Page 1 of 1

New Level - Nincompoop

Posted: Fri Oct 26, 2018 1:30 am
by Mark
We all have those days... even Peegue.
Maybe you can give him a hand or two.

There was no inspiration for this one. :wink:

N' Joy! :)

MARK360

Re: New Level - Nincompoop

Posted: Fri Oct 26, 2018 2:04 am
by Amnon
You are completely back in shape, Mark! Well done!!!!!!!!

Re: New Level - Nincompoop

Posted: Fri Oct 26, 2018 2:54 pm
by Muzozavr
Indeed!

Nicely done. Not too difficult, except for a few timing-based moves. There are a few secrets in this level, but they reveal themselves almost automatically and then it's straight puzzle solving. Good level!

Re: New Level - Nincompoop

Posted: Sun Nov 04, 2018 12:52 am
by Sammy_P
Amazing level! The puzzle with the cubes at the beginning took way longer than it should've, LOL

Thanks for the fun!! :)

Re: New Level - Nincompoop

Posted: Mon Nov 05, 2018 3:05 am
by Jutomi
Welp, I've gotta admit that I'm stumped.
This level's certainly made me feel like a nincompoop. :P

(I'm way too rusty... >_>)

Re: New Level - Nincompoop

Posted: Mon Nov 05, 2018 2:35 pm
by Muzozavr
I know I said the secrets open up automatically, but you might still want to look in the editor... just in case. Might give you a few extra ideas if you didn't do so already. :wink:

Re: New Level - Nincompoop

Posted: Wed Nov 07, 2018 7:59 pm
by bob roest
Not surprisingly I had some issues stopping the boulder on the proper conveyor and I got caught in the yellow gate.

Still lots of fun, thanks Mark! :D

BTW, why does the board have a new look? Change for change's sake?

Re: New Level - Nincompoop

Posted: Thu Nov 08, 2018 8:58 am
by Mark
bob roest wrote: Wed Nov 07, 2018 7:59 pm BTW, why does the board have a new look? Change for change's sake?
Hi Bob,

I have no idea. :?
It was new to me too. :shock:

Thanks for playing! :wink:

Re: New Level - Nincompoop

Posted: Thu Nov 08, 2018 12:12 pm
by Lazy Loof
Because of archive work, I simply forgot this one. :P

Again, an excellent level, Mark!
Although it do contains some hidden elements (which too confused me!) but finally I got the solution. 8)

Thanks for the level! You are my favorite level designer.