Page 1 of 1
Skipping stones
Posted: Mon Sep 26, 2005 12:05 am
by bordeaux
Here's a timing puzzle. I think it's pretty easy to figure out what needs to be done. Getting it done is a little more difficult

, but not too much

Have fun!
Posted: Tue Sep 27, 2005 1:43 am
by ann3120
Posted: Tue Sep 27, 2005 2:08 am
by bordeaux
Ann, you do need to get to the red button, and it can be done if you leave immediately after the boulder passes you. I hope you keep trying. Thanks for your input

Posted: Tue Sep 27, 2005 2:11 am
by Bearsland
ann3120 wrote:I see no-one has commented on this one yet.
Didn't realise I had missed commenting on this one.
It is very straightforward, Ann. The main problem, as you have found, is fast fingers and good timing
are essential. Only difficult part I found was getting through the Green gate, (more annoying than difficult, actually); timing has to be spot-on.
Keep trying, you'll get it.
Bear
btw. Definitely one of your easier levels, Bordeaux.
Posted: Tue Sep 27, 2005 4:53 am
by angelinaus
im having huge trouble with the green gate, so i think ill put this in the give up basket for a while, because its annoying me so much, i KNOW what i have to do, i just cant do it
grrrrrrrrrr
angel
Posted: Tue Sep 27, 2005 6:25 am
by angelinaus
ok i know i said i was going to give up
but i didnt, i couldnt, it was nawing at me.
and i finally got it
Bordeaux great level, very easy to know, not so easy to do.
keep them comming
angel
Posted: Wed Sep 28, 2005 10:11 pm
by JeffH
Okay Missouri,
I want to tell you if it's anything like your "Strolls" THEY AIN'T!
But man oh man if there's one guy who can design a challenge
for my old fingers it's you! So I'm looking forward to playing this one!
It might not relate you this post but since I'm on linux I can't start the game to see which one it is, but you're "Pinnacle of Success" twisted my brain for hours!
Cheers!
JeffH!
Posted: Sun Oct 02, 2005 3:45 pm
by tso tsali
I got far behind, must catch up playing your very good puzzles.
Skipping Stones all about timing...pink button, green gate very ticklish.
Accolades to you once again.
I forgot say Thank You.
Thank You.
Posted: Thu Dec 15, 2005 5:47 am
by bordeaux
You really shouldn't skip this one.
Posted: Fri Mar 03, 2006 12:58 pm
by shad1027
This is a real stinker...I've been looking at it for days and I cannot figure out how to get past the chomper...What am I missing?..A hint would be greatfully appreciated..I'm beginning to think I'm trapped on Groundhog Day.
Posted: Fri Mar 03, 2006 8:18 pm
by bob roest
I'm in the same boat as Shad, I tried this one months ago and finally gave up because for some reason I can't figure out how to get past the chomper at the beginning?
If someone would help out with a hint or maybe taking me by the hand I would appreciate it!
Thanks,
same here
Posted: Sat Mar 04, 2006 3:41 pm
by Amazonia
I'm with Shad and bob. I can't get past that darn chomper. What the heck am i missing. It's probably right in front of us guys. Sheesh.
Help please anyone!!
Kelly
Posted: Sat Mar 04, 2006 10:43 pm
by Salin
Bordeaux isn`t around much at the time, so she might not see this. You would hope that someone else will help you out.
I have passed the chompers, but I can`t do it today, and I have NO idea of how I did it, sorry

Posted: Sun Mar 05, 2006 1:11 am
by Loirae
I never finished this one, but I remember that the boulder take out the chomper. It's not doing it now, so I loaded the level in the old rtw Deluxe version instead of platinum. in the older version of the program, when you go into the hidden wall, the chomper can't follow. in platinum, he can.
There used to be something called the "left side bug" that Bordeaux may or may not have used intentionally. I think that's what allowed you to hide from the chomper then. But the Platinum version doesn't have this bug, so some lv5 files can't be solved as originally intended.
Three choices:
1) Bordeaux can make an updated version of the level.
2) You can open it in the editor and take out the chomper.
3) in the Return to Wonderland folder, look for an EXE file called "wdlgame.exe" It's the deluxe version of the program, not the platinum version. You can use that EXE file to run the older version of the game and finish the level as intended. (wdlgamep.exe) is the platinum version)
EDIT: using the old wdlgame.exe, I just played it again and finally got through! If Bordeaux doesn't post any spoilers, I'm happy to help. Just let me know where you are stuck.
Posted: Sun Mar 05, 2006 4:30 am
by bob roest
Thanks Loirae, I'll try it as soon as I can!
Posted: Sun Mar 05, 2006 12:57 pm
by shad1027
Thx Loirae... I thought there was something I was missing and for the life of me I couldn't figure it out..Now I can sleep again...

Posted: Sun Mar 05, 2006 3:12 pm
by bob roest
Loirae, you are so strong and wise and good!! I tried the level using the
old Wonderland executable and it worked fine, the chomper just sat there waiting for the boulder (see screenshot). After that it was one quick move after another to the end (screenshot).
I must say Bourdeaux has made some amazing levels, thanks for your help!
Posted: Sun Mar 05, 2006 10:04 pm
by Loirae
Posted: Wed Aug 21, 2013 11:49 am
by Amnon
That was fun, but I had to play with an older RTW binary.
Even so, it happened once that I got through the chomper unharmed - some magic timing, but I couldn't repeat it again.
Posted: Wed Aug 21, 2013 12:22 pm
by Muzozavr
Even so, it happened once that I got through the chomper unharmed - some magic timing, but I couldn't repeat it again.
It happened to me once on Mark's "Elementary", but I couldn't repeat it again, either.
Dizzy1 has discovered the exact timing needed to walk through z-bots. It's very tricky, but somewhat reproducible. I think that
all (or almost all) enemies or other moving hazards (such as a boulder that returns toward you, or a fireball) can be passed through safely if you do it the exact right way at the exact right moment. Unfortunately, for anything that isn't a z-bot, I have no idea what "the right moment" actually
is.
Posted: Thu Aug 22, 2013 3:15 pm
by annedanner
Took the chomper out and finished with no problems. Thanks, Amnon, for bringing these levels back up.