Evil Toaster 5: The End of Evil Toaster

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boywhoflies
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Post by boywhoflies » Sat Apr 07, 2012 2:26 am

MyNameIsKooky wrote:Anyways, I'm so full of hate right now:
Crap
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 07, 2012 2:44 am

boywhoflies wrote:
MyNameIsKooky wrote:Anyways, I'm so full of hate right now:
Crap
HA HA HUH!
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Nobody
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Post by Nobody » Sat Apr 07, 2012 2:47 am

MyNameIsKooky wrote:
boywhoflies wrote:
MyNameIsKooky wrote:Anyways, I'm so full of hate right now:
Crap
HA HA HUH!
Do you need a hug?
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 07, 2012 2:49 am

Nobody wrote:
MyNameIsKooky wrote:
boywhoflies wrote:
MyNameIsKooky wrote:Anyways, I'm so full of hate right now:
Crap
HA HA HUH!
Do you need a hug?
Yes, that would be wonderful.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 07, 2012 3:27 am

i just love this too much
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Sammy_P
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Post by Sammy_P » Sat Apr 07, 2012 3:39 am

TOOK BWF'S HEART SUGGESTION?
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Nobody
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Post by Nobody » Sat Apr 07, 2012 3:47 am

MyNameIsKooky wrote:
Nobody wrote:
MyNameIsKooky wrote:
boywhoflies wrote:
MyNameIsKooky wrote:Anyways, I'm so full of hate right now:
Crap
HA HA HUH!
Do you need a hug?
Yes, that would be wonderful.
*hugs*
i should change my signature to be rude to people who hate pictures of valves
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StinkerSquad01
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Post by StinkerSquad01 » Sat Apr 07, 2012 4:07 am

Sammy_P wrote:TOOK BWF'S HEART SUGGESTION?
No, that is an infinite heart, for missile practicing.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 07, 2012 4:32 am

Since I got hugged, I'll post a THIRD picture now.

This is the last one for now. I promise!
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StinkerSquad01
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Post by StinkerSquad01 » Sat Apr 07, 2012 4:35 am

MyNameIsKooky wrote:Since I got hugged, I'll post a THIRD picture now.

This is the last one for now. I promise!
Aha, the orange wall variation.
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|Cookie|
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Post by |Cookie| » Sat Apr 07, 2012 9:31 am

MyNameIsKooky wrote:Since I got hugged, I'll post a THIRD picture now.

This is the last one for now. I promise!
Cool! 8)
Very cool! :D
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Sammy_P
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Post by Sammy_P » Sat Apr 07, 2012 3:15 pm

30,000th viewer
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StinkerSquad01
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Post by StinkerSquad01 » Sat Apr 07, 2012 3:55 pm

Sammy_P wrote:30,000th viewer
cool story bro
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boywhoflies
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Post by boywhoflies » Sat Apr 07, 2012 5:21 pm

I got the 4th inventory slot.
The 5th one is gonna take forever.
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 07, 2012 11:15 pm

The game is only 1/5th of the way over and you guys are already getting 4 inventory slots? Geez, I need to add a 6th one or something to doom you forever. 100,000 Gripples!

Also, I have everything done except the climatic level.
Emerald141
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Post by Emerald141 » Sat Apr 07, 2012 11:19 pm

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boywhoflies
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Post by boywhoflies » Sun Apr 08, 2012 12:28 am

One hundred thousand? I'm scared.
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 08, 2012 2:57 am

Someone requested the pseudo-code for the Soapboxes and Soap jumping out of them. Here they are.

You might as well leave out the entire thing about Face_BoxSoap, since apple faces won't work correctly unless you have the original sprites, which I'm not giving out. :twisted:

Soapbox:

Code: Select all

Information about object: 5Soapbox123

Sprite: Soapbox
Solid: false
Visible: true
Depth: 400
Persistent: false
Parent&#58; <no parent>
Mask&#58; <same as sprite>

Create Event&#58;
create instance of object ActionMarker at relative position &#40;0,0&#41;

 Step Event&#58;
if number of objects MainApple is Equal to 0
      exit this event
if number of objects BoxSoap is Equal to 0
      if MainApple.x is larger than self.x-96
      if MainApple.x is smaller than self.x+96
      create instance of object BoxSoap at relative position &#40;0,0&#41;
if at relative position &#40;0,28&#41; there is object BoxSoap
      for all BoxSoap&#58; if vspeed is larger than 0
      for all BoxSoap&#58; destroy the instance
      play sound Spawn; looping&#58; false

Collision Event with object BoxSoap&#58;
for other object&#58; if vspeed is larger than -1
      for other object&#58; if oob is equal to 0
      if at relative position &#40;0,4&#41; there is not object BoxSoap
      for other object&#58; move in direction direction at most 16 till a contact with all objects
      for other object&#58; start moving in directions 000010000 with speed set to 0
      for other object&#58; jump to position &#40;xprevious,yprevious&#41;
      for other object&#58; set variable air to 0

Key Press Event for <Enter> Key&#58;
if number of objects 5Dialogue123 is Equal to 1
      exit this event
if at relative position &#40;0,0&#41; there is object MainApple
      if number of objects 5Dialogue123 is Equal to 0
      if number of objects DialoguePoof is Equal to 0
      create instance of object 5Dialogue123 at position &#40;0,0&#41;
BoxSoap:

