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New Adventure: At the edge of time

Posted: Tue Aug 12, 2014 4:16 am
by sonicoll
Hi, all. It's my first level as a gift to the Wonderland community.

Posted: Tue Aug 12, 2014 5:04 am
by tooncool64
Nice adventure! And welcome to the nutty forums! I like the bridge-flow mechanisms. Pretty good idea!

Posted: Tue Aug 12, 2014 5:20 am
by Sammy_P
Image

IS THAT A BRIDGE CHAIN

WHAT IS WRONG WITH YOU

w/e trying this out tomorrow because lack of sanity

Posted: Tue Aug 12, 2014 9:44 am
by sonicoll
I'm still missing the hours that I've spent playing MOFI.
It's a very difficult game indeed.
A picture confirming that the level is solvable:

Posted: Tue Aug 12, 2014 11:19 pm
by sonicoll
I'm a little sad that few people have noticed my work.
As a matter of fact, it's an interesting idea to accumulate enough fireballs to destroy all the barrels:

Posted: Tue Aug 12, 2014 11:25 pm
by Jutomi
I have actually been playing this; I managed to make it past that bridge chain.

It is indeed a genius adventure. :o

Sadly, though, I've not been able to play it much... :(
I have both of InvisibleWater's levels, RTW levels, Blaze's hub, my hub, my adventures, my levels, my other projects, my irl stuff, uploading videos, etc.
Sorry for the delay. I would like to mention, though, that I stopped at the point just after the transporter/teleporter puzzle.

Posted: Wed Aug 13, 2014 12:48 am
by Wonderman109
I don't know why everyone hates bridge chains and firetrap chains so much. Yes, they're not very 'active', but they're still puzzles and can still be made interesting.

Posted: Wed Aug 13, 2014 1:32 am
by StinkerSquad01
Because they were incredibly overused back in the days of the old editor and they were just used as filler. Plus, they're not even that fun. And if they're too long, they're excruciating. *cough cough* old-tmd i'm looking at you *cough*
I agree in your saying that they can be made interesting, though.

Posted: Wed Aug 13, 2014 2:30 am
by Wonderland King
This one's pretty hard! :)

Posted: Wed Aug 13, 2014 4:48 am
by sonicoll
Weeeeee...... I'm going to get all of the treasures!

Posted: Wed Aug 13, 2014 4:53 am
by sonicoll
Haven't you noticed? It's very STRANGE to see fireflowers in snowy days.

Posted: Wed Aug 13, 2014 12:26 pm
by Master Wonder Mage
StinkerSquad01 wrote:Because they were incredibly overused back in the days of the old editor and they were just used as filler. Plus, they're not even that fun. And if they're too long, they're excruciating. *cough cough* old-tmd i'm looking at you *cough*
I agree in your saying that they can be made interesting, though.
Hey, hey, the thwart wars 7 was SO much worse than any of the TMDs.

Posted: Wed Aug 13, 2014 5:38 pm
by StinkerSquad01
You're not wrong. I just remember that ONE bridge chain.

Posted: Fri Aug 15, 2014 9:14 am
by sonicoll
Anyone solved the puzzle?

Posted: Sat Aug 16, 2014 6:11 pm
by sonicoll
Can't fall asleep after midnight.
I had believed that I would receive quantities of positive replies when I submitted my adventure, but now it seems that I was too naïve. I know, I should expect the worst reply of my enthusiasm. Still, there are some people who dislike me. Ironically, I have to bear much indifference in the real world, too.
I started playing in the world of Wonderland when I was so young, and I enjoyed having splendid dreams of Wonderland. Dreams always bring about refreshing journeys. But I understand deeply that the true meaning of "Wonderland" doesn't meant to be those brand new textures, stories and so forth. By contrast, puzzles are the magic of charming Wonderland, which have been giving me so much excitement and satisfaction.
I won't expect more warmth from now on, but I will keep on designing my own puzzles.
Forgive me for my negative thoughts.

Posted: Sat Aug 16, 2014 6:26 pm
by OondiLalaLoopy
Sonicoll thinks like me about Wonderland!

Posted: Sat Aug 16, 2014 7:47 pm
by Yzfm
Take it easy, no one here means bad.

There has been a loss of interest in WA recently, and custom adventures are not really on the spotlight.

Haven't played it yet, but it looks like a good one from the screenshots. Whenever I feel like WA again, I'll be sure to play this.

