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New Level - PQ2.16 Map Part 2

Posted: Mon May 19, 2014 1:05 pm
by Liz Mayhew
566LIZM - PQ2.16 Map Part 2

Has Qookie got the treasure?
Find out in the next episode ... :piraterolleyes:

Posted: Mon May 19, 2014 3:10 pm
by Mark
What an exciting doozie of mystery! 8)
There wan't any room for error. :twisted:
Silly me, I got to the end and didn't see the sign. :roll:
Of course that ended in certain death! :lol:
Thank you Liz, this was a joy to play. :)

Posted: Mon May 19, 2014 4:33 pm
by bob roest
I had some major problems with the generator, primarily because one box didn't blow up when it should have. After trying it again it did. :?

A fun puzzle, thank-you Liz.

PM sent

Posted: Mon May 19, 2014 5:27 pm
by annedanner
Hey Liz,

This level was a lot of fun! I found two different ways to do it and it was a blast both ways.

Thanks for the hint at the end. :shock: :shock:

Posted: Mon May 19, 2014 6:35 pm
by Amnon
This was hard!

I also struggled for a few hours with the generator, but finally got it right.

Thanks!

Posted: Tue May 20, 2014 7:23 am
by Liz Mayhew
I struggled for hours with that generator too! :piratelol:
But finally found a way, so I decided it was quite a good puzzle.

Re Bob's problem with the non-breaking box, this happened to me one time in about 20 tests. I'd send the steel box over the tramp to smash on the ice cube, and box boxes always smashed except that one time when the steel box remained intact.

No idea why this happened. Does anyone else have any idea?

Posted: Tue May 20, 2014 7:47 am
by Amnon
No idea why this happened. Does anyone else have any idea?
Perhaps Muzozavr knows - he is an expert in "generation order".

Posted: Thu May 29, 2014 9:18 am
by Liz Mayhew