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Adventure: Root Route (Quasi-Hub-Implemented)

Posted: Sat Sep 26, 2015 1:48 pm
by Jutomi
Return to archives :?:
Inaccurate Level Description wrote:Difficulty: Medium - Hard
Type: Puzzle, SlightAction, Resource, Jumbled, Tricky
Feel: Alien*, Natural, Enclosed, Confined*, wet, Lax, Gloom*
Family: Miscellaneous
Reward: High
Look at this; it's the reason why I shortened my difficulty range.
I can't even tell if something's medium or hard.


Greetings, again, fellow Wonderlanders! :D

I had uploaded something saying I'd go easier, in adventures...
but, I figured, why not have at least the occasionally meaner one? ;)

This one is a bit odd from my usual, given it's...
very oblate.
I do hope you enjoy; It's come to grow on me.
It might be the roots down the canal...

Here's my video solution. :D

Tricky Jut

Posted: Sun Sep 27, 2015 2:13 pm
by Jutomi
Oh, I forgot to mention...
I added a new tag because there are features in this adventure, debatable for being known as glitches. :|

I do hope this helps if you were looking for a clean-cut solution. :)

Posted: Sun Sep 27, 2015 4:10 pm
by ab-47
Hi Jutomi! I'm (obviously) stuck and would like to ask you for a hint or two. :lol:

Edit: Never mind, I figured it out. That required too much action to be honest, I would of loved it if it weren't that tough, and I hope this isn't the intended solution, so I'll pm you what I did as soon as I can.

Thanks for the fun! :)

Posted: Thu Oct 01, 2015 5:17 pm
by samuelthx
After a very very long hiatus I'm finally able to start solving adventures again! The first one I tried was ab-47's retro collector but I was really too out of practice and couldn't solve it (I'll keep trying though). Then I played Jutomi's Pit, which was exponentially easier, and then I tried my hand at this.

This was a wonderful puzzle and a great add on to your previous adventure, "Acceptance", which also featured the same trick. There were 2 tricky action parts which required fast mouse action. I ended up leaving one Floing charge untouched, though, but still got out with Gold so I don't know if mine was the intended solution.

My only (minor) complaint is that you could have warned us that your (1,1) was covered with a wall, or that Jutomi's Rift was active, so that we wouldn't AIOOB when trying to flash the Moobot (or you could have simply not included the Moobot in your adventure).

Thanks for this adventure! It was a great way to kickstart my WA engine again!

AIOOB

Posted: Thu Oct 01, 2015 8:11 pm
by Jutomi
Oh crud, I forgot to change the corner tile to floor after expanding it... :lol:

I expand my levels after making them in order to make them look prettier. :P

Well, I thank you finding them;
and it's really nice to see you back, Samuel. :mrgreen:

Also, my solution actually did end up using all spells, and required only one major, though two minor, bits of action.

I'd be very interested to see a solution by you, if you ever have the time. :)

I'll be uploading mine Sunday - once I finish uploading videos for Marked. :P

Root Route's Route Roots

Posted: Sun Oct 04, 2015 12:52 pm
by Jutomi

Posted: Sun Oct 04, 2015 6:43 pm
by MyNameIsKooky
This was an interesting little puzzle. The way Sprinking (springing + Blinking) was used here was interesting, and something I hadn't seen before (but then again, I do have a lot of older WA3E adventures to catch up on :P).

Also, it's great to see you again, samuel! :D

Posted: Thu Oct 08, 2015 9:34 am
by samuelthx
My solution's actually a lot like yours, just that I didn't think of using the Floing-Brr trick. I actually feel a bit ashamed :oops: :P
https://www.youtube.com/watch?v=qtbqLC9TaK8
Jutomi wrote:and it's really nice to see you back, Samuel :mrgreen:
MyNameIsKooky wrote:Also, it's great to see you again, samuel! :D
Thanks! :)

AhAH

Posted: Thu Oct 08, 2015 12:37 pm
by Jutomi
Ahaaah, very smart. :D

Thank you for the video. :mrgreen: