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Adventure: The Ghost and the Bubble

Posted: Mon Aug 25, 2014 12:57 pm
by Jutomi
Return to archives :?:
Inaccurate Level Description wrote:Difficulty: Moderate
Type: Invent, Showcase, Puzzle, Timing, Linear, Action, Luck*(1 part especially.)
Feel: Peaceful*, Warm
Family: Tinkered
Reward: Low
Here's a particularly special adventure that includes a concept of mine.

Now, I was thinking of ways that I might have been able to ... perhaps change spellballs, like MyNameIsKooky did in The End 7, for a special purpose in JA:HOTSP.
Shortly afterwards, I developed a concept that this could be used for wraiths, as well!
Surely enough, though these wraiths do have one property that is still glitchy, and there is another feature with them because of this,
and you can't have any other magic wraiths, magic types, or even TNT barrels in the level...
Where was I going with this? :lol:

Oh... right, the creation is, indeed, what you would call a "flo wraith". :mrgreen:
If not a proper flo wraith, it's at least a pseudo-flo wraith.
I hope you enjoy the adventure! :mrgreen:

A video solution.

Posted: Mon Aug 25, 2014 2:34 pm
by global102
How to shot floing from wraith to spawnarea?

Tricky Little Stinker

Posted: Mon Aug 25, 2014 3:13 pm
by Jutomi
In addition to the wraiths, there's an interesting little bug of sorts that takes place that allows you to essentially pull bubbles as they're being born. :D

Posted: Tue Aug 26, 2014 2:31 am
by SearchForReality
I'm stuck at the start. :lol: I am so bad at your puzzles, I do not honestly think I have solved one level of yours.

Posted: Tue Aug 26, 2014 3:44 am
by Wonderman109
I managed to get the spikey to the room with the barrel, but the Wraith doesn't distance enough for me to get it to hit the barrel. :?

Another Ghost's Force is a Stinker's Treasure

Posted: Tue Aug 26, 2014 5:14 am
by Jutomi
As a hint, there are two kinds of ghosts in that first room.
The one is a fair ghost that shoots flo bubbles.
The other is a phantom force, of sorts, that, as I've stated, allows you to pull newborn bubbles.

If you walk around a bit in random ways, you might eventually find this second ghost, that is not an object so much as a trick. :lol:

Also, SFR, I assure you, I have yet to solve Wonderman's things -
the biggest question being the one with the confounded custom textures that I just can't seem to ever figure out how to download right.

Posted: Tue Aug 26, 2014 5:18 am
by Wonderman109
You really can't play my adventures because of that...?... :lol:

Just make a folder called Custom in your main waeditor300 directory, and move all object image files into it as well as into the Objecttextures folder in User Data/ Custom. For level textures, water textures, and background textures, User Data/ Custom/ LevelTextures. For Icon textures, Icons, and for Models, Models.

I honestly don't see why this is so hard for you, but I'm not going to complain too much because I don't want to offend you.

The Ghost and the Video

Posted: Mon Sep 01, 2014 10:30 pm
by Jutomi
A video has been liked to this very thread, covering my solution to this adventure.
Note: This would have worked whether that spellball turned into grow or flo. :lol: