Hardest Level in Original Trilogy (TOW, RTW, WSW)
Posted: Sun Oct 03, 2021 1:58 pm
What, in your opinion is the hardest level in the Original Trilogy. I would have to go with "Stinker Rescue".
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For some reason, I want to say The Lava River from WSW...it's actually not that hard but annoying.gottfriedjacob5 wrote: Sun Oct 03, 2021 1:58 pm What, in your opinion is the hardest level in the Original Trilogy. I would have to go with "Stinker Rescue".
How is One Last Hurrah an atrocity. Excuse me, RTW is the game i have played the least, so i don't remember that much. It had a lot of different sections if i remember correctly.Tech Warrior wrote: Sun Oct 03, 2021 2:38 pm Definitely Stinker Rescue, but it was also the most fun. That level utilized tricks that I've not seen in any other official level (especially the stuff with the reflectors), and it is because of this fact that the level was invariably harder to solve. The same could be said for some levels like "Together Again," which uses button tricks not seen in any other level, but this level isn't particularly difficult outside this.
In the original game, I couldn't recall as I haven't played it in what feels like forever, but I imagine it was also probably the last level. For RTW, I found "Rescue Mission" to be tough when I first played it, but "End of the Rainbow" is the hardest since everything is hidden. Again, I think Patrick still did a great job with this finale, as I found it to be a lot of fun, particularly when compared to the utter atrocity that was "One Last Hurrah."
If the level did not feature a surprise onslaught of chompers at the very end, not to mention tons of bonus coins hidden in walls that you need to try find while avoiding said onslaught, then the level would be perfectly fine - even well designed. But it's the unwarranted action segment at the very end of the level that makes it a headache to play. It adds no value to the level, and you have to go through the entire thing time after time just to try your hand at dodging the chompers at the end again.gottfriedjacob5 wrote: Mon Oct 04, 2021 11:28 pm
How is One Last Hurrah an atrocity. Excuse me, RTW is the game i have played the least, so i don't remember that much. It had a lot of different sections if i remember correctly.
This. Most of the level is memorizable except the reflector UFO coily part. But putting random chompers at the end is frustrating for no reason. Those should be at the start.Tech Warrior wrote: Mon Oct 04, 2021 11:43 pmIf the level did not feature a surprise onslaught of chompers at the very end, not to mention tons of bonus coins hidden in walls that you need to try find while avoiding said onslaught, then the level would be perfectly fine - even well designed. But it's the unwarranted action segment at the very end of the level that makes it a headache to play. It adds no value to the level, and you have to go through the entire thing time after time just to try your hand at dodging the chompers at the end again.gottfriedjacob5 wrote: Mon Oct 04, 2021 11:28 pm
How is One Last Hurrah an atrocity. Excuse me, RTW is the game i have played the least, so i don't remember that much. It had a lot of different sections if i remember correctly.
The Ampitheater? You can take care of the chompers there with the traps.gottfriedjacob5 wrote: Tue Oct 05, 2021 11:08 am Its like that level in WSW, don't remember the name, but it was early in the game, where there was a lot of chompers at the end once you collect the final coin, but it was way to early in the game for that much difficulty.
Putting that at the end is a form of build up I suppose. WSW always liked to make things dramatic.gottfriedjacob5 wrote: Wed Oct 06, 2021 7:44 pm Yes, it was the Amphitheater. The problem with the chompers is that the first time you play the level, you are almost guaranteed the either be killed by the chompers or by the traps. Hard puzzles like that should be put near the beginning instead of the end, espically since saving is not an option.
How is WSW any more dramatic than TOW or RTW?Wonderman109 wrote: Thu Oct 07, 2021 2:47 pmPutting that at the end is a form of build up I suppose. WSW always liked to make things dramatic.gottfriedjacob5 wrote: Wed Oct 06, 2021 7:44 pm Yes, it was the Amphitheater. The problem with the chompers is that the first time you play the level, you are almost guaranteed the either be killed by the chompers or by the traps. Hard puzzles like that should be put near the beginning instead of the end, espically since saving is not an option.
