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New Level (advanced) - Brixham
Posted: Wed Aug 09, 2006 1:41 pm
by Liz Mayhew
Brixham (pronounced Brixum). More from South Devon, but this time it's a harbour town, not a beach.
I'm using Mette's Wood2 texture which most of you probably have already. Thanks Mette!
EDIT: I forgot to put in a pale blue (aqua) gate on this level. I've posted the revised edition lower down the page.

Posted: Wed Aug 09, 2006 7:55 pm
by Lutz
Lovely little town at the sea. But very tricky to find a way out. The boxes room was
Got it sorted after a lot of tries and am looking forward for the next beach - need some relaxing
P.S.: Was the
green timer just a
red herring

Posted: Wed Aug 09, 2006 10:08 pm
by Liz Mayhew
Hi Lutzie
No, the green timer was not a red herring!
The entrance to Peegue's boat has a green gate.
(I hope!

- better go and check!)
But now I come to think about it, you don't need to go in that way ...
Oh well!
You found the Loopity Loophole! Congrats Lutz.
EDIT: Just replayed it, trying to use the other entrance, and it doesn't work that way. The exit would be cut off.
Posted: Thu Aug 10, 2006 1:19 am
by kiki
Posted: Thu Aug 10, 2006 6:31 am
by Liz Mayhew
Lutz wrote:P.S.: Was the
green timer just a
red herring

OK, OK, I've messed up here.
Lutz - I left out the aqua (or pale blue) gate. Maybe you call it green?
So for the perfectionists amongst you, here's the revised edition, with the aqua gate on the z-bot boat.
Apologies folks!

Posted: Thu Aug 10, 2006 6:59 am
by kiki
Posted: Thu Aug 10, 2006 7:05 pm
by Lillie
Lizzie - help please with the z-bot room! I have been in that room for what seems like hours, and I just can't seem to work out where to put the box to keep them going over the timer without them dying in the gaps of water
Cheers me dear!
PS: Wonderful atmospheric level - to think I was sitting at that very same harbour two weeks ago eating a pistachio icecream

Brixham
Posted: Thu Aug 10, 2006 7:24 pm
by jcvalcar2
Posted: Fri Aug 11, 2006 12:37 am
by wonderlandlover
I really enjoy these "boat" levels you do! I was stuck in the zbot room for ages, also. In the end, I solved it without the green gate, too, because I couldn't see any other way to keep the zbots on the button,
and get Stinky (?) to the exit.
The only way I could see to get Stinky to the exit was to push the cannon in the water, creating a stop, which in turn let the zbots go in the water.
I will try your revised version, and see how that goes! Thanks!

Posted: Fri Aug 11, 2006 2:58 am
by Mark
Liz, this level was elegant!

You are a gifted artist and architect to bring a fishing village and pier to life!
The puzzle elements were all challenging and fun!
I especially had the dickens of a time collecting that one isolated bonus coin.
PS. I played your revised version.

Posted: Fri Aug 11, 2006 3:29 pm
by TASHA
I'm embarrassed

to say how long this level has taken me. The Kaboom kept blowing up the boulder, then the zbots gave me absolute fits & when I did gt as far as Peegue's boat kept stepping on the wrong tiles. Then I'd start over & get one part but muck up another. Have to agree that this is absolutely one of the most difficult puzzles you have made. It wasn't so much that the puzzle was hard to figure out it was just that there was so much room for error. Magnificant job, Lizzie
I CAN FINALLY

Posted: Fri Aug 11, 2006 8:59 pm
by Lillie
I DID IT!! In fact I did both of them and I didn't have to get the z-bots going over the green timer in the end

Perhaps I was making it harder that it was hon?
Loved this cracker - fab to look at and even more fab to pla and complete! You really are a wizz with those travelator puzzles
Loved it - many thanks Lizzie. I brought you back a pressie from Brixham
Please don't eat me - I want to be your pet!
Posted: Fri Aug 11, 2006 9:27 pm
by Gen
These were fun levels, Liz! The aqua gate in the second one was no problem. The Peegue/box part was where I had trouble. With your help, I found that Qookie was making one wrong move. Straightened that out and both went home happy. Thanks for all that!

Posted: Sat Aug 12, 2006 4:36 am
by Loirae
This took me forever to figure out! But I did it and I'm glad to say Peedue got rescued before the boat when all the way to the bottom.

Posted: Sat Aug 12, 2006 6:53 am
by Liz Mayhew
I'm fascinated by the different ways people seem to have gone about this one.
Tasha - how weird that the kaboom kept blowing up the boulder. I thought he'd be gone before the boulder went there.
Lillie and several others seem to have done it without having the green gate open. I don't understand that at all.
Anyway, thanks for playing it everyone.
If anyone else needs help or screenshots, let me know and I'll post them here.
Posted: Sat Aug 12, 2006 12:17 pm
by TASHA
Lizzie, when you say you thought the Kaboomie would be gone do you mean wandering around in the top section or killed with the boxes instead of a boulder?
Posted: Sun Aug 13, 2006 7:45 am
by Liz Mayhew
Tasha - my intention was to squash the kaboom with the boxes, get the coin, and then push the boulder onto the button.

Posted: Sun Aug 13, 2006 9:56 am
by Lutz
Liz Mayhew wrote:Lillie and several others seem to have done it without having the green gate open. I don't understand that at all.
You don't need the green gate to enter the area. You put some fake walls there - remember?

Posted: Sun Aug 13, 2006 12:47 pm
by Lucky-Luc
Finally solved this stinker! (and opened the green gate)
Excellent puzzle! I needed ages to figure the Z-Bot Part out (though I wouldn't have needed it)!
Thanks for the great challenge!
Lukas

Posted: Sun Aug 13, 2006 3:08 pm
by Liz Mayhew
Lutz wrote:Liz Mayhew wrote:Lillie and several others seem to have done it without having the green gate open. I don't understand that at all.
You don't need the green gate to enter the area. You put some fake walls there - remember?

Liz Mayhew wrote DOH!!!!
Double Loopity Loophole award goes to Lutzie!
Posted: Tue Aug 15, 2006 7:23 am
by drushing
This one took quite a bit of trial and error for me before everything fell into place! I liked the way the level looked and enjoyed figuring it out!
Posted: Tue Apr 22, 2008 11:32 pm
by rescuefire
I stood there thinkin' how the bloody hell do you get outta here!!!
Silly me. Loved this one too Lizzie. I did both versions and both worked great! Still didn't need to mess with those zbots and that green timer
Off to more golden oldies, thanks Lizzie!
Re: New Level (advanced) - Brixham
Posted: Thu Dec 24, 2020 12:39 pm
by Amnon
Nice level, thanks!