Help Topics, Bug Reports, Feature Requests, etc.
-
Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
Post
by Wonderman109 » Wed Jul 04, 2012 1:02 am
Thanks for trying, MWM.
How 'bout the other 6?
EDIT: 11 PAGES! :>)
Not really around much these years.
-
Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
Post
by Master Wonder Mage » Wed Jul 04, 2012 1:15 am
I don't have a hex-editor, I just know that modelswaps involving stinkers don't work.
-
StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
Post
by StinkerSquad01 » Sun Jul 08, 2012 4:39 am
Sure, I'll edit this post when its ready.
EDIT: They apparently share the same model. Use a custom texture on a GC Enhanced I guess.
-
yot yot5
- Rainbow SuperStar
- Posts: 2294
- Joined: Sun May 22, 2011 1:24 pm
Post
by yot yot5 » Sun Jul 08, 2012 9:15 am
Master Wonder Mage wrote:DP. Can someone make a general command that looks like a level exit?
Just place a general command and place an arrow on top. Download the full collection of super-scalable WOPs to do this (9th page, I think).
-
Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
Post
by Master Wonder Mage » Sun Jul 08, 2012 9:52 pm
Yeah, SS01's suggestion might work. I don't want to do the arrow thing, just because it would be a pain seeing as I need at least 30 arrows for the puzzle.
-
Qloof234
- Rainbow AllStar
- Posts: 4193
- Joined: Wed Oct 03, 2007 10:33 pm
- Location: Canada
Post
by Qloof234 » Sun Jul 08, 2012 11:09 pm
There's also the General Command .wop that lets you put a graphic to it. You could use that and apply the LevelExit arrow to it.
-
Dark Drago
- Rainbow Master
- Posts: 919
- Joined: Mon Apr 09, 2012 7:50 am
Post
by Dark Drago » Mon Jul 09, 2012 2:14 pm
Qloof234 wrote:There's also the General Command .wop that lets you put a graphic to it. You could use that and apply the LevelExit arrow to it.
Which function are you talking about?
-
ab-47
- Rainbow Star
- Posts: 1997
- Joined: Thu Mar 04, 2010 5:10 pm
Post
by ab-47 » Mon Jul 09, 2012 2:56 pm
Dark Drago wrote:Qloof234 wrote:There's also the General Command .wop that lets you put a graphic to it. You could use that and apply the LevelExit arrow to it.
Which function are you talking about?
GC enhanced/ Generic square.
LEVEL LIS1
All previous projects currently on hiatus OR cancelled
-
llarson
- Rainbow Star
- Posts: 1438
- Joined: Sun May 20, 2007 11:36 pm
Post
by llarson » Thu Jul 19, 2012 6:20 pm
Is there an invisible chomper wop somewhere?
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
-
yot yot5
- Rainbow SuperStar
- Posts: 2294
- Joined: Sun May 22, 2011 1:24 pm
Post
by yot yot5 » Thu Jul 19, 2012 6:30 pm
llarson wrote:Is there an invisible chomper wop somewhere?
Just deactivate a chomper.

-
llarson
- Rainbow Star
- Posts: 1438
- Joined: Sun May 20, 2007 11:36 pm
Post
by llarson » Thu Jul 19, 2012 6:36 pm
yot yot5 wrote:llarson wrote:Is there an invisible chomper wop somewhere?
Just deactivate a chomper.

O ok. Thanks ^_^ BTW How about a fireflower with a GC enhanced model.
EDIT:ok I tried that and it didn't work. Help!
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
-
Dark Drago
- Rainbow Master
- Posts: 919
- Joined: Mon Apr 09, 2012 7:50 am
Post
by Dark Drago » Fri Jul 20, 2012 10:19 am
Maybe you can try coloring the fireflower texture completely BLACK...
It'll appear invisible in the game if you do so
-
Yzfm
- Rainbow Master
- Posts: 853
- Joined: Mon Jul 02, 2012 11:35 am
Post
by Yzfm » Fri Jul 20, 2012 11:12 am
Ummm.. how about a wee ice troll?? is it possible??
If it's tough bec. the troll is a MOFI model try a wee thwart.
-
Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
Post
by Wonderman109 » Mon Jul 30, 2012 1:50 am
I don't think so...
WOP REQUEST:
Hyper-RegBridge
Activation Speed as high as possible please
Not really around much these years.
-
Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
Post
by Wonderman109 » Sat Aug 04, 2012 1:28 pm
Wonderman109 wrote:I don't think so...
WOP REQUEST:
Hyper-RegBridge
Activation Speed as high as possible please
2nd Request: Superadjustable Busterfly
I need X/Y/Z scale and ZAdjust. DO NOT ASK WHY!

Not really around much these years.
-
Master Wonder Mage
- Rainbow SuperStar
- Posts: 2124
- Joined: Sat Jan 08, 2011 5:26 pm
Post
by Master Wonder Mage » Sat Aug 04, 2012 1:40 pm
It already has those, and it doesn't work. It looks bigger in the editor, but the same in-game.
-
Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
Post
by Wonderman109 » Sat Aug 04, 2012 2:36 pm
How about the hyper-bridge? Is that possible?
Not really around much these years.
-
MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Post
by MyNameIsKooky » Mon Aug 06, 2012 7:30 pm
Here's the closest thing I could get to a Hyper-Bridge. They activate at speed 224. I couldn't make them go too fast, otherwise the logic changes don't take affect.
Also, I've released the Runaway Bookshelf (Bookshelf Spikeyball) since some people wanted it.
You do not have the required permissions to view the files attached to this post.
-
Derp
- Rainbow Seeker
- Posts: 215
- Joined: Sat Mar 03, 2012 12:19 pm
Post
by Derp » Mon Aug 06, 2012 7:33 pm
May I ask for a rock with the model of a spikeyball?
I need it for when your climbing up a cliff in some of my adventures.
Or would it MAV?

C.H.A.D - Cute Huge And Deadly!
ISAAAAAAAAAAAAAAAAC! *Stomps*
-
MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Post
by MyNameIsKooky » Mon Aug 06, 2012 7:34 pm
Conveniently, I've had this wop for a while.
You do not have the required permissions to view the files attached to this post.
-
Derp
- Rainbow Seeker
- Posts: 215
- Joined: Sat Mar 03, 2012 12:19 pm
Post
by Derp » Mon Aug 06, 2012 7:38 pm
yay
C.H.A.D - Cute Huge And Deadly!
ISAAAAAAAAAAAAAAAAC! *Stomps*
-
Yzfm
- Rainbow Master
- Posts: 853
- Joined: Mon Jul 02, 2012 11:35 am
Post
by Yzfm » Mon Aug 06, 2012 8:42 pm
And the wee icetroll/thwart??
-
StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
Post
by StinkerSquad01 » Mon Aug 06, 2012 8:49 pm
You can't swap either of those objects models because they have animations.
Thwarts/Ice Trolls have the arm raised pose and moving animations.
Wee stinkers have the sleeping pose and walking animation.
Last edited by
StinkerSquad01 on Mon Aug 06, 2012 8:52 pm, edited 1 time in total.
-
llarson
- Rainbow Star
- Posts: 1438
- Joined: Sun May 20, 2007 11:36 pm
Post
by llarson » Mon Aug 06, 2012 8:50 pm
Thank you kooky!

"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
-
|Cookie|
- Rainbow Star
- Posts: 1989
- Joined: Mon Mar 21, 2011 8:34 am
Post
by |Cookie| » Mon Aug 06, 2012 9:01 pm
IDK if this useful but i guess i found the NPC hex-code.
TalkAble.
I'm right?
Anyway, can anybody make to me NPC flower?
(THIS TIME, NOT A FIRE FLOWER, A NORMAL FLROWER)
Thanks!
-
|Cookie|
- Rainbow Star
- Posts: 1989
- Joined: Mon Mar 21, 2011 8:34 am
Post
by |Cookie| » Mon Aug 06, 2012 9:14 pm
StinkerSquad01 wrote:It doesn't work like that.
I know, i just wanted to help, maybe it will work.
Anyway, can somebody make the NPC flower?