New Level (Custom) - Wonderland '13 - Trek 7

Post, download, and discuss custom levels for Return To Wonderland.
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New Level (Custom) - Wonderland '13 - Trek 7

Post by annedanner » Sun Jan 06, 2013 8:19 pm

Anne041

I don't THINK there are any loopholes and I have no idea whether this is hard or easy. All that I know for certain is that, for right now, I know how to do it.

Enjoy?
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Last edited by annedanner on Wed Jan 09, 2013 4:56 pm, edited 3 times in total.
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Amnon
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Post by Amnon » Sun Jan 06, 2013 9:35 pm

That was easy because Qookie is known to be a thrifty girl.

Thanks!
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Sun Jan 06, 2013 9:39 pm

Isn't this Trek 7? Off to play now.
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Post by annedanner » Sun Jan 06, 2013 9:45 pm

Loopholes, Amnon? All items should be used.

You're right, LCD. It should be Trek 7. Title has been changed.
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Post by Amnon » Sun Jan 06, 2013 10:04 pm

Inventory above ground when finished: two green cannons, three boulders and one wooden box.
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Post by annedanner » Sun Jan 06, 2013 10:10 pm

Will you please tell me how you completed the level so that I can patch holes?
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Post by Amnon » Sun Jan 06, 2013 10:50 pm

Will you please tell me how you completed the level so that I can patch holes?
I used the cannon to extinguish 3 flames in the middle. Also to destroy 2 boxes in the 6-block.
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Post by annedanner » Sun Jan 06, 2013 11:28 pm

Akkk! I didn't know that cannons could extinguish flames! :shock: :o

Oh, well. Nice to know for future levels. :evil: :twisted:

Thanks, Amnon.
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Post by Amnon » Sun Jan 06, 2013 11:38 pm

Akkk! I didn't know that cannons could extinguish flames!
The only objects that do not extinguish flames are prisms and ghosts.
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doodlebug
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Wonderland '13 - Trek 7

Post by doodlebug » Mon Jan 07, 2013 12:59 am

Fun level.

Thanks

Annie
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Blazeknight
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Post by Blazeknight » Mon Jan 07, 2013 12:43 pm

This seemed a very different ever level. This' the first advanced level, I faced. And its good :)
Happy to Help!

Check out my works @ http://quaziiquce.webs.com
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Post by annedanner » Mon Jan 07, 2013 3:49 pm

Hi Blazeknight,

This is a very different level from the kind that I make.

Don't let the word "advanced" stop you from playing. All that word means in this forum is that there is a custom texture, background or model attached to the level.

Thanks for commenting.
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Post by annedanner » Mon Jan 07, 2013 4:50 pm

Hey Amnon,

I can't figure out how your completed the level and had those items leftover. Will you please PM me with your moves?
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Post by Amnon » Wed Jan 09, 2013 1:11 am

Don't let the word "advanced" stop you from playing. All that word means in this forum is that there is a custom texture, background or model attached to the level.
Do we still need this convention?

Perhaps it all started because earlier versions of the game did not support the custom features, but now this should no longer be an issue. Maybe use this parentheses space to inform of a (really difficult) level?
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Post by annedanner » Wed Jan 09, 2013 1:54 pm

Still working on the revised edition for this level. There are way too many unused items for my comfort. :oops: :oops: Thanks go to Amnon for bringing these to my attention.

Amnon, since I am one of the newer level makers here, I don't feel comfortable changing "protocol". I'm fine revising the titles of my posts if the folks who put the protocol in place say that it's ok.

Also, for me, it's difficult to say if a level is easy or difficult. Once I think I've competed a level, my objectivity is gone! I've posted "easy" levels which others could not complete or "hard" levels which others found really easy. Go figure... :? :?
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Post by annedanner » Wed Jan 09, 2013 2:46 pm

Revised level posted.
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Post by Liz Mayhew » Wed Jan 09, 2013 3:07 pm

I've had exactly the same experiences Anne. It's very hard for a level maker to decide what's easy or difficult.

And I have to agree with Amnon that the (adv) tag in the title is a bit redundant these days, and should probably have been called (custom) anyway. So many people have been confused by this.

Back to your level, I enjoyed playing, and yes it was easy but not too easy.
I also used a cannon to extinguish the flames and had a few other items left over. Can't remember which now, but it's the fun that counts.

Thanks Anne! :D :D
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To arr is pirate!
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Post by Amnon » Wed Jan 09, 2013 3:30 pm

Sorry, but even with the revised version I still have a box and two boulders left above ground. That is because a pillar was removed.
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Post by Amnon » Wed Jan 09, 2013 3:32 pm

the (adv) tag in the title is a bit redundant these days, and should probably have been called (custom) anyway.
Yes, (custom) is best!
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Post by annedanner » Wed Jan 09, 2013 4:55 pm

"Custom" it is then! Sure hope I remember :wink:

Amnon, it really helps me become a better level maker when you tell me about items left over. So...thank you!
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L'Carpetron Dookmarriot 3
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Post by L'Carpetron Dookmarriot 3 » Wed Jan 09, 2013 10:25 pm

I had both of the cannons, one boulder and one box left. I also didn't use the transporter. What was the transporter and the other cannon used for?
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Post by Amnon » Thu Jan 10, 2013 2:50 am

I also didn't use the transporter. What was the transporter and the other cannon used for?
The other cannon was used to give you trouble and the transporter for an irrecoverable fun ride around the world. The transporter is no longer there.
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Post by bob roest » Fri Jan 25, 2013 7:07 pm

I've played all of this series up to this point and decided to post on this one because I was curious to see how others had completed it.

As for me I used everything that wasn't nailed down :lol: I can probably work out away to leave a few things but I figure if they're there and they're not red herrings...go for it! :D

So far this series has been lots of fun, great little twists here and there and some intriquing sphere puzzles, big thanks Anne.

Also, I was wondering what that (custom) designation was all about on some of the levels I see posted, makes sense. Besides if Liz says it's a good idea then it is! :wink:
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Post by annedanner » Fri Jan 25, 2013 10:59 pm

Hey Bob,

There were some folks who thought "advanced" meant difficult. So, Amnon suggested to not use "advanced" and Liz suggested we use "custom".

As for me? I just do what I'm told. :lol: :lol:
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