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New level - Trickery

Posted: Mon Jul 17, 2006 9:06 pm
by TheoX
Beware, there's lots of it in this level :o
This one's for Mark :)
Enjoy :twisted:

Posted: Mon Jul 17, 2006 9:18 pm
by Mark
I'm very honored Theo! :D
This was truly a masterpiece of deception!
I loved every bit of it!
From the ingenious opening move...
To the very mysterious exit! :shock:

I am awed by your talent! :D
Thank you so much!

Posted: Tue Jul 18, 2006 1:02 am
by drushing
Perfect name for this level Theo! Took a lot of different moves to discover all your tricks. Took a while to figure out how to get Qookie to the exit too! Finally made it out with a gold star! Thanks!

Posted: Tue Jul 18, 2006 1:03 am
by TheoX
Glad you liked it Mark and Donna :D
I'm confused by a glitch I used ( :lol: ) - Mark, you're the glitch expert, why do you think the barrel sunk, over on the right? :shock: :lol:

Posted: Tue Jul 18, 2006 1:35 am
by kiki
:D :D :D Nice one Theo, I have used the sunken barrel trick on occasion, Don't know why it has that effect, Its something to do with the famed left side glitch and the barrel that you placed there, The one that blew up the Chomp. Sometimes they are invisible and sometimes they are not, Depending of level design I'm thinking. Nice level and very tricky. Thanks for the fun. :D :D :D

Posted: Tue Jul 18, 2006 3:10 am
by Mark
TheoX wrote:I'm confused by a glitch I used ( :lol: ) - Mark, you're the glitch expert, why do you think the barrel sunk, over on the right? :shock: :lol:
Hi Theo, I first observed the sunken barrel in Lucky-Luc's excellent "The Forest Express" level.
http://www.pcpuzzle.com/forum/viewtopic ... highlight=
Though he rendered it invisible by lining it up with a Rainbow Ghost.

Another anomaly is a metal box on a lava tile in the editor will appear to magically float on top of the lava in the game.
My guess is that these two objects were not programmed to interact with the water/lava tiles.

Posted: Wed Jul 19, 2006 9:00 pm
by bob roest
This was fun.

Spent some time wandering around and trying things that I used to think wouldn't work, now if I see your name on a level or Mark or Lutz or Kiki, I just throw the old notions out the door :wink:

Thanks,

Posted: Fri Aug 04, 2006 3:16 am
by Loirae
Theo, I finally got Qookie to the exit! This one has taken me ages to puzzle out, but here I am with a gold star. Very trickery! :D

Trickery

Posted: Fri Aug 04, 2006 12:43 pm
by jcvalcar2
This was definately named correctly. Alot happening in this level.
And alot of fun trying to figure out what to do next. :D :D :D

Posted: Fri Aug 04, 2006 1:19 pm
by Liz Mayhew
Ace trickery! 8) 8)
And a very apt tribute to Mark. :D

At first I couldn't get anywhere, but suddenly I managed to get things moving. Step by step learned what to do.

Fabulous exit for Qookie! :D

Posted: Mon Aug 07, 2006 12:28 am
by mette
I'm completely in the dark here :roll: . I can survive the first jump and that's about it. Oh, and I can get stuck in a couple of different ways. And killed of course :roll: .

Any chance of a hint or possibly a walkthrough? Please?

Mette

Posted: Mon Aug 07, 2006 10:22 am
by Muzozavr
I am with Mette. I can survive the first TP going and that's it. :oops: :cry:
Please what to do right after the first jump?
EDIT: I GOT IT! I feel stupid now!
For Mette:
Remember, if a boulder is on ice... you can push it and later go THROUGH it...
Loved this one. Thank you.

Posted: Mon Aug 07, 2006 4:02 pm
by mette
Thanks Muzozavr :D . Now I feel stupid :oops: :lol:

I think I might actually be able to finish it now ;) .

Mette

EDIT: I did it :shock: :D :D :D . I didn't have any problems with getting Qookie to the exit though. And I had a spare boulder :? .

Posted: Mon Aug 07, 2006 5:28 pm
by Muzozavr
I just crushed that spare boulder on the ice/coneyor part. :lol: But I had a spare barrel. :shock:

Posted: Thu Feb 02, 2012 11:21 am
by Amnon
Nice, thanks!