Whoa, this was great! You definitely listened to the comments on your previous adventure and tried to reduce the annoyance!
BEST PARTS
1: MOAR EPIK PUZZLES. In fact, pretty much every puzzle was epic. The southern puzzle room with all the faint magic chargers was probably the best, just because of how complex it was. The room with the alternating bridge chain and springs was fantastic too. I realise that you're especially good at making your puzzles unique. I don't think there was a single part this adventure when I found myself thinking "URGH, THIS AGAIN?"
2: Scenery was very imaginative! It's cool how you were able to give the Temple its own unique palette, despite not using a custom texture.
LESS-THAN-BEST PARTS
1: Not sure if this was intentional or not, but the ghost section can be made incredibly easy by quickly Flashing a barrel in front of where the ghosts spawn.
2: Storyline was still a bit slow, I guess, but I suppose that's just the way your adventure are. meh alright.
CONCLUSION
If you're looking for a challenging, story-lite adventure with lots of unique puzzles, this is one of the best on the forum.
