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New Level - Checking Off!
Posted: Mon Feb 20, 2006 2:36 pm
by Lillie
Re: New Level - Checking Off!
Posted: Mon Feb 20, 2006 3:01 pm
by Salin
Oh yes you are!!!

Posted: Mon Feb 20, 2006 3:44 pm
by Salin
Posted: Mon Feb 20, 2006 3:48 pm
by Lucky-Luc
HELP! I can't get my box into a water-tile i'd need to exit (it's water, not empty!)! Is that the glitch?!?
Posted: Mon Feb 20, 2006 3:59 pm
by Salin
Thank you Luc, thats my problem aswell, and prove that I`m not the idiot that I think I am sometimes

Posted: Mon Feb 20, 2006 4:11 pm
by Lst_1
Great level, I liked that glich,I remember usung it accidentaly too in one of my levels, with the change that it could be unpressed.
About the water tile,here's a hint
did you try using another tile?, maybe that is the solution.
Posted: Mon Feb 20, 2006 4:40 pm
by Lutz

I had no problems with pushing a box into the water
Fun and tricky level. Especially liked the excellent use of the conveyors

Posted: Mon Feb 20, 2006 5:08 pm
by Lillie
There is a spare box for the water tile????? Not sure why you don't have one? First character walks over the tile and then the other pushes the wooden box in

Posted: Mon Feb 20, 2006 5:48 pm
by kiki
Posted: Mon Feb 20, 2006 6:21 pm
by Lucky-Luc
The red "X" is the spot where I tried to put in the box, but it didn't work. You can also see a small edge in the yellow circle, so it must be a water-tile, not empty. Why doesn't it work?!?
Posted: Mon Feb 20, 2006 6:29 pm
by Salin
Because it`s the wrong spot, Luc!!! I just found it out myselves how to use the conveyer correctley

Posted: Mon Feb 20, 2006 6:35 pm
by Lucky-Luc
I would be able to push the box in that water-tile, but it doesn't work and it's not empty! I'd have solved this level if it woud work, and I don't understand why it doesn't!
Checking off
Posted: Mon Feb 20, 2006 6:51 pm
by jcvalcar2
Thoroughly enjoyed this one Lillie. Had no problem with the box but I did have to run thru this a few times as Qookie was a little selfish and left without Peegue

Thanks for the fun!!!
Posted: Mon Feb 20, 2006 7:12 pm
by Lillie
Luc - I always use the "cross" tiles (normally used for tower effect levels) in the un-used areas in my water levels. I like the level to look raised up and solid as opposed to looking flat. This also stops people (like you

) from building bridges where I don't want them to
Hope you understand the explanation

Posted: Mon Feb 20, 2006 8:00 pm
by Salin
It works fine by me!!!
Sorry Lillie if I gave away something that wanted to do yourselves

Posted: Mon Feb 20, 2006 8:58 pm
by drushing
Fun level, Lillie! It only took a couple of tries to finish this one!
Posted: Mon Feb 20, 2006 9:32 pm
by Lucky-Luc
Thanks - will try later. I thought I'm stupid, but that explains everything

Posted: Mon Feb 20, 2006 10:03 pm
by wonderlandlover
This was fun. I had a time trying to get the generator going. Then Peegue was having so much fun jumping on the trampolines, he forgot about the exit!
Thanks for all the fun!
Posted: Mon Feb 20, 2006 10:15 pm
by amy25
Well, I knew what I needed to do, but doing it was another question! It took me about five, six tries to get everything down pat so that I could do it in one fell swoop! Thanks for a great level!
Posted: Tue Feb 21, 2006 1:23 am
by Loirae
Oh, now I pent all that time working it out when all along there were spoilers right here!
But ut was tricky and fun and right up my alley!
Posted: Wed Feb 22, 2006 5:24 pm
by Liz Mayhew
Just found this one Lillie - and it's real fun!
I found a glitch that when Qookie was exiting, Peegue was standing on the conveyor button, and he got clobbered - possibly by Qookie bouncing off!
After that I made sure Peegue wasn't standing on the button, but was worried that he wouldn't be able to exit. No problem though - the bouncing thing hit the conveyor button and the conveyors stopped.
Nice one to work out, and not too difficult this time!

Posted: Wed Feb 22, 2006 11:43 pm
by Gen
Qookie did most of the work, but Peegue helped some. For his efforts, he got boinked! They tried again and both made it home safely. Thanks for lots of fun, Lillie!
