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Glitchy Adventure - Put on the Breaks

Posted: Sun Aug 21, 2016 5:54 pm
by Jutomi
Return to archives :?:
Inaccurate Level Description wrote:Difficulty:
- To Solve: Potentially Hard
- To Execute: Potentially Easy
Type: Puzzle, Glitch, Timing*, SlightAction, Free*?, Jumbled
Feel: Serene, Lax, Natural, Open, Familiar, Wet
Family: Glitch
Reward: Well
Hello, again, everyone!

I know it's been a while since I've last uploaded - and probably will be a little while until I upload again.
I've actually gotten back into RTW so I'm slowly making levels for that instead. :P

However, I decided that I wanted to create an adventure - one based off of a glitch I found whilst testing JA:HOTSP W3 adventures.
I hope you enjoy! And, uh, just so you do know,
this glitch may be quite confusing, and though it's incredibly easy to execute
(I did it on accident), do not be upset if you can't find it.
I'll probably post a hint in about half a week saying what glitch it is. :)

Anyhow, I do hope you enjoy the adventure! :mrgreen:

Here's my video solution! :D

On

Posted: Sun Aug 21, 2016 5:58 pm
by Jutomi
Eah - side note, I honestly don't know if I should have capitalized "on" or not,
but I'm getting a stronger and stronger feeling that I should have. Ah well. :oops:

Posted: Sun Aug 21, 2016 10:18 pm
by Wonderman109
Your inner grammar nazi urges.

Posted: Mon Aug 22, 2016 1:27 am
by Jutomi
Oh my goodness... I also realize I misspelled brakes as breaks...

well, breaks works since you're breaking the game's physics to pull it off. :lol:

Posted: Mon Aug 22, 2016 1:53 am
by Wonderman109
Well, you broke my mind, because I have no idea what I'm supposed to do. :lol:

Posted: Mon Aug 22, 2016 2:02 am
by Jutomi
I'll make you suffer or give you a rest for about half a week. I'll then give a hint as to what to do. ;)

Actually, there's another action you'll probably have to do that's been debated as to whether or not
it's really a "glitch" or a "feature". Nonetheless, it's a much simpler action and
probably one that you'll end up doing, not even thinking much about it. :)

In fact, simply put... might as well give that in spoiler-text,
I wrote:The trick-glitch-whatever thing is the act of shooting magic whilst on a transporter.
That's all I'm giving you for now. Good luck :twisted:

Far Too Fast

Posted: Wed Aug 24, 2016 9:10 pm
by Jutomi
Oh, my... it's already been about half a week. :(

Well, 3/7 of a week, but still. That time's been flying right on by, unfortunately.

Well, here's the trick you have to do. I hope this helps you solve the adventure. :)
I wrote:You have to Pow a chomper while they're on a transporter to create an invisible wall.
I'll leave the actual solution until this weekend. ;)

Back on the Gas

Posted: Sun Aug 28, 2016 8:29 pm
by Jutomi
Well, if you still couldn't solve the adventure,
here's the video solution!

https://www.youtube.com/watch?v=Z9CZTc_pbJY

I hope you all enjoy! :mrgreen:

Posted: Mon Aug 29, 2016 11:27 pm
by Wonderman109
I knew about that glitch but I thought it had been repaired from WAE1 since MS had fixed the fireflower Q-spell glitch and the deactivated thwart solidity glitch.

Posted: Tue Aug 30, 2016 1:12 am
by Jutomi
And the inability to move after blinking out of cages - which I actually didn't like very much. ;)

Posted: Tue Aug 30, 2016 2:00 am
by Wonderman109
Me neither, but MZRH immortalized it in my heart when Tiny Baby Man complained to Mr. Zurkon that he stupidly sprained his ankle like a baby.