Adventure #67: The End 6
Posted: Sat Apr 19, 2014 4:16 am
6.
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Jutomi, who is deffinately NOT brainwashed by MyNameIsKooky, wrote:The Spam will tell.
Jutomi wrote:Jutomi, who is deffinately NOT brainwashed by MyNameIsKooky, wrote:The Spam will tell.
Llarson Spoilers WATCH OUTDRSADrfeasc wrote:IK, but IDK what to with it, ENDING doesn't tell me much aside from when the barrel is going to end, I DO feel, however, that the way the letters are positioned are supposed to tell me where to put the items
Jutomi, the spoiling non-servant, wrote:The spam literally will tell.
llarson wrote:I'm still stuck on the winter puzzle...Any suggestions?
Just a little spoiler which Pawelec wrote:Aren't you curious what is the purpose of the items you've collected?
Pawelec wrote:llarson wrote:I'm still stuck on the winter puzzle...Any suggestions?Just a little spoiler which Pawelec wrote:Aren't you curious what is the purpose of the items you've collected?
dacawcllkaenaennae wrote:Sorry for not mentioning this earlier but the only thing I noticed was that you can use the bottom telescope on the blue tile but when I go to the button with the green gates the bridge goes down before I can step on it....wait, I take it the messages are coming into play here (the ones on the items that is), I take it that's what Jutomi was referring to? I'm going to go take a crack at it again.
Well, the puzzles are actually easy once you know the tricks behind themJutomi wrote:I've finished this, but not End 5 yet. ,_,
Spoilers wrote:You added the extra stuff towards the end to make it seem like you're not finished, good trick![]()
However, this adventure gave me much more quetions, I want to know what's going on.something kidkidaaa1 wrote:And the ending was really cool.
AND THAT'S MY PROBABLY WRONG GUESS.MY RANDOM GUESS WROTE wrote:The "end" could actually be either "the void" or where "flashed objects" go, the second one makes more sense, because if that's the case it'll explain what did the strange stinker say about "coming in the wrong time", and that'll also explain the "none of those were real" dialog in the end 4, because "those" are the ghosts of their past selfs.
Not only that, but it'll also explain the random places the player visits, maybe he is getting re-flashed back to the normal time and then gets flashed to another place in the "end(?)" each time he steps on an arrow?
The strange stinker, I have no idea who is he, maybe he is the player's friend (In the real time)? Trying to somehow help both of them to get out of whatever he is in? that might explain the "Are you happy?" sign in the "end 1", it's like saying "LOOK WHAT HAVE YOU DONE? ARE YOU HAPPY NOW?" to his friend, maybe the player did cause all of this...?
Also, the player is acting weird sometimes, and his react to the signs are weird, too.
That actually all sounds like a pretty darn good explanation.kidkidaaa1 wrote:
However, this adventure gave me much more quetions, I want to know what's going on.AND THAT'S MY PROBABLY WRONG GUESS.MY RANDOM GUESS WROTE wrote:The "end" could actually be either "the void" or where "flashed objects" go, the second one makes more sense, because if that's the case it'll explain what did the strange stinker say about "coming in the wrong time", and that'll also explain the "none of those were real" dialog in the end 4, because "those" are the ghosts of their past selfs.
Not only that, but it'll also explain the random places the player visits, maybe he is getting re-flashed back to the normal time and then gets flashed to another place in the "end(?)" each time he steps on an arrow?
The strange stinker, I have no idea who is he, maybe he is the player's friend (In the real time)? Trying to somehow help both of them to get out of whatever he is in? that might explain the "Are you happy?" sign in the "end 1", it's like saying "LOOK WHAT HAVE YOU DONE? ARE YOU HAPPY NOW?" to his friend, maybe the player did cause all of this...?
Also, the player is acting weird sometimes, and his react to the signs are weird, too.
The text on the sign is actually a map.
I'll have gone through every trick in the book by the time this series ends.Wonderman109 wrote:But your trick at the end with the teleporter failed to trick me. I already expected you would make a falsehood like that.
What in the world have you done...Muzozavr wrote:I'm stuck. I got past the chomper and returned back, but now how do I get the other four coins? Without a sunken turtle or a ghost, is there a way to "delink" my flash spell so that it will flash coins instead of crashing the game?
solution wrote:First take a Brr with you. After you've crossed a bridge to activate the coins, create a Brr pad where the bridge once was. After collecting the coins, press the yellow button, flash, and spring. Cross back to the Lurker island. Then go to the northeast coin-activation room. Activate the coins, and Pop the Lurker. Collect the coins then blah blah blah.
but that was the most obvious solutionMyNameIsKooky wrote:Huh, I thought I made it impossible to crash the game here. I never thought of Brring to the spring.
EDIT: Oh whoops I accidentally overwrote my only useful TE6 save with a TEOAE save so I'll have to restart TE6 laterMOOP wrote:I'm guessing that you have to go through the ice in this order: RIGHT LEFT RIGHT LEFT RIGHT LEFT. I have no idea how the "four seconds" clue is supposed to tell me which way is RIGHT and which is LEFT, though.