Page 1 of 1
New Level - Levitation
Posted: Wed Feb 08, 2006 5:36 am
by Amadeus!
Loofoni was practicing his levitation trick
and got stranded on a very small ledge.
Important Note:
If you play any level after "Levitation",
Loof will attempt to use Astral Projection to appear in them.
To exorcise his ghost from your machine,
just exit and restart
Return to Wonderland Deluxe.

Posted: Wed Feb 08, 2006 7:26 am
by drushing

Very interesting, Mark! I am not sure how you did it but it was weird to see Loof stranded like that! I managed to get through to the exit after a bunch of deadly starts!
Posted: Wed Feb 08, 2006 8:43 am
by kiki
Posted: Wed Feb 08, 2006 9:30 am
by Loirae
Very well done! I took a cue from Survivor. this time Loof was on Exile Island!
Posted: Wed Feb 08, 2006 10:55 am
by Lillian
Posted: Wed Feb 08, 2006 12:36 pm
by Amadeus!
Important Note:
Loirae noticed a peculiar after-effect from playing this level.
Every level that you play after will contain a ghost of Loof.
To exorcise his ghost from your machine, simply shut down
and restart the "Return to Wonderland Deluxe" program.
Sorry for the inconvenience.
Mark
Posted: Wed Feb 08, 2006 12:42 pm
by Lillian
Posted: Wed Feb 08, 2006 12:52 pm
by Lucky-Luc
Amadeus! wrote:Important Note:
Loirae noticed a very bizarre glitch regarding this level.
Any level that you play after "Levitation" will contain an extra Loof.
To eliminate the Loof imposter, shut down and restart the program.
Sorry for the inconvenience.
Mark
I noticed it, too! Very funny level! Very funny glitch!

Posted: Wed Feb 08, 2006 1:18 pm
by kaz67
Hilarious glitch Mark

... You've had me cleaning my specs this morning. This one of your most spectacular illusions yet !
I thank you
Kazza

Posted: Wed Feb 08, 2006 3:25 pm
by Salin
Posted: Wed Feb 08, 2006 9:00 pm
by jupeto6
Hey, Marcus, very very funny, but next time let Loof help with the other levels, he is there anyway - could be very useful

especially with yours

Thanks for the adventure,
Iva
Posted: Wed Feb 08, 2006 9:53 pm
by amy25
I was the same as Salin. Don't know how it happened but I got it work and went home with the gold! Another great level from the resident Magician!
Posted: Thu Feb 09, 2006 4:09 pm
by Liz Mayhew
I was completely stuck with this one, so I decided to try playing other levels to see the glitch. Sure enough there was Loof on every level (except my last Coin Quest 35 - maybe he was inside a wall there). I noticed the ghost shadow under him each time.
So when I went back to play this level, I noticed the ghost shadow, and then found the real Loof, so was able to complete the level.
What a totally excellent effect. You are a master of magic for sure!

Posted: Thu Feb 09, 2006 6:10 pm
by Lutz
Even after a peek in the editor I have no clue what to do
Edit: Thanks for the hint.
You always amaze me with the stuff you're coming up with. Thanks

Posted: Thu Feb 09, 2006 10:49 pm
by wonderlandlover
Scratching my head on this one! I have no idea how that worked, or how I got Loof unstuck, but I did get my gold star!
Thanks for a truly perplexing level!
P.S. It was kind of fun having Loof haunt my levels. It always gave me a start, though!

Amadeus81' Levitation Level
Posted: Fri Feb 10, 2006 3:14 am
by VirtLands
Dear Amadeus, THAT's the most amazing effect I've ever seen.
I now have 2 Loofs! I've been sitting here studying it and studying it..... After loading it up in the W level editor, apparently 2 loofs pop up, but 2 Loofs don't get saved. Please continue this strange programming, it's a thrill.
Posted: Fri Feb 10, 2006 9:36 am
by Lillian
Hi Virtlands - what is that blue star icon in your screenshot please? I have never seen that in the Editor!!!
Thanks

Posted: Fri Feb 10, 2006 9:42 am
by Loirae
Lillie, that's the TP icon. What does yours look like?
See:
Posted: Fri Feb 10, 2006 9:58 am
by Lillian
Posted: Fri May 12, 2006 9:14 pm
by loof101
Loof is stranded on a ledge. Could you PM on how to finish this level?
Posted: Fri May 12, 2006 10:09 pm
by Mark
loof101 wrote:Loof is stranded on a ledge. Could you PM on how to finish this level?
Here's help getting started...
Hold down the up arrow key while the level is loading and don't release it until you hear an explosion.
Then press the right arrow key for Loof to have an out of body experience.
Posted: Tue Jan 23, 2007 6:56 pm
by Muzozavr
Woah!
I would never get it without a spoiler -- thanks Mark.
The out-of-body-effect-making is the most spectacular trick I've saw. The level which moves by itself with a familiar but still shocking questioning sound, had my eyes wide open!
After I looked at the editor I understodd where the true Loof was hiding, and how did you change the game focus to be on a ghost Loof, but I'm still wondering why you need to hold the up arrow key (I thought one press is perfectly enough to do that move -- NOT!) and what explodes and how the sphere and the barrel destroy themselves.
Could you please PM me on complete mechanics?

Posted: Tue Jan 23, 2007 7:31 pm
by mqdar
Muzozavr wrote:Woah!
After I looked at the editor I understodd where the true Loof was hiding, and how did you change the game focus to be on a ghost Loof
The real Loof goes into the teleporter before you can see the level completely. For some reason this makes the screen fly down way below the real Loof. I think that you just need the exact right placing of the ghost
Loof to get the effect of the ghost Loof being the real Loof.
I worked out that by pressing an arrow key on a different level so that I would quickly get through the teleporter, but the screen went way below the selected character. I worked out that I could fix it by pressing enter
to go to the next character.
Posted: Tue Jan 23, 2007 7:42 pm
by dlcs18
ONLY READ THIS IF YOU REALLY WANT TO KNOW WHAT HAPPENS!
You're not playing with the stranded loof at all! It tries to trick you with that Loof and the sign, but the real Loof on the real sign is actually somewhere else in the level, but as he went through a teleporter just when the level started, The View went to the ghost Loof!
Posted: Tue Jan 23, 2007 11:41 pm
by Mark
Muzozavr wrote:The out-of-body-effect-making is the most spectacular trick I've saw.
How well I recall this level. It was posted on my birthday last year, and was the first Wonderland level to use hex editing.
To answer your questions.
How did you change the game focus to be on a ghost Loof?
If you enter a teleporter at the very start of a level,
there is a glitch that shifts the point-of-view below the selected character.
This is corrected when entering a teleporter again.
Wondering why you need to hold the up arrow key?
What explodes and how the sphere and the barrel destroy themselves?
The up arrow has Shadow Loof push the boulder down to destroy the barrel and the blue sphere beside it.
This generates a sphere that rolls left through a fake wall passage to destroy the barrel and the box blocking Loof.
With the box and barrel destroyed he can freely walk right.
The point-of view shifted below Loof gives the appearance of an out-of-body experience.

Posted: Fri Jul 17, 2015 3:34 am
by myuacc1studios
Thanks for the level!