It has a lot more action-themed levels and in particular levels that end on action. This I guess is to make it more ''story-like''.gottfriedjacob5 wrote: Thu Oct 07, 2021 7:36 pmHow is WSW any more dramatic than TOW or RTW?Wonderman109 wrote: Thu Oct 07, 2021 2:47 pmPutting that at the end is a form of build up I suppose. WSW always liked to make things dramatic.gottfriedjacob5 wrote: Wed Oct 06, 2021 7:44 pm Yes, it was the Amphitheater. The problem with the chompers is that the first time you play the level, you are almost guaranteed the either be killed by the chompers or by the traps. Hard puzzles like that should be put near the beginning instead of the end, espically since saving is not an option.
So does the Deluxe Set of RTW. I still don't see how WSW is more action themed.Wonderman109 wrote: Thu Oct 07, 2021 10:18 pmIt has a lot more action-themed levels and in particular levels that end on action. This I guess is to make it more ''story-like''.gottfriedjacob5 wrote: Thu Oct 07, 2021 7:36 pmHow is WSW any more dramatic than TOW or RTW?Wonderman109 wrote: Thu Oct 07, 2021 2:47 pm
Putting that at the end is a form of build up I suppose. WSW always liked to make things dramatic.
WSW is 100% story/action based while that is only true for RTW's expansions and not at all for TOW.gottfriedjacob5 wrote: Thu Oct 07, 2021 10:57 pmSo does the Deluxe Set of RTW. I still don't see how WSW is more action themed.Wonderman109 wrote: Thu Oct 07, 2021 10:18 pmIt has a lot more action-themed levels and in particular levels that end on action. This I guess is to make it more ''story-like''.
Which sets were expansions for RTW? Was too young when it came out in 2003.Wonderman109 wrote: Fri Oct 08, 2021 5:43 pmWSW is 100% story/action based while that is only true for RTW's expansions and not at all for TOW.gottfriedjacob5 wrote: Thu Oct 07, 2021 10:57 pmSo does the Deluxe Set of RTW. I still don't see how WSW is more action themed.Wonderman109 wrote: Thu Oct 07, 2021 10:18 pm
It has a lot more action-themed levels and in particular levels that end on action. This I guess is to make it more ''story-like''.
The Deluxe set and the Platinum set, respectively 'Return of the Rainbow Spirits' and 'The Teleporters Across Worlds'.gottfriedjacob5 wrote: Fri Oct 08, 2021 7:26 pmWhich sets were expansions for RTW? Was too young when it came out in 2003.Wonderman109 wrote: Fri Oct 08, 2021 5:43 pmWSW is 100% story/action based while that is only true for RTW's expansions and not at all for TOW.gottfriedjacob5 wrote: Thu Oct 07, 2021 10:57 pm
So does the Deluxe Set of RTW. I still don't see how WSW is more action themed.
Wait, the sets have names? Where did you find them?Wonderman109 wrote: Sat Oct 09, 2021 3:38 pmThe Deluxe set and the Platinum set, respectively 'Return of the Rainbow Spirits' and 'The Teleporters Across Worlds'.gottfriedjacob5 wrote: Fri Oct 08, 2021 7:26 pmWhich sets were expansions for RTW? Was too young when it came out in 2003.Wonderman109 wrote: Fri Oct 08, 2021 5:43 pm
WSW is 100% story/action based while that is only true for RTW's expansions and not at all for TOW.
Both story driven. I only played these sets recently (about a year ago).
Well no I just made the names up, but I do believe they have actual names. I'm not the one to ask though.gottfriedjacob5 wrote: Sat Oct 09, 2021 11:25 pmWait, the sets have names? Where did you find them?Wonderman109 wrote: Sat Oct 09, 2021 3:38 pmThe Deluxe set and the Platinum set, respectively 'Return of the Rainbow Spirits' and 'The Teleporters Across Worlds'.gottfriedjacob5 wrote: Fri Oct 08, 2021 7:26 pm
Which sets were expansions for RTW? Was too young when it came out in 2003.
Both story driven. I only played these sets recently (about a year ago).