The Wild of the Cold

Posted: Sat Aug 16, 2014 7:54 pm
by Jutomi
I'm just plain lost. :lol:

I'm utterly lost. :lol:

Also, when I posted my hub up for Alpha testing...
well, hardly any body wished to test it - which is understandable.
Then only one person from that small group ever seemed to reply to me.
Finally, not only was it too hard for the person,
but that person isn't even using the forums, right now.

Anyhow, I myself have been somewhat "busy" with other things, such as SK rp and JA:HOTSP.
I've not even been making my journal, playing adventures, playing levels, or going on minecraft to help the operators. :?

So, I do apologize, but I've been doing more creating than receiving.
May I have a hint as to just what I'm supposed to do at the transporter part? :?
I got past the transporters/teleporters, but now, I feel like I have to get rid of more teleporters than I have.

Posted: Sat Aug 16, 2014 8:17 pm
by Koopson44
Who was that person?

Posted: Sat Aug 16, 2014 8:32 pm
by Jutomi
yarjor - a bit off topic, but, yes, that was the user.

Posted: Sat Aug 16, 2014 8:40 pm
by Wonderman109
My interest in WA has kind of dipped. I've completely stalled adventure-making AND playing. I just check the forums for getting adventures I will play in the future now when they're at the top of the first page. So that's why I haven't played this yet even though I downloaded it ages ago.

Stick of the Months

Posted: Thu Sep 04, 2014 6:28 pm
by Jutomi
I'm still stuck... :P
The teleporter/transporter part just seems a bit too difficult for me... :|

Is there a way you could give me a hint, Sonicoll? :?

Re: Stick of the Months

Posted: Sat Sep 27, 2014 2:52 pm
by sonicoll
Jutomi wrote:I'm still stuck... :P
The teleporter/transporter part just seems a bit too difficult for me... :|

Is there a way you could give me a hint, Sonicoll? :?
Sorry for the late reply, but I am not going to give hints recently.
I don't want to deprive your sense of achievement by giving you the solution.
Thanks for playing my level, anyway.
I'm firmly convinced that you can solve it eventually.

Trial of Ice

Posted: Sat Sep 27, 2014 5:07 pm
by Jutomi
Hmm...
alright, I'll try. :lol:

Fortunately, I got the bridge chain and flo bubble part down. :D

Prevail Fail

Posted: Wed Oct 01, 2014 3:12 am
by Jutomi
:cry:

I managed to almost survive all the way through it, but...
but, like ...

The confounded yellow teleporter's in the way! :cry:

I don't have the heart to restart and try and figure that part out, tonight,
please forgive me for not getting it done as soon as possible, but...

I've just been strained with the aqua button.
I have to constantly reload trying to fix how many round button steps I need to take in order to change the transporter's position. :(

It's all a genius combination of wonderful puzzles, but...
it's all too much for me to solve that confounded teleporter puzzle! :lol:

But, look! I got closer! I actually managed to keep the green and remove the purple. :)

I'll hopefully report back once I actually figure that last part out. :D

Now to make a map so I don't forget. :?

Completion of Success

Posted: Thu Oct 02, 2014 2:07 am
by Jutomi
Oh, joy!
What loveliness!!!

After three months, I've finally solved it! :lol:

Thanks for this amazing chain reaction of clusterhood. :D

Edit: Oh! Also, I got it on gold! :mrgreen:

Re: Completion of Success

Posted: Thu Oct 02, 2014 2:07 pm
by sonicoll
Jutomi wrote:Oh, joy!
What loveliness!!!

After three months, I've finally solved it! :lol:

Thanks for this amazing chain reaction of clusterhood. :D

Edit: Oh! Also, I got it on gold! :mrgreen:
Congratulations!
I'm stimulated to know that you solved the puzzle eventually.
Just glad to know that you have put your time into my work.
Your try reveal the value of my endeavor.

Accomplishment and Endeavor

Posted: Thu Oct 02, 2014 4:18 pm
by Jutomi
Really, it was genius...
and how you managed to actually make it so all of those sections worked so well together is really amazing. :mrgreen:

I might be able to make a video solution for it, if you don't mind plentiful reloads and savings. :lol:

Posted: Tue Oct 06, 2015 1:33 pm
by sonicoll
A year later...
Obviously, I have no idea how to make a video solution.
So, here comes a solution with screenshots.
1. Cast a floing spell towards where the red cross marks while you are walking through the bridge as fast as possible.

Posted: Tue Oct 06, 2015 1:38 pm
by sonicoll
2. Press the diamond button without using teleporters. Go as instructed.