now aim POW directly at objects, as opposed to the hex-edited version.
yot yot5 wrote:Some people may have been wondering why I haven't released any POTZ adventures yet. The reason is, when the transition from the WA editor to the POTZ editor happened, I was in the middle of working on my "deluxe" adventure (think my equivalent of Mr. Zurkon's Retarded Holiday 2). Anyway, I'm still working on that adventure, and because it's going to be so big, it won't be released for at least a few weeks (probably longer).
IMO you should make it a hub.

Posted: Sun Mar 09, 2014 3:26 am
by Jutomi
Making it a hub might end up being kind of tricky; I don't know, but I am presuming so, which is an other reason why I'm restarting "Ja:HOTSP".

All so, if you make some kind of 'coily dodge' adventure, or some level with two sides, and you activate a spring on the coily's side...

:mrgreen:

The possibilities might not be as closed as we might suspect!

Posted: Sun Mar 09, 2014 5:48 am
by Nobody
The problem with TMC4 right now is that there's hardness in it that I made a long time ago, and forgot how to do.

Posted: Sun Mar 09, 2014 5:50 am
by Sammy_P
Nobody wrote:The problem with TMC4 right now is that there's hardness in it that I made a long time ago, and forgot how to do.
then ease it down

actually no

Posted: Sun Mar 09, 2014 7:07 am
by Qloof234
Quoting from HR thread 'cause I can
Qloof234 wrote:Image

This is what the Foggy Mountain caves look like, as shown in the old thread. Looking for opinions - What should I use for the music here? The regular cave theme, from WA1, or MoFI's cave ambience? I'm inclined to pick the latter, just curious as to what others think. :)

Posted: Sun Mar 09, 2014 7:24 am
by Fluffshery
A different part of the next adventure with a storyline. I've really enjoyed decorating with the PotZ objects. :D