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New Level - Beachcomber Blues
Posted: Wed Sep 14, 2005 9:11 am
by Lillian
Posted: Thu Sep 15, 2005 1:15 pm
by Liz Mayhew
This was a tough one Lillie!
It's taken me ages to work it out. Finally got it sussed. I remember this trick from one of Malc's levels in WSW (Shan't say which one in case I give the game away

)
Excellent fun, and a great looking level as always.

Posted: Thu Sep 15, 2005 8:11 pm
by kaz67
What a clever and intriguing level. The only help I got on this was Lillie telling me my approach was COMPLETELY wrong

.. certainly made me think.
Surprisingly simple once you've got past the "how on earth do i .... " stage.
Great stuff girlie
Kazza

Posted: Fri Sep 16, 2005 8:06 pm
by kiki
Posted: Mon Sep 19, 2005 1:23 am
by bordeaux
Posted: Wed Sep 21, 2005 3:04 pm
by Lillian
Beachcomber Blues
Posted: Mon Oct 03, 2005 9:17 pm
by Armando
Lillian,
I have been enjoying this level as I do all your levelsl making you one of my favourite designers.
Now, in this level, I've doused the four flames around the blue trasporter, entered this transorter from the right side to enter the red transporter and thereby collecting one coin. Then I used two more boxes to collect the second coin alongside. Where I am stumped is the finish. I am so devoid of my nect move that I feel as though my hands are tied behind my back.
I would sure like to know how to solve that last blue ball (can't think of the technical name off hand).
Armando
Posted: Mon Oct 03, 2005 9:50 pm
by Lillian
Thank you very much for your comments Armando - you are very sweet. I had to replay it quite a few times to remember how on earth I did it
When you say you "doused the flames" and entered the blue TP from the right - that is wrong! You must never enter the blue TP. If you see the screenshot - you must get the first four z-bots to douse the flames and the next four to keep going around the blue TP. This blocks the TP.
There are 9 Z-bots in total (4 for the flames, 4 for the TP) The last one z-bot must be kept circling around the level to keep the conveyor timer switch activated for you to place a grey box on the red button.
You can then get rid of the circling z-bot by using a grey box and water tile (top middle).
You can then bring the barrel to the blue TP (see screenshot). Push the barrel onto the blue TP and stand back quickly but do not follow it. This will kill the remaining z-bot and allow you to enter the red TP from the top.
Hope that helps. It was quite a hard level - I am sorry. Please ask again if you don't understand.
Good luck

Posted: Mon Oct 03, 2005 10:06 pm
by Lillian
Armando - this is how to get the Z-bots into the TP area. When eight have gone in, quickly push the box one square to the left and this will trap the remaining z-bot.
Posted: Mon Oct 03, 2005 10:10 pm
by the cat
thanks lilliepad I have been doing wrong too. Your ears must be ringing.
sorry for the fowl @#!^%&$#.
you know thats not me,
It's the little

that comes out every once in a while.
Beachcomber Blues
Posted: Mon Oct 03, 2005 10:44 pm
by Armando
Hi Lillian,
What a clever girl you are!!!!
I finished the level after about three tries and with your terrific hints. I felt pretty smug in dousing the four flames and then I sacrificed all but one of the other z-bots, but I see where I was away off base. I repeatedly tried this level "my way" and couldn't seem to get out of the mold. Finishing with your help gave me some satisfaction

but not the 100% satisfaction that doing it without help would have brought me

Once again, thanks for your prompt reply and keep the levels coming as they are terrific.
Armando
Posted: Mon Oct 03, 2005 11:35 pm
by Gen
Thanks for the spoiler, Lillie! I would never have gotten this one without it. The only thing I was doing right was the box on the red button. The rest of the things I did was completely wrong. It is a real pleasure to have completed this one. Great fun!

Re: Beachcomber Blues
Posted: Tue Oct 04, 2005 4:32 am
by ann3120
Posted: Tue Oct 04, 2005 9:00 am
by Lillian