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Controlling the player?

Posted: Mon Apr 01, 2019 6:06 am
by LexieTheFox
Heya, Lexie here.

So i'm trying to uncover an old trick a few users discovered, where they were able to manipulate the player character as if they were an NPC. How do I do this?

I want to try making the player move to where I want, and possibly see if treating the player as an NPC using it allows me to force them to play ainmations as well.

Any help with this would be greatly appreciated, thank you!

Re: Controlling the player?

Posted: Mon Apr 01, 2019 10:54 pm
by FinnThor
You could use Command 51 to make the player act like a spikeyball or a turtle, and I think using the NPC move command with the NPC ID being -1 moves the player.

Re: Controlling the player?

Posted: Wed Apr 17, 2019 12:16 am
by PhoenixBlaze
If you want to make the stinker move, here's the command setup:

Data4 should be 41-48 (41 is north, 43 is east, 45 is south, 47 is west. 42, 44, 46, and 48[?] are diagonals)
Data1 is -1, the ID of your stinker.

So if I wanted to make the Stinker go south, I would set the command up like this-

Command 51
Data1: -1
Data2:
Data3:
Data4: 45

Edited because Data4 and Data1 were in the wrong places.

Re: Controlling the player?

Posted: Wed Apr 17, 2019 11:52 am
by |Cookie|
PhoenixBlaze wrote: Wed Apr 17, 2019 12:16 amCommand 51
Data1: 45
Data2:
Data3:
Data4: -1
It's kinda like this but Data1 and Data4 are swapped, pretty sure 1 is the player's ID. :)

Re: Controlling the player?

Posted: Wed Apr 17, 2019 3:20 pm
by PhoenixBlaze
:oops: Sorry, Data4 and Data1 need to be swapped. But -1 is the player's ID.