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EXFU (Portal 2's funnel) (model)

Posted: Fri Mar 07, 2014 1:52 pm
by Krishiv738
This is a custom model from Portal 2.

Pic:

Image

Instructions:

beam blue/orange:

1.load one of the beams

2.Make Zadjust to 0.7(the model is in centre)

3.Use YawAdjust to change direction(no diagonals)

4.Set Rollanim to 2(for blue) or -2(for orange)

Emitter:

1.load it

2.place it

3.make the floor in which it is solid

Magnetic effect(push/pull)

1.Use the sucksquare wop.

Data0:colour
Data1:Subcolour
Data2:Direction(1-4 clockwise)
Data3:style
Data4:sound
Data5:particles(yes/no)

2. make it sink in floor

3.Place them in the beam but be aware of the beam's model position
if it is blue, leave the end, if it is orange, leave the start.

NOTE: The beam must have starting(emitter) and ending(some solid thingy).Use Xadjust/Yadjust to join two same coloured beams


Zip contents:

1.beam blue and orange
2.emitter
3.test adv
4.Sucksquare.wop

Features:

the funnel has real force
they rotate
they have particles(from sucksquare.wop)

I had to split them into two because they have large filesize

Posted: Mon Mar 10, 2014 12:33 am
by Wonderman109
Cool 8)

Posted: Tue Mar 11, 2014 2:50 am
by Krishiv738
I saw the 'times download' thingy in both attachments.It was 4 times and 3 times,did someone forgot beam orange and rest?

Posted: Tue Mar 11, 2014 2:15 pm
by Blazeknight
This is a great model. It can be used more like "an evil-controlled suction tube" if there's a violet helix. :twisted:

Posted: Wed Mar 12, 2014 2:57 am
by Krishiv738
Blazeknight wrote:This is a great model. It can be used more like "an evil-controlled suction tube" if there's a violet helix. :twisted:
This is not only great model but great alternative of suction tube.