Hi everyone,
Sorry – I know it’s been promised a long time ago but here it is finally!
I’ve been working (when the rare opportunity arises) on getting this first Arch model completed & have finally finished it.
As requested I’ve included templates for easy customizing.
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There are 3 models for this version including the original plain 9 piece arch, then 2 additional models featuring a single keystone & 3 keystones – I tried variations on these but these models looked best.
And for each Arch type there are 2 models (so 6 in total). The ones shown here are the left-right ones with the deadspot on the left hand side. The up-down ones (couldn’t think of a better explanation) run… well… the other way – deadspot at the front.
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There are 2 templates.
The first is for the original plain arch. The second is for the 1 & 3 keystone arches.
You’ll note that the base on either side has been skinned so as to keep the file size to a minimum. I’ll need to do up another model in the next week or so so that the 2 base pieces can be customised separately rather than continuing around the arch. You might notice too that on the plain archway, the texture runs the opposite way to the models with keystones… only realised this when I did up these tests (duh!)… won’t really matter much.
Just note too that the templates included in the file below don’t have the coloured-in areas or the letters – just black & white.
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Included in this model pack are introductory skins for each level type from Aztec through Wood – 18 in total. When you open up the directory, you’ll see _a & _b files. A files are for the plain model, B files for the keystone models.
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A set of textures has not been included for the arch stones at the moment. They weigh in at 2.5M. If anyone really wants a set, just send me a PM.
These are very easy to reproduce.
Using Paintshop Pro
- take a 256x256 texture (make sure it’s an image on its own – not a layer within another image)
- click on Image > Deformations > Perspective Vertical & adjust the %Difference to 40%
- copy it over to your template as a new layer
- click on the Magic Wand tool & highlight both white areas on either side & erase
- <<note I’m only using version 5 – I don’t imagine things would have changed too much through to version 9…>>
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You also might want to mix & match to see the various results. With the above skins I only used floor textures with wall textures of the same level type – there’s no restriction though with what you use.
Have fun. Different models on their way sometime…
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