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Adventure 22: Metals & Bots (version 2)

Posted: Fri Mar 07, 2014 10:17 am
by Blazeknight
Yeah... it's my first POTZ adventure but at the same time, my 22nd adventure overall... This level features the robotic place with a big puzzle. You'll have fun solving it...


It's edited now


Screenie:
Image

Posted: Fri Mar 07, 2014 3:50 pm
by |Cookie|
This adventure was simple and fun to solve!
But what's the point of the red square button at the beginning? :?

Posted: Fri Mar 07, 2014 4:52 pm
by Blazeknight
kidkidaaa1 wrote:This adventure was simple and fun to solve!
But what's the point of the red square button at the beginning? :?
To go back south through the south facing suctube, get the red keycard, the extra coin and then go back up from the first suctubes...

Posted: Fri Mar 07, 2014 5:35 pm
by Jutomi
Well, this was quite an odd level, I've found. :D

Thank you for the adventure! :mrgreen:

Posted: Fri Mar 07, 2014 7:33 pm
by Nobody
That was a fun adventure.

You probably could have removed the Pow charger, though, since I never used it.

Posted: Sat Mar 08, 2014 3:01 am
by Blazeknight
Nobody wrote:That was a fun adventure.

You probably could have removed the Pow charger, though, since I never used it.
I just realised the last coin can be flashed diagonally and the green gates still open in the end. I'll change them soon

Posted: Sun Mar 09, 2014 12:33 am
by Qloof234
Managed to get gold on this one, but I'm not sure I understand what you were aiming for here. Why is the third Zap-Bot (the one behind the blue/indigo/purple gates) there? I ended up not needing it at all. :?

Posted: Sun Mar 09, 2014 4:20 am
by Blazeknight
Qloof234 wrote:Managed to get gold on this one, but I'm not sure I understand what you were aiming for here. Why is the third Zap-Bot (the one behind the blue/indigo/purple gates) there? I ended up not needing it at all. :?
I though you'd release it to destroy cubes and get the white button. I forgot to put a water tile there. So it's lured to shoot u as it shoots the cubes

Posted: Tue Mar 11, 2014 1:01 am
by MyNameIsKooky
There were lots of puzzle elements I didn't end up using in this one. Cool adventure nonetheless. :)

Posted: Tue Mar 11, 2014 5:32 am
by Muzozavr
OK, so the white button is not even needed if I can just flash the chomper everywhere I go, including that square button that raises the bridge... anyway, it was fun. :)

Posted: Tue Mar 11, 2014 2:05 pm
by Blazeknight
MyNameIsKooky wrote:There were lots of puzzle elements I didn't end up using in this one. Cool adventure nonetheless. :)
Muzozavr wrote:OK, so the white button is not even needed if I can just flash the chomper everywhere I go, including that square button that raises the bridge... anyway, it was fun. :)
Ahhhh.... I never thought it had so many solutions. I gotta work on closing such kinds of small openings in my future adventures... Flash is quite unbelievably fun and challenging to work with

Posted: Wed Mar 12, 2014 8:27 am
by Blazeknight
It's done now! I'm sure that there's gonna be only one solution and that involves all :twisted:

Posted: Wed Mar 12, 2014 8:47 am
by Qloof234
I still don't need the red button and extra Zap-Bot (or the yellow keycard, the gate's unlocked) - The button doesn't actually seem to do anything (the red suction tube never gets deactivated), and I can just flash the Chomper or the Wee-Bot directly onto the metal button, it's just barely on-screen.

Posted: Wed Mar 12, 2014 9:08 am
by Blazeknight
I was too careless to have deactivated the yellow gate myself. Sorry for that... how about this version?

Does flash even work on power cubes?

Posted: Wed Mar 12, 2014 9:16 am
by Qloof234
No, but the cubes aren't in the way - the button is right across from the tile above the cubes.

EDIT: Right, the key-card. Can't get that without either the Zap-Bot or using a bug to shoot through walls. Forgot about that, derp.

Posted: Wed Mar 12, 2014 11:54 am
by Muzozavr
I figured it out, but entered the last room without enough flash charges to get everything. Will replay a bit later.

Posted: Wed Mar 12, 2014 2:22 pm
by samuelthx
Blazeknight wrote:I was too careless to have deactivated the yellow gate myself. Sorry for that... how about this version?
I had to use all elements in this version. It required multiple flashes of the Zap-Bot. Eventually I got rid of it. SO LONG, PEST! :twisted:
Great adventure! :D Once again, easy but fun. I did learn that Zap-Bots could actually fly through water (this wasn't shown in POTZ). Thanks for the fun!

Posted: Wed Mar 12, 2014 2:51 pm
by Lucky-Luc
Hm, I still finished this with only using the big charger three times. Did I do something unintended again?

Posted: Wed Mar 12, 2014 3:55 pm
by samuelthx
Lucky-Luc wrote:Hm, I still finished this with only using the big charger three times. Did I do something unintended again?
Yeah, I used the big charger 3 times only, too. I don't think it's unintended, though--my solution seems rather complex :P

Posted: Fri Mar 14, 2014 2:31 pm
by Blazeknight
Lucky-Luc wrote:Hm, I still finished this with only using the big charger three times. Did I do something unintended again?
That's possible after you open the white gate and come back using the metal bridges... you get 18 charges that way rather than a 9+3singles...
Whoa... it still has openings... Flash is just incredibly annoying and amazing to work with :lol:

Posted: Fri Mar 14, 2014 9:24 pm
by Wonderman109
Flash is awesome, enough said.
Cool level, even though I didn't see the point of the red square button.