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New Hub! Wonderland Adventures Lost Worlds

Posted: Tue Jan 26, 2016 10:29 pm
by StinkyFTW
Yep! I have officaly started development on WALW! Soon, there will be a small alpha test! If you have any ideas, then please don't be shy to P.M Me. Also check out the return to Uo and my unnofical book series!

Posted: Wed Jan 27, 2016 9:50 am
by ab-47
Hi, and welcome to the forums! I did notice you a few times recently, and I'm looking forward to your contribution in Pcpuzzle and Wonderland. Enjoy your stay! :D

Also, here's a thing that might assist you later on: don't immediately jump into making hubs; my advice, which is taken from another person's advice, is to have at least 5 well-made adventures (by well-made, I mean that you finally know how to use the editor features properly, not the design itself.) then you can hop into this when you feel like you are ready. It'll be alright if you didn't want to make more adventures, but I suggest you give yourself more time to the editor before starting a bigger project. :)

I also wanted to mention that because I formerly have done the same thing you did, I started a hub and thought it will be rather simple. To be honest, I had little experience in the editor (or probably no experience) and the results were disastrous. :(

Anyway, good luck in your WAE3 career! :wink:

Offical Alpha

Posted: Fri Jan 29, 2016 5:16 am
by StinkyFTW
Here is a small look at the very beginning of the game!

Posted: Fri Jan 29, 2016 11:00 am
by Monofly
I tried your hub... I don't like getting MAVed so I don't like Dark Cave.
And the adventure about treasures in the cave. You can get unlimited amount of coins there by talking to the thwart every time you took all the coins.

Posted: Fri Jan 29, 2016 3:31 pm
by jdl
The levelexit that goes to the left in the first hub wlv isn't set correctly, and neither is the one in the Dark Cave adventure.

Not dead!

Posted: Mon Feb 01, 2016 12:14 am
by StinkyFTW
Sorry for no posts, but to show you that this isn't dead, here is a awesome screen shot!

Another Image!

Posted: Mon Feb 01, 2016 11:21 pm
by StinkyFTW
Ok you guys! Here is a image of a very early WIP of the sewer! Tell me if the pump house is copyright please!

Posted: Tue Feb 02, 2016 12:17 am
by loofisawesome
Just letting you know-
1. it's probably copyright
2. player might easily get keys, unless there are fake walls

Posted: Tue Feb 02, 2016 1:23 am
by Master Wonder Mage
I mean, in a certain sense, the Pump House is copyrighted, but so long as you're not posting enormous sections of one of the games for free, it really won't be a problem. If you're simply reusing the idea of the Pump House, there's nothing to complain about. If you're copying the Pump House and using it as an adventure, well, we've all played the Pump House, so don't do that, but I highly doubt there would be a serious legal issue. If you copied the entire sewers directly from WA, yeah, there might be a problem.

Also, @loofisawesome, presumably the keys start off deactivated and activate when you complete the adventure, just like keys in the WA games.

Ok!

Posted: Tue Feb 02, 2016 1:28 am
by StinkyFTW
So what I am doing is it is going to be an entire area with different adventures! Once I start working on it, then i will post a screenshot!

Posted: Tue Feb 02, 2016 6:04 am
by Caton
you could say "The Cell Pumber"

Posted: Thu Feb 04, 2016 12:32 am
by loofisawesome
I would call it "Flooded Pumpworks."

New screen shot!

Posted: Fri Feb 05, 2016 2:59 pm
by StinkyFTW
Ok! So here you go! THe very early WIP of the Pump House!

A New Demo!

Posted: Fri Feb 05, 2016 6:23 pm
by StinkyFTW
Yep, here is a new demo, with a few more levels! Also, if anyone can fix the arcade machines, then please do so!

Posted: Fri Feb 05, 2016 7:16 pm
by Jinx133
There is no indigo button in the adventure "Lock trouble MXCE1.0" so it is impossible to solve. ;_;

ok!

Posted: Fri Feb 05, 2016 8:23 pm
by StinkyFTW
As I said, this is still very early WIP!

Posted: Sat Feb 06, 2016 1:12 am
by Master Wonder Mage
Early WIP is fine, but I do strongly recommend you play the entire thing through start to finish, or at least everything that has been changed, before releasing anything. The presence of bugs is fine, and is what early releases are for, but you should try to make sure that the game as it exists is winnable.

Good luck as you continue on the hub!

A pause

Posted: Sun Feb 07, 2016 8:27 pm
by StinkyFTW
I am going to stop development on Lost worlds because I am going to make a mini hub, before continuing. That being said, lost worlds isn't cancelled, just postponed.

Canceled

Posted: Tue Feb 09, 2016 10:31 pm
by StinkyFTW
Canceled

Posted: Wed Feb 10, 2016 1:41 am
by Wonderman109
Bruh

Re: Canceled

Posted: Wed Feb 10, 2016 2:04 am
by yot yot5
StinkyFTW wrote:Canceled
After 15 days? That's gotta be a forum record...