Can a level MAV because it is too big?
Posted: Fri Aug 27, 2021 9:59 pm
Alright, I have tried for days, weeks even, to figure this out myself, and just when I think I have determined the cause - the MAV upon exiting RTW returns. So now I am bringing the issue to the open, to see if maybe somebody else has an idea that I am missing...
The MAV:
It only appears after you quit the game, when the small "black" windowed screen appears after Stinky says goodbye. It also appears occasionally - not every time. But when it does appear, it's always when this specific level is played.
Context:
The RTW level in question was originally started in the default RTW editor, then moved over to be finished in Crumpet. As some of you may know, Crumpet is an improved editor for RTW. However, it does not support link sphere generators or sticky cube generators - these must be re-added in the RTW editor. The size of the level is 99x99, the max allowed in RTW, however I have never gotten a MAV from any of the other 99x99 levels I have made. Only when I moved the level to Crumpet, did the MAV begin appearing...
At first, I believed it was a compatibility issue. Crumpet does not recognize custom backgrounds either - so you have to do this in the RTW editor as well. I changed this, and added the sphere/sticky cube generators back where necessary (Crumpet just turns them into empty tiles). Voila - no more exit MAV!
...Until it returned. I have tried every variable imaginable, down to changing game resolution, turning sound/music off - I even created test levels in Crumpet purposefully adding/re-adding link sphere and sticky cube generators to see if that compatibility issue was the cause. Other tests included starting a test level in RTW (some with link/sticky generators), switching it to Crumpet, then moving it back to RTW. I tried copies with and without the generators that were removed by Crumpet (did all the same stuff with custom backgrounds too). No such MAV in any of these tests.
The only difference between this level and other 99x99 levels, at least that I can see, is that the level in question is 79kb, whereas the others of comparable size max out at 78kb. Could this be the issue, in which RTW can only load 78kb before it experiences issues? But then I wonder why it wouldn't MAV during play...
There are NO hex-edited tiles in this level either - obviously it isn't that.
In short: I have no idea why I am getting a MAV from this level. Based on the information here, does anybody else have an idea what it could be??
The MAV:
It only appears after you quit the game, when the small "black" windowed screen appears after Stinky says goodbye. It also appears occasionally - not every time. But when it does appear, it's always when this specific level is played.
Context:
The RTW level in question was originally started in the default RTW editor, then moved over to be finished in Crumpet. As some of you may know, Crumpet is an improved editor for RTW. However, it does not support link sphere generators or sticky cube generators - these must be re-added in the RTW editor. The size of the level is 99x99, the max allowed in RTW, however I have never gotten a MAV from any of the other 99x99 levels I have made. Only when I moved the level to Crumpet, did the MAV begin appearing...
At first, I believed it was a compatibility issue. Crumpet does not recognize custom backgrounds either - so you have to do this in the RTW editor as well. I changed this, and added the sphere/sticky cube generators back where necessary (Crumpet just turns them into empty tiles). Voila - no more exit MAV!
...Until it returned. I have tried every variable imaginable, down to changing game resolution, turning sound/music off - I even created test levels in Crumpet purposefully adding/re-adding link sphere and sticky cube generators to see if that compatibility issue was the cause. Other tests included starting a test level in RTW (some with link/sticky generators), switching it to Crumpet, then moving it back to RTW. I tried copies with and without the generators that were removed by Crumpet (did all the same stuff with custom backgrounds too). No such MAV in any of these tests.
The only difference between this level and other 99x99 levels, at least that I can see, is that the level in question is 79kb, whereas the others of comparable size max out at 78kb. Could this be the issue, in which RTW can only load 78kb before it experiences issues? But then I wonder why it wouldn't MAV during play...
There are NO hex-edited tiles in this level either - obviously it isn't that.
In short: I have no idea why I am getting a MAV from this level. Based on the information here, does anybody else have an idea what it could be??