Code: Select all

Information about object&#58; BoxSoap

Sprite&#58; YellowNoAnim
Solid&#58; false
Visible&#58; true
Depth&#58; 500
Persistent&#58; false
Parent&#58; <no parent>
Mask&#58; AppleMask

Create Event&#58;
set the vertical speed to -8
set the gravity to 0.6 in direction 270
play sound SpringUse; looping&#58; false
set variable air to 1
set variable oob to 0
create instance of object Face_BoxSoap at position &#40;0,0&#41;

 Step Event&#58;
if number of objects MainApple is Equal to 0
      exit this event
if air is equal to 0
      if MainApple.x is smaller than self.x-96
            set the vertical speed to -8
            play sound SingleJump; looping&#58; false
            set variable air to 1
      if MainApple.x is larger than self.x+96
            set the vertical speed to -8
            play sound SingleJump; looping&#58; false
            set variable air to 1
if MainApple.x is larger than self.x-96
      if MainApple.x is smaller than self.x+96
      set variable oob to 0
else
      set variable oob to 1
if air is equal to 1
      for all Face_BoxSoap&#58; set variable eyes to 6
      exit this event
if at relative position &#40;0,32&#41; there is object MainApple
      for all Face_BoxSoap&#58; set variable eyes to 6
      exit this event
if MainApple.x is larger than self.x+32
      for all Face_BoxSoap&#58; set variable eyes to 4
if MainApple.x is smaller than self.x
      for all Face_BoxSoap&#58; set variable eyes to 3
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Sammy_P
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Post by Sammy_P » Sun Apr 08, 2012 3:29 am

MyNameIsKooky wrote:the original sprites, which I'm not giving out. :twisted:
*loads up ET5, prepares to press F9*
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 08, 2012 7:03 am

Man, this is like something that would happen in Adventures of Dancing Duck.
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|Cookie|
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Post by |Cookie| » Sun Apr 08, 2012 8:42 am

MyNameIsKooky wrote:Man, this is like something that would happen in Adventures of Dancing Duck.
A VERY BIG MONSTER!
About AoDD i think that right! :roll: :lol:
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Emerald141
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Post by Emerald141 » Sun Apr 08, 2012 11:51 am

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DEEMAN223344
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Post by DEEMAN223344 » Sun Apr 08, 2012 12:31 pm

MyNameIsKooky wrote:Man, this is like something that would happen in Adventures of Dancing Duck.
:?
While i agree, I will NEVER use that idea. You just used it.
So the toast IS alive? Did it eat the truck?
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boywhoflies
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Post by boywhoflies » Sun Apr 08, 2012 12:44 pm

IT'S THE BEAST MENTIONED IN CHAPTER 1
Mr. Robot never dies! :D

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Nobody
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Post by Nobody » Sun Apr 08, 2012 12:56 pm

THE RED ROBOT CAME SO ZANIFER COULD TELL APP ABOUT THE BEAST

APP AND SOAP WERE GOING AFTER THE RED ROBOT

THAT DOES SOUND PLAUSIBLE
i should change my signature to be rude to people who hate pictures of valves
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StinkerSquad01
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Post by StinkerSquad01 » Sun Apr 08, 2012 2:27 pm

MyNameIsKooky wrote:Man, this is like something that would happen in Adventures of Dancing Duck.
Your doodle skills are showing. 8)
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 08, 2012 5:38 pm

DEEMAN223344 wrote:
MyNameIsKooky wrote:Man, this is like something that would happen in Adventures of Dancing Duck.
:?
While i agree, I will NEVER use that idea. You just used it.
Uhhh, giant Soap?
DEEMAN223344 wrote:So the toast IS alive? Did it eat the truck?
No and no. It's supposed to be a robot.
Nobody wrote:APP AND SOAP WERE GOING AFTER THE RED ROBOT
MAINLY BECAUSE IT TOOK THE BOT BLUEPRINTS
StinkerSquad01 wrote:Your doodle skills are showing. 8)
Yeah, but the Game Maker spriting thing is a bit harder to work with than the chatbox doodle. :(
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DEEMAN223344
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Post by DEEMAN223344 » Sun Apr 08, 2012 7:56 pm

MyNameIsKooky wrote:
DEEMAN223344 wrote:
MyNameIsKooky wrote:Man, this is like something that would happen in Adventures of Dancing Duck.
:?
While i agree, I will NEVER use that idea. You just used it.
Uhhh, giant Soap?
DEEMAN223344 wrote:So the toast IS alive? Did it eat the truck?
No and no. It's supposed to be a robot.
Nobody wrote:APP AND SOAP WERE GOING AFTER THE RED ROBOT
MAINLY BECAUSE IT TOOK THE BOT BLUEPRINTS
StinkerSquad01 wrote:Your doodle skills are showing. 8)
Yeah, but the Game Maker spriting thing is a bit harder to work with than the chatbox doodle. :(
Oh.
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Sammy_P
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Post by Sammy_P » Sun Apr 08, 2012 9:04 pm

boywhoflies wrote:IT'S THE BEAST MENTIONED IN CHAPTER 1
Image
(sorry, just had to)
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boywhoflies
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Post by boywhoflies » Sun Apr 08, 2012 9:16 pm

It's actually reffered to as/called The Beast if that's what you meant.
Mr. Robot never dies! :D

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