An interesting glove glitch

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TheoX
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An interesting glove glitch

Post by TheoX » Mon Feb 26, 2007 8:57 pm

When I was playing the Wonderland Adventures level "Pop and Blink" the other day, an interesting phenomenon happened to me. I was in the second half of the level, with a glove charged up to 7 charges. When I died, I quickly loaded my in-level save game before my stinker automatically left the level. When I loaded my game, I somehow had 7 pop charges in my glove, which I didn't have when I saved! I tried this again with the blink power, and the same thing happened. Now, even weirder, when I tried to shoot these charges, white magic shot out instead of purple "blink" magic! And every time I shot them, my charges went up instead of down! :shock:

Take a look!
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Blink Glitch.PNG
Very weird, huh?
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dlcs18
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Post by dlcs18 » Mon Feb 26, 2007 9:00 pm

:shock: :shock: :shock: :shock: :shock:











:shock: :shock: :shock: :shock: :shock:
Well, I hope you don't run out of Blink power! :lol:
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loof101
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Post by loof101 » Mon Feb 26, 2007 11:47 pm

This also kills wee stinkers :shock: (I've had it too)

And your blinks aren't actually going up. Look again - they've gone to negative 47. Look at the picture. I circled the - 47. As you can see, there are 3 lines, two are the normal side ones, the one near the number holds up my negative blink theory.
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Negative blinks.
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TheoX
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Post by TheoX » Tue Feb 27, 2007 2:53 am

Oh! Well, that's wierd too! Thanks for the info! :wink:
Wait, it kills Wee Stinkers?? :shock: I have to try that out! I wondered if the white light had any special power... :lol:
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Currently making synth music as treehann
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loof101
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Post by loof101 » Tue Feb 27, 2007 4:52 am

No problem. I don't hae a clue why it kills wee stinkers, that's wierd. It just lets you fire it, except it flies on their square then you get the 'Oh, No! You must protect the wee stinkers from harm!' thing, and they do the hit by enemy thing... wierd...
EDIT: It does this to stinkers in the mainland, enemies, and Thwarts too... and they all blow up. You can even explode Wysp! :shock:
Last edited by loof101 on Mon Mar 19, 2007 9:14 pm, edited 1 time in total.
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jwdo
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Post by jwdo » Tue Feb 27, 2007 2:56 pm

I'd got the same glitch with blue gloves.
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loof101
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Post by loof101 » Wed Feb 28, 2007 1:25 am

It does it with pretty much any rainbow glove magic!
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dlcs18
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Post by dlcs18 » Mon Mar 19, 2007 8:58 pm

I got it to work, and it's really cool!
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Toon Dog
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Post by Toon Dog » Mon Mar 19, 2007 10:34 pm

dlcs18 wrote:I got it to work, and it's really cool!
I told you how to do that, remember? :lol:
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Erwin042
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I had this too!

Post by Erwin042 » Mon Mar 19, 2007 10:48 pm

I had to reload a game some time a go.
I think it was in the purple shard.
Just before I reloaded the game I was using the blinking glove
I reload and saw a brr glove with 9 hits
I activated it but there were no hits left
I had this a couple of times also with the yellow gloves

Maybe a reaction of the processor?
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loof101
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Post by loof101 » Fri Apr 20, 2007 11:38 pm

Sorry if this counts as reviving old topics, but I found a funny glitch kind of with this.
Spoiler, don't highlight unless you want to make things out of order in your game! wrote:Have one save where you're outside the market, and you don't have the indigo shard yet (new game), and one where you have the glove active. Load the glove save file, then the one outside the market. Walk to the bottom of the screen, and you'll see a barrel. Blast the barrel. Walk across, and you'll be beyond the bridge, with the black hat stinker who says you can't go that way looking acroos at you. Step on the red arrow, then back again when you're in the market. You'll be standing in the stinker who won't let you pass!
Funny eh?
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