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New Textures: "Mirrored" Default Textures

Posted: Sat Dec 08, 2018 7:39 am
by RoberTime
This is the topic for the textures used in the "Mirror" series of levels (Which remix the classic trilogy levels by making them mirrored and more difficult!). Basically, I have shifted the hue of the default textures and compiled them into an appropriate texture pack.

I have "mirrorwood" to begin with, but later on, I will add in more attachments for other textures once I get further into the mirror level series.

Re: New Textures: "Mirrored" Default Textures

Posted: Fri Dec 28, 2018 12:15 am
by RoberTime
I'm going to be uploading a texture for each new post. I'm doing this because of annoying attachment bugs which I can't get over for some reason.

Here is the "mirrorcastle" texture for the current world I'm mirroring: The Water Palace.

Re: New Textures: "Mirrored" Default Textures

Posted: Sat May 16, 2020 3:33 am
by WonderlandFan
It's certainly eh... blue? Does it render differently in-game because it's been pretty 1:1 in my experience.

Re: New Textures: "Mirrored" Default Textures

Posted: Sat Jun 26, 2021 4:15 am
by RoberTime
Mirror Castle has been updated. The wall BG no longer shows the underwater walls. Though, the same can't be said for tower walls...

Re: New Textures: "Mirrored" Default Textures

Posted: Mon Jul 26, 2021 2:42 pm
by Wonderman109
Oh, you got through to this as you had said, nice. It sounds really cool