New Adventure - Selling Test
Posted: Wed Jul 08, 2015 4:55 pm
I wasn't sure if there was already an example of this or not, but I have made a small adventure that shows off how you can sell custom items in dialogs!
Basically how it works is when you collect an item, you enable it to show up in an askabout (I had a GC button on the same space as the item that made a turtle press another GC that activated the askabout option.. I had to do this for technical reasons). Then, once you select the item's askabout, you give the option to perform an item check (the "yes, I want to sell this" option). After that, you go two interchanges ahead (the "thanks for selling me this, here's your coins" interchange). In this interchange you need to perform a coin check. Instead of entering a positive number for the coins, you enter a negative number of coins that you want to receive. After that, go two more interchanges ahead and ask if there's anything else you would like to sell. You also need to remember to disable the askabout option once you've already sold that object.
That should be about it. Enjoy!
Basically how it works is when you collect an item, you enable it to show up in an askabout (I had a GC button on the same space as the item that made a turtle press another GC that activated the askabout option.. I had to do this for technical reasons). Then, once you select the item's askabout, you give the option to perform an item check (the "yes, I want to sell this" option). After that, you go two interchanges ahead (the "thanks for selling me this, here's your coins" interchange). In this interchange you need to perform a coin check. Instead of entering a positive number for the coins, you enter a negative number of coins that you want to receive. After that, go two more interchanges ahead and ask if there's anything else you would like to sell. You also need to remember to disable the askabout option once you've already sold that object.
That should be about it. Enjoy!