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New Level - Phenomenon
Posted: Sat Jun 10, 2006 7:12 am
by Mark
Phenomenon

This is for my buddy Kiki, who makes the most challenging levels!

Posted: Sat Jun 10, 2006 7:36 am
by Loirae
that was crazy! And also one of the first of your I could do in a a while. Stuff was going on all over the place! Wowzer! And you even used on of keek's favorite textures.

Posted: Sat Jun 10, 2006 8:21 am
by kiki
Posted: Sat Jun 10, 2006 9:26 am
by Duiveltje
Help help help I don't know how to break things
No help needed anymore. I did it.
Great puzzle level. I liked it very much. Thnaks
Posted: Sat Jun 10, 2006 1:46 pm
by TheoX
Mark!! How did you make a flat space that could be destroyed and then could be walked on (
and I'm not talking about the mothership)!??
This was VERY crazy, and VERY fun
I'm proud to have solved it without any hints, although it took many tries

Posted: Sat Jun 10, 2006 3:39 pm
by bob roest
Well, I solved it but even when I got my last coin and made it to safety I was still standing there thinking, "what the....?"
............................................

................................................
Thanks Mark!
Posted: Sat Jun 10, 2006 4:39 pm
by wonderlandlover
This was far out! There was alot going on and I had a great time figuring each part out.
Thanks for the fun!
It's a Phenomenon...
Posted: Sun Jun 11, 2006 12:17 am
by VirtLands
All you guys that could solve this one are geniuses.
Well, Mark, you made another tough one.
As usual I'm stuck again. Is there any clues ouut there. HHHelllp...

Posted: Sun Jun 11, 2006 1:49 am
by TheoX
Push the boulder down and left, that should get you started.

Posted: Sun Jun 11, 2006 4:28 am
by Loirae
TheoX wrote:Mark!! How did you make a flat space that could be destroyed and then could be walked on (and I'm not talking about the mothership)!??
What's this? I didn't notice it.
Posted: Sun Jun 11, 2006 8:56 am
by Mark
TheoX wrote:Mark!! How did you make a flat space that could be destroyed and then could be walked on
In the lower left corner of the map (outside the wall) there is a water ditch with a reflector in it. The boulder bounces onto it and explodes but still simulates a filled ditch. It's my workaround for the left-side border glitch.
Posted: Sun Jun 11, 2006 12:34 pm
by dunc
woo hoo i managed to do it without any help - makes a nice change
super puzzle, but what's all this about a mothership? have i missed somthing?

Posted: Sun Jun 11, 2006 4:59 pm
by Mark
dunc wrote:what's all this about a mothership? have i missed somthing?

I placed three motherships on the map, which remain invisible while you play.
The Mothership is an editor tool which instructs the game to spawn
new UFO's to those locations, when the last UFO is destroyed.
Posted: Mon Jun 12, 2006 4:43 pm
by dunc
Posted: Mon Jun 12, 2006 4:48 pm
by Mark
dunc wrote:ah - but mark, i didn't destroy the UFO
was i supposed to?

If you can escape without destroying the UFO, that's perfectly fine.

I destroyed the UFO to score more points, and also because I don't like them.

Posted: Mon Jun 12, 2006 5:28 pm
by dunc
Mark wrote:dunc wrote:I destroyed the UFO to score more points, and also because I don't like them.

i don't like them either, but i leave them well alone if i can because they scare me!
plus, i have a heart, and i think about all those little grey people inside them!

Posted: Tue Jun 13, 2006 3:34 am
by drushing
What a challenge Mark! Took tons of tries to figure out what to do! I destroyed the ufo and then couldn't dodge the rest because I hadn't figured out how to get back to the exit side!

Figured that out and spared the ufo the next time! Thanks for an awesome puzzler!
Posted: Tue Jun 13, 2006 10:45 am
by Lillie
Hi Mark - sorry to be so late on this one - but I wasn't getting very far with it all week
OK - I have got quite far on my own actually - which pleases me a lot

However, I am stuck standing by the tramp to the yellow button! Do I have to "gate" the UFO and get the chomp to go over the yellow button? Every time I try that, the chomp gets "gated" instead - so I am stuck in no-man's land

I guess it is just timing? I'd love to finish this cracker!
A wee hint please
EDIT: I managed to get the UFO out of the gate - but now can't get the chomp in

Posted: Tue Jun 13, 2006 11:40 am
by Mark
Lillie wrote:A wee hint please

Hi Lillie,
First grab the coin in front of the Yellow Gate.
When the UFO is circling left, counter-clockwise, step on the yellow button.
As the UFO enters the gate, quickly step off the button to destroy it.
Now search your surronding
very carefully.

The first time you escape you may have a mishap!

But remember, there's something in the area pictured above that can help you reach the next area safely!
PS: I noticed you removed the tree from my level!
EDIT: The tree that was hiding my generator at the top.

I don't like to leave my generators stark naked!!!

Posted: Tue Jun 13, 2006 11:46 am
by Lillie
Mark wrote:PS: I noticed you removed the tree from my level!

I haven't removed anything Mark - if you look closely at the screenshot - you can just see a pointy bit of tree on the right side. I only made it smaller so that I didn't give anyone else clue's to how the rest is done

Not my thing looking in the Editor - you should know that - that's why I am always posting for help
Here is my full screenshot.
Thanks for the hint.
EDIT: Finally made it - a very clever level Mark - very tricky - many thanks

Phenomenon Solved!
Posted: Tue Jun 20, 2006 1:19 am
by VirtLands
yay! I finally solved your Phenomenon level after about 20 retries.
I managed to avoid the red dog and watched the spaceships swarm in.
http://www.youtube.com/watch?v=gRSdd4R3ebE

Posted: Tue Jun 20, 2006 1:39 am
by TheoX
Cool movie VirtLands
I just realized that I never killed the UFO in that level!
Of course, it doesn't seem to be required anyway

Re: Phenomenon Solved!
Posted: Tue Jun 20, 2006 1:55 am
by Mark
Thank you Andy for posting the Video Solution!

I solved it the exact same way.

Posted: Wed Jun 21, 2006 3:38 pm
by Chickie
Wow, that's about all I can say!!!! LOL - you are a genius!!!!
Posted: Tue Jul 22, 2014 4:36 am
by Amnon
Thanks for the fun!